Files
pcsx2/plugins/GSdx/GSSettingsDlg.cpp
T
Jonathan Li 39dc23e83b gsdx:windows: Widen and rearrange GUI
All combobox text can now be seen in full without having to click on the
combobox.

The internal and custom resolution stuff has been moved into the Hardware
Mode Settings groupbox since it doesn't affect software mode.

The dialog has also been rearranged a bit.
2015-10-03 22:33:55 +01:00

706 lines
22 KiB
C++

/*
* Copyright (C) 2007-2015 Gabest
* http://www.gabest.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Make; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#include "stdafx.h"
#include "GSdx.h"
#include "GSSettingsDlg.h"
#include "GSUtil.h"
#include "GSDevice9.h"
#include "GSDevice11.h"
#include "resource.h"
#include "GSSetting.h"
GSSettingsDlg::GSSettingsDlg()
: GSDialog(IDD_CONFIG)
{
#ifdef ENABLE_OPENCL
list<OCLDeviceDesc> ocldevs;
GSUtil::GetDeviceDescs(ocldevs);
int index = 0;
for(auto dev : ocldevs)
{
m_ocl_devs.push_back(GSSetting(index++, dev.name.c_str(), ""));
}
#endif
}
void GSSettingsDlg::OnInit()
{
__super::OnInit();
CComPtr<IDirect3D9> d3d9;
d3d9.Attach(Direct3DCreate9(D3D_SDK_VERSION));
CComPtr<IDXGIFactory1> dxgi_factory;
if(GSUtil::CheckDXGI())
{
CreateDXGIFactory1(__uuidof(IDXGIFactory1), (void**)&dxgi_factory);
}
adapters.clear();
adapters.push_back(Adapter("Default Hardware Device", "default", GSUtil::CheckDirect3D11Level(NULL, D3D_DRIVER_TYPE_HARDWARE)));
adapters.push_back(Adapter("Reference Device", "ref", GSUtil::CheckDirect3D11Level(NULL, D3D_DRIVER_TYPE_REFERENCE)));
if(dxgi_factory)
{
for(int i = 0;; i++)
{
CComPtr<IDXGIAdapter1> adapter;
if(S_OK != dxgi_factory->EnumAdapters1(i, &adapter))
break;
DXGI_ADAPTER_DESC1 desc;
HRESULT hr = adapter->GetDesc1(&desc);
if(S_OK == hr)
{
D3D_FEATURE_LEVEL level = GSUtil::CheckDirect3D11Level(adapter, D3D_DRIVER_TYPE_UNKNOWN);
// GSDX isn't unicode!?
#if 1
int size = WideCharToMultiByte(CP_ACP, 0, desc.Description, sizeof(desc.Description), NULL, 0, NULL, NULL);
char *buf = new char[size];
WideCharToMultiByte(CP_ACP, 0, desc.Description, sizeof(desc.Description), buf, size, NULL, NULL);
adapters.push_back(Adapter(buf, GSAdapter(desc), level));
delete[] buf;
#else
adapters.push_back(Adapter(desc.Description, GSAdapter(desc), level));
#endif
}
}
}
else if(d3d9)
{
int n = d3d9->GetAdapterCount();
for(int i = 0; i < n; i++)
{
D3DADAPTER_IDENTIFIER9 desc;
if(D3D_OK != d3d9->GetAdapterIdentifier(i, 0, &desc))
break;
// GSDX isn't unicode!?
