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preserve-emulation/pcsx2
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mirror of https://github.com/PCSX2/pcsx2.git synced 2026-09-19 19:17:14 +02:00
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0bb377511bc6444f281b59ca3df58d44e332e8ef
pcsx2/common
T
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Jake.Stine 0bb377511b Uninitialized variable fix in ScopedLock as found by Gregory, and a few more minor -> to . conversions.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3708 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-31 16:40:25 +00:00
..
build
Apply the same visibility flags from CMake to CodeBlocks. GSnull: Remove some legacy gif code. Hook up the register code.
2010-08-07 05:46:25 +00:00
include
Linux/GCC fixes. :)
2010-08-31 05:47:54 +00:00
src
Uninitialized variable fix in ScopedLock as found by Gregory, and a few more minor -> to . conversions.
2010-08-31 16:40:25 +00:00
vsprops
[copyright]
2010-07-08 16:40:44 +00:00
svn_readme.txt
Restructured the build system from the ground up. 3rdparty libs have been moved back into a /3rdparty folder, and are compiled as libraries. Most relevant plugins are part of the pcsx2_suite_2008.sln. Revision tagging of filenames is still there, but is now disabled by default. Pathnames with spaces shouldn't break the buildscripts anymore. Removed tons and tons of files in an effort to simplify the repository and build system management. So if a solution file you're used to using is missing, it's missing for a good reason (means the project can be built either from the Suite solution, or by double-clicking the project file from explorer, from which MSVC creates a new solution for you).
2009-02-24 02:08:37 +00:00
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