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preserve-emulation
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pcsx2
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https://github.com/PCSX2/pcsx2.git
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089b7fa73ea7490b75c00a4fb83268aeb613acc6
pcsx2
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bin
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resources
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shaders
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vulkan
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refractionpcsx2
badede2e2d
GS/HW: ignore lower 3 bits of 16bit color for AEM check
2024-01-15 14:45:00 +00:00
..
cas.glsl
GS-vk: Fix initialization shader warnings.
2023-07-16 12:45:42 +02:00
convert.glsl
Misc: Remove explicit PCH include, switch to SPDX
2023-12-24 14:03:14 +10:00
imgui.glsl
Misc: Remove explicit PCH include, switch to SPDX
2023-12-24 14:03:14 +10:00
interlace.glsl
Misc: Remove explicit PCH include, switch to SPDX
2023-12-24 14:03:14 +10:00
merge.glsl
Misc: Remove explicit PCH include, switch to SPDX
2023-12-24 14:03:14 +10:00
present.glsl
Misc: Remove explicit PCH include, switch to SPDX
2023-12-24 14:03:14 +10:00
shadeboost.glsl
Misc: Remove explicit PCH include, switch to SPDX
2023-12-24 14:03:14 +10:00
tfx.glsl
GS/HW: ignore lower 3 bits of 16bit color for AEM check
2024-01-15 14:45:00 +00:00