#if 0
wchar_t buf[sizeof desc.Description * sizeof(WCHAR)];
MultiByteToWideChar(CP_ACP /* I have no idea if this is right */, 0, desc.Description, sizeof(desc.Description), buf, sizeof buf / sizeof *buf);
adapters.push_back(Adapter(buf, GSAdapter(desc), (D3D_FEATURE_LEVEL)0));
#else
adapters.push_back(Adapter(desc.Description, GSAdapter(desc), (D3D_FEATURE_LEVEL)0));
#endif
}
}
std::string adapter_setting = theApp.GetConfig("Adapter", "default");
vector<GSSetting> adapter_settings;
unsigned int adapter_sel = 0;
for(unsigned int i = 0; i < adapters.size(); i++)
{
if(adapters[i].id == adapter_setting)
{
adapter_sel = i;
}
adapter_settings.push_back(GSSetting(i, adapters[i].name.c_str(), ""));
}
std::string ocldev = theApp.GetConfig("ocldev", "");
unsigned int ocl_sel = 0;
for(unsigned int i = 0; i < m_ocl_devs.size(); i++)
{
if(ocldev == m_ocl_devs[i].name)
{
ocl_sel = i;
break;
}
}
ComboBoxInit(IDC_ADAPTER, adapter_settings, adapter_sel);
ComboBoxInit(IDC_OPENCL_DEVICE, m_ocl_devs, ocl_sel);
UpdateRenderers();
ComboBoxInit(IDC_INTERLACE, theApp.m_gs_interlace, theApp.GetConfig("Interlace", 7)); // 7 = "auto", detects interlace based on SMODE2 register
ComboBoxInit(IDC_UPSCALE_MULTIPLIER, theApp.m_gs_upscale_multiplier, theApp.GetConfig("upscale_multiplier", 1));
ComboBoxInit(IDC_AFCOMBO, theApp.m_gs_max_anisotropy, theApp.GetConfig("MaxAnisotropy", 0));
ComboBoxInit(IDC_FILTER, theApp.m_gs_filter, theApp.GetConfig("filter", 2));
ComboBoxInit(IDC_ACCURATE_BLEND_UNIT, theApp.m_gs_acc_blend_level, theApp.GetConfig("accurate_blending_unit", 1));
ComboBoxInit(IDC_CRC_LEVEL, theApp.m_gs_crc_level, theApp.GetConfig("crc_hack_level", 3));
CheckDlgButton(m_hWnd, IDC_PALTEX, theApp.GetConfig("paltex", 0));
CheckDlgButton(m_hWnd, IDC_LOGZ, theApp.GetConfig("logz", 1));
CheckDlgButton(m_hWnd, IDC_FBA, theApp.GetConfig("fba", 1));
CheckDlgButton(m_hWnd, IDC_AA1, theApp.GetConfig("aa1", 0));
CheckDlgButton(m_hWnd, IDC_ACCURATE_DATE, theApp.GetConfig("accurate_date", 0));
CheckDlgButton(m_hWnd, IDC_TC_DEPTH, theApp.GetConfig("texture_cache_depth", 0));
// Shade Boost
CheckDlgButton(m_hWnd, IDC_SHADEBOOST, theApp.GetConfig("ShadeBoost", 0));
// FXAA shader
CheckDlgButton(m_hWnd, IDC_FXAA, theApp.GetConfig("Fxaa", 0));
// External FX shader
CheckDlgButton(m_hWnd, IDC_SHADER_FX, theApp.GetConfig("shaderfx", 0));
SendMessage(GetDlgItem(m_hWnd, IDC_SHADER_FX_EDIT), WM_SETTEXT, 0, (LPARAM)theApp.GetConfig("shaderfx_glsl", "shaders\\GSdx.fx").c_str());
SendMessage(GetDlgItem(m_hWnd, IDC_SHADER_FX_CONF_EDIT), WM_SETTEXT, 0, (LPARAM)theApp.GetConfig("shaderfx_conf", "shaders\\GSdx_FX_Settings.ini").c_str());
// Hacks
CheckDlgButton(m_hWnd, IDC_HACKS_ENABLED, theApp.GetConfig("UserHacks", 0));
