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https://github.com/PCSX2/pcsx2.git
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1. Add GS_Renderer Enum Replace all instances of int/uint32 renderer identifier by a strongly typed enum and appropriate casts. Only instances in GS[*].cpp/h classes were touched. GPU[*].cpp/h classes do not to follow the same convention. 2. Add default renderer according to OS The default renderer is OS dependent (Win -> Dx9HW, others -> OGLHW). Consequently one should always check againt the appropriate default value on config load. The old behaviour was only - if a at all - problematic if the respective element in the gsdx.ini was missing and probably even then didn't create issues. The current implementation is still more stable and does not depend on the implementation of GS.cpp -> GetConfig()
716 lines
24 KiB
C++
716 lines
24 KiB
C++
/*
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* Copyright (C) 2007-2015 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#include "stdafx.h"
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#include "GSdx.h"
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#include "GSSettingsDlg.h"
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#include "GSUtil.h"
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#include "GSDevice9.h"
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#include "GSDevice11.h"
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#include "resource.h"
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#include "GSSetting.h"
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GSSettingsDlg::GSSettingsDlg()
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: GSDialog(IDD_CONFIG)
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{
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#ifdef ENABLE_OPENCL
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list<OCLDeviceDesc> ocldevs;
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GSUtil::GetDeviceDescs(ocldevs);
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int index = 0;
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for(auto dev : ocldevs)
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{
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m_ocl_devs.push_back(GSSetting(index++, dev.name.c_str(), ""));
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}
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#endif
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}
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void GSSettingsDlg::OnInit()
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{
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__super::OnInit();
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CComPtr<IDirect3D9> d3d9;
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d3d9.Attach(Direct3DCreate9(D3D_SDK_VERSION));
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CComPtr<IDXGIFactory1> dxgi_factory;
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if(GSUtil::CheckDXGI())
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{
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CreateDXGIFactory1(__uuidof(IDXGIFactory1), (void**)&dxgi_factory);
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}
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adapters.clear();
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adapters.push_back(Adapter("Default Hardware Device", "default", GSUtil::CheckDirect3D11Level(NULL, D3D_DRIVER_TYPE_HARDWARE)));
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adapters.push_back(Adapter("Reference Device", "ref", GSUtil::CheckDirect3D11Level(NULL, D3D_DRIVER_TYPE_REFERENCE)));
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if(dxgi_factory)
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{
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for(int i = 0;; i++)
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{
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CComPtr<IDXGIAdapter1> adapter;
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if(S_OK != dxgi_factory->EnumAdapters1(i, &adapter))
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break;
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DXGI_ADAPTER_DESC1 desc;
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HRESULT hr = adapter->GetDesc1(&desc);
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if(S_OK == hr)
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{
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D3D_FEATURE_LEVEL level = GSUtil::CheckDirect3D11Level(adapter, D3D_DRIVER_TYPE_UNKNOWN);
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// GSDX isn't unicode!?
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#if 1
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int size = WideCharToMultiByte(CP_ACP, 0, desc.Description, sizeof(desc.Description), NULL, 0, NULL, NULL);
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char *buf = new char[size];
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WideCharToMultiByte(CP_ACP, 0, desc.Description, sizeof(desc.Description), buf, size, NULL, NULL);
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adapters.push_back(Adapter(buf, GSAdapter(desc), level));
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delete[] buf;
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#else
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adapters.push_back(Adapter(desc.Description, GSAdapter(desc), level));
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#endif
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}
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}
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}
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else if(d3d9)
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{
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int n = d3d9->GetAdapterCount();
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for(int i = 0; i < n; i++)
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{
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D3DADAPTER_IDENTIFIER9 desc;
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if(D3D_OK != d3d9->GetAdapterIdentifier(i, 0, &desc))
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break;
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// GSDX isn't unicode!?
