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https://github.com/PCSX2/pcsx2.git
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* git: Ignore uncaught linux build artifacts * onepad-legacy: Return legitimate key event on `PADkeyEvent` call Onepad-legacy was the plugin that was building and being used on my linux environment. I'm not sure if t hat's expected and normal 'onepad' has yet to take over. * onepad: Return legitimate key event on `PADkeyEvent` call * recording: Remove unnecessary `PadKeyDispatch(ev)` wrapping func * recording: Cleanup key event handling when GSFrame CoreThread is paused * recording: Refactor recording status check to be more explicit * recording: Define additional key bindings for capitalized varient Despite the advice of the docstrings in these files, on linux this seems to be required for the bindings to consistently fire. * onepad: Declare `AnalyzeKeyEvent` not static * recording: Ensure file extension is appended to recording file on linux * recording: Correct typo in comment * recording: Better wording around linux keybinding handling * Remove unneeded `extern`
76 lines
1.7 KiB
C++
76 lines
1.7 KiB
C++
/* OnePAD - PCSX2 dev
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* Copyright (C) 2017-2017
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#pragma once
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#include <mutex>
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#include <queue>
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template <typename T>
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class MtQueue
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{
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std::queue<T> m_queue;
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std::mutex m_mtx;
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public:
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MtQueue()
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{
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}
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~MtQueue()
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{
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}
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void push(const T &e)
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{
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std::lock_guard<std::mutex> guard(m_mtx);
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m_queue.push(e);
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}
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size_t size()
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{
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std::lock_guard<std::mutex> guard(m_mtx);
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return m_queue.size();
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}
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T dequeue()
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{
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std::lock_guard<std::mutex> guard(m_mtx);
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T item = m_queue.front();
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m_queue.pop();
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return item;
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}
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template <typename F>
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void consume_all(F f)
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{
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std::lock_guard<std::mutex> guard(m_mtx);
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while (!m_queue.empty()) {
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f(m_queue.front());
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m_queue.pop();
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}
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}
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void reset()
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{
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std::lock_guard<std::mutex> guard(m_mtx);
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while (!m_queue.empty())
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m_queue.pop();
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}
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};
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