SendMessage(GetDlgItem(m_hWnd, IDC_RESX), UDM_SETRANGE, 0, MAKELPARAM(8192, 256));
SendMessage(GetDlgItem(m_hWnd, IDC_RESX), UDM_SETPOS, 0, MAKELPARAM(theApp.GetConfig("resx", 1024), 0));
SendMessage(GetDlgItem(m_hWnd, IDC_RESY), UDM_SETRANGE, 0, MAKELPARAM(8192, 256));
SendMessage(GetDlgItem(m_hWnd, IDC_RESY), UDM_SETPOS, 0, MAKELPARAM(theApp.GetConfig("resy", 1024), 0));
SendMessage(GetDlgItem(m_hWnd, IDC_SWTHREADS), UDM_SETRANGE, 0, MAKELPARAM(16, 0));
SendMessage(GetDlgItem(m_hWnd, IDC_SWTHREADS), UDM_SETPOS, 0, MAKELPARAM(theApp.GetConfig("extrathreads", 0), 0));
AddTooltip(IDC_FILTER);
AddTooltip(IDC_CRC_LEVEL);
AddTooltip(IDC_PALTEX);
AddTooltip(IDC_ACCURATE_DATE);
AddTooltip(IDC_ACCURATE_BLEND_UNIT);
AddTooltip(IDC_TC_DEPTH);
AddTooltip(IDC_AFCOMBO);
AddTooltip(IDC_AA1);
AddTooltip(IDC_SWTHREADS);
AddTooltip(IDC_SWTHREADS_EDIT);
AddTooltip(IDC_SHADEBOOST);
AddTooltip(IDC_SHADER_FX);
AddTooltip(IDC_FXAA);
AddTooltip(IDC_FBA);
AddTooltip(IDC_LOGZ);
UpdateControls();
}
bool GSSettingsDlg::OnCommand(HWND hWnd, UINT id, UINT code)
{
switch (id)
{
case IDC_ADAPTER:
if (code == CBN_SELCHANGE)
{
UpdateRenderers();
UpdateControls();
}
break;
case IDC_RENDERER:
case IDC_UPSCALE_MULTIPLIER:
case IDC_FILTER:
if (code == CBN_SELCHANGE)
UpdateControls();
break;
case IDC_SHADEBOOST:
case IDC_SHADER_FX:
case IDC_PALTEX:
case IDC_HACKS_ENABLED:
if (code == BN_CLICKED)
UpdateControls();
break;
case IDC_SHADEBUTTON:
if (code == BN_CLICKED)
ShadeBoostDlg.DoModal();
break;
case IDC_HACKSBUTTON:
if (code == BN_CLICKED)
HacksDlg.DoModal();
break;
case IDC_SHADER_FX_BUTTON:
if (code == BN_CLICKED)
OpenFileDialog(IDC_SHADER_FX_EDIT, "Select External Shader");
break;
case IDC_SHADER_FX_CONF_BUTTON:
if (code == BN_CLICKED)
OpenFileDialog(IDC_SHADER_FX_CONF_EDIT, "Select External Shader Config");
break;
case IDOK:
{
INT_PTR data;
if(ComboBoxGetSelData(IDC_ADAPTER, data))
{
theApp.SetConfig("Adapter", adapters[(int)data].id.c_str());
}
if(ComboBoxGetSelData(IDC_OPENCL_DEVICE, data))
{
if ((int)data < m_ocl_devs.size()) {
theApp.SetConfig("ocldev", m_ocl_devs[(int)data].name.c_str());
}
}
if(ComboBoxGetSelData(IDC_RENDERER, data))
{
theApp.SetConfig("Renderer", (int)data);
}
if(ComboBoxGetSelData(IDC_INTERLACE, data))
{
theApp.SetConfig("Interlace", (int)data);
}
if(ComboBoxGetSelData(IDC_UPSCALE_MULTIPLIER, data))
{
theApp.SetConfig("upscale_multiplier", (int)data);
}
else
{
theApp.SetConfig("upscale_multiplier", 1);
}
if (ComboBoxGetSelData(IDC_FILTER, data))
{
theApp.SetConfig("filter", (int)data);
}
if(ComboBoxGetSelData(IDC_ACCURATE_BLEND_UNIT, data))
{
theApp.SetConfig("accurate_blending_unit", (int)data);
}
if (ComboBoxGetSelData(IDC_CRC_LEVEL, data))
{
