Files
pcsx2/plugins
Akash 07d7905896 GSDX: Fix output texture height calculation
Previously, the height of the frame offset was also considered for the total height of the texture which was obviously wrong as the portion before the offset value isn't part of the frame memory.
2016-12-08 22:14:05 +01:00
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2016-09-08 21:54:50 +02:00
2016-07-23 15:58:37 +02:00
2016-11-14 13:55:55 +01:00
2016-10-22 13:22:28 +02:00