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#if 0
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wchar_t buf[sizeof desc.Description * sizeof(WCHAR)];
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MultiByteToWideChar(CP_ACP /* I have no idea if this is right */, 0, desc.Description, sizeof(desc.Description), buf, sizeof buf / sizeof *buf);
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adapters.push_back(Adapter(buf, GSAdapter(desc), (D3D_FEATURE_LEVEL)0));
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#else
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adapters.push_back(Adapter(desc.Description, GSAdapter(desc), (D3D_FEATURE_LEVEL)0));
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#endif
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}
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}
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std::string adapter_setting = theApp.GetConfig("Adapter", "default");
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vector<GSSetting> adapter_settings;
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unsigned int adapter_sel = 0;
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for(unsigned int i = 0; i < adapters.size(); i++)
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{
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if(adapters[i].id == adapter_setting)
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{
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adapter_sel = i;
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}
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adapter_settings.push_back(GSSetting(i, adapters[i].name.c_str(), ""));
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}
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std::string ocldev = theApp.GetConfig("ocldev", "");
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unsigned int ocl_sel = 0;
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for(unsigned int i = 0; i < m_ocl_devs.size(); i++)
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{
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if(ocldev == m_ocl_devs[i].name)
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{
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ocl_sel = i;
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break;
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}
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}
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ComboBoxInit(IDC_ADAPTER, adapter_settings, adapter_sel);
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ComboBoxInit(IDC_OPENCL_DEVICE, m_ocl_devs, ocl_sel);
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UpdateRenderers();
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ComboBoxInit(IDC_INTERLACE, theApp.m_gs_interlace, theApp.GetConfig("Interlace", 7)); // 7 = "auto", detects interlace based on SMODE2 register
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ComboBoxInit(IDC_UPSCALE_MULTIPLIER, theApp.m_gs_upscale_multiplier, theApp.GetConfig("upscale_multiplier", 1));
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ComboBoxInit(IDC_AFCOMBO, theApp.m_gs_max_anisotropy, theApp.GetConfig("MaxAnisotropy", 0));
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ComboBoxInit(IDC_FILTER, theApp.m_gs_filter, theApp.GetConfig("filter", 2));
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ComboBoxInit(IDC_ACCURATE_BLEND_UNIT, theApp.m_gs_acc_blend_level, theApp.GetConfig("accurate_blending_unit", 1));
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ComboBoxInit(IDC_CRC_LEVEL, theApp.m_gs_crc_level, theApp.GetConfig("crc_hack_level", 3));
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CheckDlgButton(m_hWnd, IDC_PALTEX, theApp.GetConfig("paltex", 0));
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CheckDlgButton(m_hWnd, IDC_LOGZ, theApp.GetConfig("logz", 1));
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CheckDlgButton(m_hWnd, IDC_FBA, theApp.GetConfig("fba", 1));
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CheckDlgButton(m_hWnd, IDC_AA1, theApp.GetConfig("aa1", 0));
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CheckDlgButton(m_hWnd, IDC_MIPMAP, theApp.GetConfig("mipmap", 1));
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CheckDlgButton(m_hWnd, IDC_ACCURATE_DATE, theApp.GetConfig("accurate_date", 0));
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CheckDlgButton(m_hWnd, IDC_TC_DEPTH, theApp.GetConfig("texture_cache_depth", 0));
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// Shade Boost
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CheckDlgButton(m_hWnd, IDC_SHADEBOOST, theApp.GetConfig("ShadeBoost", 0));
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// FXAA shader
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CheckDlgButton(m_hWnd, IDC_FXAA, theApp.GetConfig("Fxaa", 0));
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// External FX shader
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CheckDlgButton(m_hWnd, IDC_SHADER_FX, theApp.GetConfig("shaderfx", 0));
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SendMessage(GetDlgItem(m_hWnd, IDC_SHADER_FX_EDIT), WM_SETTEXT, 0, (LPARAM)theApp.GetConfig("shaderfx_glsl", "shaders\\GSdx.fx").c_str());
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SendMessage(GetDlgItem(m_hWnd, IDC_SHADER_FX_CONF_EDIT), WM_SETTEXT, 0, (LPARAM)theApp.GetConfig("shaderfx_conf", "shaders\\GSdx_FX_Settings.ini").c_str());
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// Hacks
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CheckDlgButton(m_hWnd, IDC_HACKS_ENABLED, theApp.GetConfig("UserHacks", 0));
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SendMessage(GetDlgItem(m_hWnd, IDC_RESX), UDM_SETRANGE, 0, MAKELPARAM(8192, 256));
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SendMessage(GetDlgItem(m_hWnd, IDC_RESX), UDM_SETPOS, 0, MAKELPARAM(theApp.GetConfig("resx", 1024), 0));
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SendMessage(GetDlgItem(m_hWnd, IDC_RESY), UDM_SETRANGE, 0, MAKELPARAM(8192, 256));