theApp.SetConfig("crc_hack_level", (int)data);
}
if(ComboBoxGetSelData(IDC_AFCOMBO, data))
{
theApp.SetConfig("MaxAnisotropy", (int)data);
}
theApp.SetConfig("paltex", (int)IsDlgButtonChecked(m_hWnd, IDC_PALTEX));
theApp.SetConfig("logz", (int)IsDlgButtonChecked(m_hWnd, IDC_LOGZ));
theApp.SetConfig("fba", (int)IsDlgButtonChecked(m_hWnd, IDC_FBA));
theApp.SetConfig("aa1", (int)IsDlgButtonChecked(m_hWnd, IDC_AA1));
theApp.SetConfig("resx", (int)SendMessage(GetDlgItem(m_hWnd, IDC_RESX), UDM_GETPOS, 0, 0));
theApp.SetConfig("resy", (int)SendMessage(GetDlgItem(m_hWnd, IDC_RESY), UDM_GETPOS, 0, 0));
theApp.SetConfig("extrathreads", (int)SendMessage(GetDlgItem(m_hWnd, IDC_SWTHREADS), UDM_GETPOS, 0, 0));
theApp.SetConfig("accurate_date", (int)IsDlgButtonChecked(m_hWnd, IDC_ACCURATE_DATE));
theApp.SetConfig("texture_cache_depth", (int)IsDlgButtonChecked(m_hWnd, IDC_TC_DEPTH));
// Shade Boost
theApp.SetConfig("ShadeBoost", (int)IsDlgButtonChecked(m_hWnd, IDC_SHADEBOOST));
// FXAA shader
theApp.SetConfig("Fxaa", (int)IsDlgButtonChecked(m_hWnd, IDC_FXAA));
// External FX Shader
theApp.SetConfig("shaderfx", (int)IsDlgButtonChecked(m_hWnd, IDC_SHADER_FX));
// External FX Shader(OpenGL)
int shader_fx_length = (int)SendMessage(GetDlgItem(m_hWnd, IDC_SHADER_FX_EDIT), WM_GETTEXTLENGTH, 0, 0);
int shader_fx_conf_length = (int)SendMessage(GetDlgItem(m_hWnd, IDC_SHADER_FX_CONF_EDIT), WM_GETTEXTLENGTH, 0, 0);
int length = std::max(shader_fx_length, shader_fx_conf_length) + 1;
char *buffer = new char[length];
SendMessage(GetDlgItem(m_hWnd, IDC_SHADER_FX_EDIT), WM_GETTEXT, (WPARAM)length, (LPARAM)buffer);
theApp.SetConfig("shaderfx_glsl", buffer); // Not really glsl only ;)
SendMessage(GetDlgItem(m_hWnd, IDC_SHADER_FX_CONF_EDIT), WM_GETTEXT, (WPARAM)length, (LPARAM)buffer);
theApp.SetConfig("shaderfx_conf", buffer);
delete [] buffer;
theApp.SetConfig("UserHacks", (int)IsDlgButtonChecked(m_hWnd, IDC_HACKS_ENABLED));
}
break;
}
return __super::OnCommand(hWnd, id, code);
}
void GSSettingsDlg::UpdateRenderers()
{
INT_PTR i;
if (!ComboBoxGetSelData(IDC_ADAPTER, i))
return;
// Ugggh
HacksDlg.SetAdapter(adapters[(int)i].id);
D3D_FEATURE_LEVEL level = adapters[(int)i].level;
vector<GSSetting> renderers;
unsigned renderer_setting = theApp.GetConfig("Renderer", 0);
unsigned renderer_sel = 0;
for(size_t i = 0; i < theApp.m_gs_renderers.size(); i++)
{
GSSetting r = theApp.m_gs_renderers[i];
if(r.id >= 3 && r.id <= 5 || r.id == 15)
{
if(level < D3D_FEATURE_LEVEL_10_0) continue;
r.name += (level >= D3D_FEATURE_LEVEL_11_0 ? "11" : "10");
}
renderers.push_back(r);
if(r.id == renderer_setting)
{
renderer_sel = renderer_setting;
}
}
ComboBoxInit(IDC_RENDERER, renderers, renderer_sel);
}
