Files
pcsx2/plugins/CDVDisoEFP/src/bzip2
Jake.Stine 6ebfae8ef1 Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
Added interface.cpp (plugin/pcsx2 interface) and savestate.cpp to SPU2ghz, to help clean up SPU2.cpp.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@463 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-09 21:15:56 +00:00
..




This is the README for bzip2, a block-sorting file compressor, version


1.0.3.  This version is fully compatible with the previous public


releases, versions 0.1pl2, 0.9.0, 0.9.5, 1.0.0, 1.0.1 and 1.0.2.





bzip2-1.0.3 is distributed under a BSD-style license.  For details,


see the file LICENSE.





Complete documentation is available in Postscript form (manual.ps),


PDF (manual.pdf) or html (manual.html).  A plain-text version of the


manual page is available as bzip2.txt.  A statement about Y2K issues


is now included in the file Y2K_INFO.








HOW TO BUILD -- UNIX





Type `make'.  This builds the library libbz2.a and then the


programs bzip2 and bzip2recover.  Six self-tests are run.


If the self-tests complete ok, carry on to installation:





To install in /usr/bin, /usr/lib, /usr/man and /usr/include, type


   make install


To install somewhere else, eg, /xxx/yyy/{bin,lib,man,include}, type 


   make install PREFIX=/xxx/yyy


If you are (justifiably) paranoid and want to see what 'make install'


is going to do, you can first do


   make -n install                      or


   make -n install PREFIX=/xxx/yyy      respectively.


The -n instructs make to show the commands it would execute, but


not actually execute them.








HOW TO BUILD -- UNIX, shared library libbz2.so.





Do 'make -f Makefile-libbz2_so'.  This Makefile seems to work for


Linux-ELF (RedHat 7.2 on an x86 box), with gcc.  I make no claims


that it works for any other platform, though I suspect it probably


will work for most platforms employing both ELF and gcc.





bzip2-shared, a client of the shared library, is also built, but not


self-tested.  So I suggest you also build using the normal Makefile,


since that conducts a self-test.  A second reason to prefer the


version statically linked to the library is that, on x86 platforms,


building shared objects makes a valuable register (%ebx) unavailable


to gcc, resulting in a slowdown of 10%-20%, at least for bzip2.





Important note for people upgrading .so's from 0.9.0/0.9.5 to version


1.0.X.  All the functions in the library have been renamed, from (eg)


bzCompress to BZ2_bzCompress, to avoid namespace pollution.


Unfortunately this means that the libbz2.so created by


Makefile-libbz2_so will not work with any program which used an older


version of the library.  Sorry.  I do encourage library clients to


make the effort to upgrade to use version 1.0, since it is both faster


and more robust than previous versions.








HOW TO BUILD -- Windows 95, NT, DOS, Mac, etc.





It's difficult for me to support compilation on all these platforms.


My approach is to collect binaries for these platforms, and put them


on the master web page (http://sources.redhat.com/bzip2).  Look there.


However (FWIW), bzip2-1.0.X is very standard ANSI C and should compile


unmodified with MS Visual C.  If you have difficulties building, you


might want to read README.COMPILATION.PROBLEMS.





At least using MS Visual C++ 6, you can build from the unmodified


sources by issuing, in a command shell: 


   nmake -f makefile.msc


(you may need to first run the MSVC-provided script VCVARS32.BAT


 so as to set up paths to the MSVC tools correctly).








VALIDATION





Correct operation, in the sense that a compressed file can always be


decompressed to reproduce the original, is obviously of paramount


importance.  To validate bzip2, I used a modified version of Mark


Nelson's churn program.  Churn is an automated test driver which


recursively traverses a directory structure, using bzip2 to compress


and then decompress each file it encounters, and checking that the


decompressed data is the same as the original.











Please read and be aware of the following:





WARNING:





   This program (attempts to) compress data by performing several


   non-trivial transformations on it.  Unless you are 100% familiar


   with *all* the algorithms contained herein, and with the


   consequences of modifying them, you should NOT meddle with the


   compression or decompression machinery.  Incorrect changes can and


   very likely *will* lead to disastrous loss of data.








DISCLAIMER:





   I TAKE NO RESPONSIBILITY FOR ANY LOSS OF DATA ARISING FROM THE


   USE OF THIS PROGRAM, HOWSOEVER CAUSED.





   Every compression of a file implies an assumption that the


   compressed file can be decompressed to reproduce the original.


   Great efforts in design, coding and testing have been made to


   ensure that this program works correctly.  However, the complexity


   of the algorithms, and, in particular, the presence of various


   special cases in the code which occur with very low but non-zero


   probability make it impossible to rule out the possibility of bugs


   remaining in the program.  DO NOT COMPRESS ANY DATA WITH THIS


   PROGRAM UNLESS YOU ARE PREPARED TO ACCEPT THE POSSIBILITY, HOWEVER


   SMALL, THAT THE DATA WILL NOT BE RECOVERABLE.





   That is not to say this program is inherently unreliable.  Indeed,


   I very much hope the opposite is true.  bzip2 has been carefully


   constructed and extensively tested.








PATENTS:





   To the best of my knowledge, bzip2 does not use any patented


   algorithms.  However, I do not have the resources to carry out


   a patent search.  Therefore I cannot give any guarantee of the


   above statement.





End of legalities.








WHAT'S NEW IN 0.9.0 (as compared to 0.1pl2) ?





   * Approx 10% faster compression, 30% faster decompression


   * -t (test mode) is a lot quicker


   * Can decompress concatenated compressed files


   * Programming interface, so programs can directly read/write .bz2 files


   * Less restrictive (BSD-style) licensing


   * Flag handling more compatible with GNU gzip


   * Much more documentation, i.e., a proper user manual


   * Hopefully, improved portability (at least of the library)





WHAT'S NEW IN 0.9.5 ?





   * Compression speed is much less sensitive to the input


     data than in previous versions.  Specifically, the very


     slow performance caused by repetitive data is fixed.


   * Many small improvements in file and flag handling.


   * A Y2K statement.





WHAT'S NEW IN 1.0.0 ?





   See the CHANGES file.





WHAT'S NEW IN 1.0.2 ?





   See the CHANGES file.





WHAT'S NEW IN 1.0.3 ?





   See the CHANGES file.








I hope you find bzip2 useful.  Feel free to contact me at


   jseward@bzip.org


if you have any suggestions or queries.  Many people mailed me with


comments, suggestions and patches after the releases of bzip-0.15,


bzip-0.21, and bzip2 versions 0.1pl2, 0.9.0, 0.9.5, 1.0.0, 1.0.1 and


1.0.2, and the changes in bzip2 are largely a result of this feedback.


I thank you for your comments.





At least for the time being, bzip2's "home" is (or can be reached via)


http://www.bzip.org





Julian Seward


jseward@bzip.org





Cambridge, UK.





18     July 1996 (version 0.15)


25   August 1996 (version 0.21)


 7   August 1997 (bzip2, version 0.1)


29   August 1997 (bzip2, version 0.1pl2)


23   August 1998 (bzip2, version 0.9.0)


 8     June 1999 (bzip2, version 0.9.5)


 4     Sept 1999 (bzip2, version 0.9.5d)


 5      May 2000 (bzip2, version 1.0pre8)


30 December 2001 (bzip2, version 1.0.2pre1)


15 February 2005 (bzip2, version 1.0.3)