void GSSettingsDlg::UpdateControls()
{
INT_PTR i;
int integer_scaling = 0; // in case reading the combo doesn't work, enable the custom res control anyway
if(ComboBoxGetSelData(IDC_UPSCALE_MULTIPLIER, i))
{
integer_scaling = (int)i;
}
if(ComboBoxGetSelData(IDC_RENDERER, i))
{
bool dx9 = i >= 0 && i <= 2 || i == 14;
bool dx11 = i >= 3 && i <= 5 || i == 15;
bool ogl = i >= 12 && i <= 13 || i == 17;
bool hw = i == 0 || i == 3 || i == 12;
//bool sw = i == 1 || i == 4 || i == 10 || i == 13;
bool ocl = i >= 14 && i <= 17;
ShowWindow(GetDlgItem(m_hWnd, IDC_LOGO9), dx9 ? SW_SHOW : SW_HIDE);
ShowWindow(GetDlgItem(m_hWnd, IDC_LOGO11), dx11 ? SW_SHOW : SW_HIDE);
ShowWindow(GetDlgItem(m_hWnd, IDC_LOGOGL), ogl ? SW_SHOW : SW_HIDE);
ShowWindow(GetDlgItem(m_hWnd, IDC_LOGZ), dx9? SW_SHOW: SW_HIDE);
ShowWindow(GetDlgItem(m_hWnd, IDC_FBA), dx9 ? SW_SHOW : SW_HIDE);
ShowWindow(GetDlgItem(m_hWnd, IDC_ACCURATE_DATE), ogl ? SW_SHOW : SW_HIDE);
ShowWindow(GetDlgItem(m_hWnd, IDC_ACCURATE_BLEND_UNIT), ogl ? SW_SHOW : SW_HIDE);
ShowWindow(GetDlgItem(m_hWnd, IDC_ACCURATE_BLEND_UNIT_TEXT), ogl ? SW_SHOW : SW_HIDE);
ShowWindow(GetDlgItem(m_hWnd, IDC_TC_DEPTH), ogl ? SW_SHOW : SW_HIDE);
EnableWindow(GetDlgItem(m_hWnd, IDC_CRC_LEVEL), hw);
EnableWindow(GetDlgItem(m_hWnd, IDC_CRC_LEVEL_TEXT), hw);
EnableWindow(GetDlgItem(m_hWnd, IDC_OPENCL_DEVICE), ocl);
EnableWindow(GetDlgItem(m_hWnd, IDC_RESX), hw && !integer_scaling);
EnableWindow(GetDlgItem(m_hWnd, IDC_RESX_EDIT), hw && !integer_scaling);
EnableWindow(GetDlgItem(m_hWnd, IDC_RESY), hw && !integer_scaling);
EnableWindow(GetDlgItem(m_hWnd, IDC_RESY_EDIT), hw && !integer_scaling);
EnableWindow(GetDlgItem(m_hWnd, IDC_CUSTOM_TEXT), hw && !integer_scaling);
EnableWindow(GetDlgItem(m_hWnd, IDC_UPSCALE_MULTIPLIER), hw);
EnableWindow(GetDlgItem(m_hWnd, IDC_UPSCALE_MULTIPLIER_TEXT), hw);
EnableWindow(GetDlgItem(m_hWnd, IDC_FILTER), hw);
EnableWindow(GetDlgItem(m_hWnd, IDC_PALTEX), hw);
EnableWindow(GetDlgItem(m_hWnd, IDC_LOGZ), dx9 && hw);
EnableWindow(GetDlgItem(m_hWnd, IDC_FBA), dx9 && hw);
INT_PTR filter;
if (ComboBoxGetSelData(IDC_FILTER, filter))
{
EnableWindow(GetDlgItem(m_hWnd, IDC_AFCOMBO), hw && filter && !IsDlgButtonChecked(m_hWnd, IDC_PALTEX));
}
EnableWindow(GetDlgItem(m_hWnd, IDC_AFCOMBO_TEXT), hw);
EnableWindow(GetDlgItem(m_hWnd, IDC_FILTER_TEXT), hw);
EnableWindow(GetDlgItem(m_hWnd, IDC_ACCURATE_DATE), ogl && hw);
EnableWindow(GetDlgItem(m_hWnd, IDC_ACCURATE_BLEND_UNIT), ogl && hw);
EnableWindow(GetDlgItem(m_hWnd, IDC_ACCURATE_BLEND_UNIT_TEXT), ogl && hw);
EnableWindow(GetDlgItem(m_hWnd, IDC_TC_DEPTH), ogl && hw);
//EnableWindow(GetDlgItem(m_hWnd, IDC_AA1), sw); // Let uers set software params regardless of renderer used
//EnableWindow(GetDlgItem(m_hWnd, IDC_SWTHREADS_EDIT), sw);
//EnableWindow(GetDlgItem(m_hWnd, IDC_SWTHREADS), sw);
// Hacks
EnableWindow(GetDlgItem(m_hWnd, IDC_HACKS_ENABLED), hw);
EnableWindow(GetDlgItem(m_hWnd, IDC_HACKSBUTTON), hw && IsDlgButtonChecked(m_hWnd, IDC_HACKS_ENABLED));
}
// External shader
bool external_shader_selected = IsDlgButtonChecked(m_hWnd, IDC_SHADER_FX) == BST_CHECKED;
EnableWindow(GetDlgItem(m_hWnd, IDC_SHADER_FX_TEXT), external_shader_selected);
EnableWindow(GetDlgItem(m_hWnd, IDC_SHADER_FX_EDIT), external_shader_selected);
EnableWindow(GetDlgItem(m_hWnd, IDC_SHADER_FX_BUTTON), external_shader_selected);
EnableWindow(GetDlgItem(m_hWnd, IDC_SHADER_FX_CONF_TEXT), external_shader_selected);
EnableWindow(GetDlgItem(m_hWnd, IDC_SHADER_FX_CONF_EDIT), external_shader_selected);
EnableWindow(GetDlgItem(m_hWnd, IDC_SHADER_FX_CONF_BUTTON), external_shader_selected);
// Shade Boost
EnableWindow(GetDlgItem(m_hWnd, IDC_SHADEBUTTON), IsDlgButtonChecked(m_hWnd, IDC_SHADEBOOST) == BST_CHECKED);
}
// Shade Boost Dialog
GSShadeBostDlg::GSShadeBostDlg() :
GSDialog(IDD_SHADEBOOST)
{}
void GSShadeBostDlg::OnInit()
{
contrast = theApp.GetConfig("ShadeBoost_Contrast", 50);
brightness = theApp.GetConfig("ShadeBoost_Brightness", 50);
saturation = theApp.GetConfig("ShadeBoost_Saturation", 50);
UpdateControls();
}
void GSShadeBostDlg::UpdateControls()
{
SendMessage(GetDlgItem(m_hWnd, IDC_SATURATION_SLIDER), TBM_SETRANGE, TRUE, MAKELONG(0, 100));
SendMessage(GetDlgItem(m_hWnd, IDC_BRIGHTNESS_SLIDER), TBM_SETRANGE, TRUE, MAKELONG(0, 100));
SendMessage(GetDlgItem(m_hWnd, IDC_CONTRAST_SLIDER), TBM_SETRANGE, TRUE, MAKELONG(0, 100));
SendMessage(GetDlgItem(m_hWnd, IDC_SATURATION_SLIDER), TBM_SETPOS, TRUE, saturation);
SendMessage(GetDlgItem(m_hWnd, IDC_BRIGHTNESS_SLIDER), TBM_SETPOS, TRUE, brightness);
SendMessage(GetDlgItem(m_hWnd, IDC_CONTRAST_SLIDER), TBM_SETPOS, TRUE, contrast);
char text[8] = {0};
sprintf(text, "%d", saturation);
SetDlgItemText(m_hWnd, IDC_SATURATION_TEXT, text);
sprintf(text, "%d", brightness);
SetDlgItemText(m_hWnd, IDC_BRIGHTNESS_TEXT, text);
sprintf(text, "%d", contrast);
SetDlgItemText(m_hWnd, IDC_CONTRAST_TEXT, text);
}
bool GSShadeBostDlg::OnMessage(UINT message, WPARAM wParam, LPARAM lParam)
{
switch(message)
{
case WM_HSCROLL:
{
if((HWND)lParam == GetDlgItem(m_hWnd, IDC_SATURATION_SLIDER))
{
char text[8] = {0};
saturation = SendMessage(GetDlgItem(m_hWnd, IDC_SATURATION_SLIDER),TBM_GETPOS,0,0);
sprintf(text, "%d", saturation);
SetDlgItemText(m_hWnd, IDC_SATURATION_TEXT, text);
}
else if((HWND)lParam == GetDlgItem(m_hWnd, IDC_BRIGHTNESS_SLIDER))
{
char text[8] = {0};
brightness = SendMessage(GetDlgItem(m_hWnd, IDC_BRIGHTNESS_SLIDER),TBM_GETPOS,0,0);
sprintf(text, "%d", brightness);
SetDlgItemText(m_hWnd, IDC_BRIGHTNESS_TEXT, text);
}
else if((HWND)lParam == GetDlgItem(m_hWnd, IDC_CONTRAST_SLIDER))
{
char text[8] = {0};
contrast = SendMessage(GetDlgItem(m_hWnd, IDC_CONTRAST_SLIDER),TBM_GETPOS,0,0);
sprintf(text, "%d", contrast);
SetDlgItemText(m_hWnd, IDC_CONTRAST_TEXT, text);
}
} break;
case WM_COMMAND:
{
int id = LOWORD(wParam);
switch(id)
{
case IDOK:
{
theApp.SetConfig("ShadeBoost_Contrast", contrast);
theApp.SetConfig("ShadeBoost_Brightness", brightness);
theApp.SetConfig("ShadeBoost_Saturation", saturation);
EndDialog(m_hWnd, id);
} break;
case IDRESET:
{
contrast = 50;
brightness = 50;
saturation = 50;
UpdateControls();
} break;
}
} break;
case WM_CLOSE:EndDialog(m_hWnd, IDCANCEL); break;
default: return false;
}
return true;
}
// Hacks Dialog
GSHacksDlg::GSHacksDlg() :
GSDialog(IDD_HACKS)
{
memset(msaa2cb, 0, sizeof(msaa2cb));
memset(cb2msaa, 0, sizeof(cb2msaa));
}
void GSHacksDlg::OnInit()
{
HWND hwnd_renderer = GetDlgItem(GetParent(m_hWnd), IDC_RENDERER);
int renderer = SendMessage(hwnd_renderer, CB_GETITEMDATA, SendMessage(hwnd_renderer, CB_GETCURSEL, 0, 0), 0);
// It can only be accessed with a HW renderer, so this is sufficient.
bool dx9 = renderer == 0;
// bool dx11 = renderer == 3;
bool ogl = renderer == 12;
unsigned short cb = 0;
if(dx9) for(unsigned short i = 0; i < 17; i++)
{
if( i == 1) continue;
int depth = GSDevice9::GetMaxDepth(i, adapter_id);
if(depth)
{
char text[32] = {0};
sprintf(text, depth == 32 ? "%dx Z-32" : "%dx Z-24", i);
SendMessage(GetDlgItem(m_hWnd, IDC_MSAACB), CB_ADDSTRING, 0, (LPARAM)text);
msaa2cb[i] = cb;
cb2msaa[cb] = i;
cb++;
}
}
else for(unsigned short j = 0; j < 5; j++) // TODO: Make the same kind of check for d3d11, eventually....
{
unsigned short i = j == 0 ? 0 : 1 << j;
msaa2cb[i] = j;
cb2msaa[j] = i;
char text[32] = {0};
sprintf(text, "%dx ", i);
SendMessage(GetDlgItem(m_hWnd, IDC_MSAACB), CB_ADDSTRING, 0, (LPARAM)text);
}
SendMessage(GetDlgItem(m_hWnd, IDC_MSAACB), CB_SETCURSEL, msaa2cb[min(theApp.GetConfig("UserHacks_MSAA", 0), 16)], 0);
CheckDlgButton(m_hWnd, IDC_ALPHAHACK, theApp.GetConfig("UserHacks_AlphaHack", 0));
CheckDlgButton(m_hWnd, IDC_OFFSETHACK, theApp.GetConfig("UserHacks_HalfPixelOffset", 0));
CheckDlgButton(m_hWnd, IDC_WILDHACK, theApp.GetConfig("UserHacks_WildHack", 0));
CheckDlgButton(m_hWnd, IDC_ALPHASTENCIL, theApp.GetConfig("UserHacks_AlphaStencil", 0));
CheckDlgButton(m_hWnd, IDC_ALIGN_SPRITE, theApp.GetConfig("UserHacks_align_sprite_X", 0));
ComboBoxInit(IDC_ROUND_SPRITE, theApp.m_gs_hack, theApp.GetConfig("UserHacks_round_sprite_offset", 0));
ComboBoxInit(IDC_SPRITEHACK, theApp.m_gs_hack, theApp.GetConfig("UserHacks_SpriteHack", 0));
SendMessage(GetDlgItem(m_hWnd, IDC_SKIPDRAWHACK), UDM_SETRANGE, 0, MAKELPARAM(1000, 0));
SendMessage(GetDlgItem(m_hWnd, IDC_SKIPDRAWHACK), UDM_SETPOS, 0, MAKELPARAM(theApp.GetConfig("UserHacks_SkipDraw", 0), 0));
SendMessage(GetDlgItem(m_hWnd, IDC_TCOFFSETX), UDM_SETRANGE, 0, MAKELPARAM(10000, 0));
SendMessage(GetDlgItem(m_hWnd, IDC_TCOFFSETX), UDM_SETPOS, 0, MAKELPARAM(theApp.GetConfig("UserHacks_TCOffset", 0) & 0xFFFF, 0));
SendMessage(GetDlgItem(m_hWnd, IDC_TCOFFSETY), UDM_SETRANGE, 0, MAKELPARAM(10000, 0));
SendMessage(GetDlgItem(m_hWnd, IDC_TCOFFSETY), UDM_SETPOS, 0, MAKELPARAM((theApp.GetConfig("UserHacks_TCOffset", 0) >> 16) & 0xFFFF, 0));
ShowWindow(GetDlgItem(m_hWnd, IDC_ALPHASTENCIL), ogl ? SW_HIDE : SW_SHOW);
ShowWindow(GetDlgItem(m_hWnd, IDC_ALPHAHACK), ogl ? SW_HIDE : SW_SHOW);
AddTooltip(IDC_SKIPDRAWHACKEDIT);
AddTooltip(IDC_SKIPDRAWHACK);
AddTooltip(IDC_ALPHAHACK);
AddTooltip(IDC_OFFSETHACK);
AddTooltip(IDC_SPRITEHACK);
AddTooltip(IDC_WILDHACK);
AddTooltip(IDC_MSAACB);
AddTooltip(IDC_ALPHASTENCIL);
AddTooltip(IDC_ALIGN_SPRITE);
AddTooltip(IDC_ROUND_SPRITE);
AddTooltip(IDC_TCOFFSETX);
AddTooltip(IDC_TCOFFSETX2);
AddTooltip(IDC_TCOFFSETY);
AddTooltip(IDC_TCOFFSETY2);
}
void GSHacksDlg::UpdateControls()
{}
bool GSHacksDlg::OnMessage(UINT message, WPARAM wParam, LPARAM lParam)
{
switch(message)
{
case WM_COMMAND:
{
int id = LOWORD(wParam);
switch(id)
{
case IDOK:
{
INT_PTR data;
if (ComboBoxGetSelData(IDC_ROUND_SPRITE, data))
{
theApp.SetConfig("UserHacks_round_sprite_offset", (int)data);
}
if (ComboBoxGetSelData(IDC_SPRITEHACK, data))
{
theApp.SetConfig("UserHacks_SpriteHack", (int)data);
}
theApp.SetConfig("UserHacks_MSAA", cb2msaa[(int)SendMessage(GetDlgItem(m_hWnd, IDC_MSAACB), CB_GETCURSEL, 0, 0)]);
theApp.SetConfig("UserHacks_AlphaHack", (int)IsDlgButtonChecked(m_hWnd, IDC_ALPHAHACK));
theApp.SetConfig("UserHacks_HalfPixelOffset", (int)IsDlgButtonChecked(m_hWnd, IDC_OFFSETHACK));
theApp.SetConfig("UserHacks_SkipDraw", (int)SendMessage(GetDlgItem(m_hWnd, IDC_SKIPDRAWHACK), UDM_GETPOS, 0, 0));
theApp.SetConfig("UserHacks_WildHack", (int)IsDlgButtonChecked(m_hWnd, IDC_WILDHACK));
theApp.SetConfig("UserHacks_AlphaStencil", (int)IsDlgButtonChecked(m_hWnd, IDC_ALPHASTENCIL));
theApp.SetConfig("Userhacks_align_sprite_X", (int)IsDlgButtonChecked(m_hWnd, IDC_ALIGN_SPRITE));
unsigned int TCOFFSET = SendMessage(GetDlgItem(m_hWnd, IDC_TCOFFSETX), UDM_GETPOS, 0, 0) & 0xFFFF;
TCOFFSET |= (SendMessage(GetDlgItem(m_hWnd, IDC_TCOFFSETY), UDM_GETPOS, 0, 0) & 0xFFFF) << 16;
theApp.SetConfig("UserHacks_TCOffset", TCOFFSET);
EndDialog(m_hWnd, id);
} break;
}
} break;
case WM_CLOSE:EndDialog(m_hWnd, IDCANCEL); break;
default: return false;
}
return true;
}