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SendMessage(GetDlgItem(m_hWnd, IDC_RESY), UDM_SETPOS, 0, MAKELPARAM(theApp.GetConfig("resy", 1024), 0));
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SendMessage(GetDlgItem(m_hWnd, IDC_SWTHREADS), UDM_SETRANGE, 0, MAKELPARAM(16, 0));
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SendMessage(GetDlgItem(m_hWnd, IDC_SWTHREADS), UDM_SETPOS, 0, MAKELPARAM(theApp.GetConfig("extrathreads", 0), 0));
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AddTooltip(IDC_FILTER);
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AddTooltip(IDC_CRC_LEVEL);
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AddTooltip(IDC_PALTEX);
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AddTooltip(IDC_ACCURATE_DATE);
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AddTooltip(IDC_ACCURATE_BLEND_UNIT);
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AddTooltip(IDC_TC_DEPTH);
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AddTooltip(IDC_AFCOMBO);
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AddTooltip(IDC_AA1);
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AddTooltip(IDC_MIPMAP);
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AddTooltip(IDC_SWTHREADS);
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AddTooltip(IDC_SWTHREADS_EDIT);
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AddTooltip(IDC_SHADEBOOST);
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AddTooltip(IDC_SHADER_FX);
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AddTooltip(IDC_FXAA);
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AddTooltip(IDC_FBA);
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AddTooltip(IDC_LOGZ);
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UpdateControls();
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}
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bool GSSettingsDlg::OnCommand(HWND hWnd, UINT id, UINT code)
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{
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switch (id)
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{
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case IDC_ADAPTER:
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if (code == CBN_SELCHANGE)
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{
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UpdateRenderers();
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UpdateControls();
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}
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break;
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case IDC_RENDERER:
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case IDC_UPSCALE_MULTIPLIER:
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case IDC_FILTER:
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if (code == CBN_SELCHANGE)
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UpdateControls();
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break;
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case IDC_SHADEBOOST:
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case IDC_SHADER_FX:
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case IDC_PALTEX:
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case IDC_HACKS_ENABLED:
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if (code == BN_CLICKED)
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UpdateControls();
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break;
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case IDC_SHADEBUTTON:
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if (code == BN_CLICKED)
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ShadeBoostDlg.DoModal();
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break;
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case IDC_HACKSBUTTON:
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if (code == BN_CLICKED)
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HacksDlg.DoModal();
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break;
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case IDC_SHADER_FX_BUTTON:
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if (code == BN_CLICKED)
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OpenFileDialog(IDC_SHADER_FX_EDIT, "Select External Shader");
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break;
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case IDC_SHADER_FX_CONF_BUTTON:
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if (code == BN_CLICKED)
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OpenFileDialog(IDC_SHADER_FX_CONF_EDIT, "Select External Shader Config");
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break;
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case IDOK:
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{
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INT_PTR data;
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if(ComboBoxGetSelData(IDC_ADAPTER, data))
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{
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theApp.SetConfig("Adapter", adapters[(int)data].id.c_str());
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}
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if(ComboBoxGetSelData(IDC_OPENCL_DEVICE, data))
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{
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if ((int)data < m_ocl_devs.size()) {
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theApp.SetConfig("ocldev", m_ocl_devs[(int)data].name.c_str());
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}
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}
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if(ComboBoxGetSelData(IDC_RENDERER, data))
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{
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theApp.SetConfig("Renderer", (int)data);
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}
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if(ComboBoxGetSelData(IDC_INTERLACE, data))
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{
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theApp.SetConfig("Interlace", (int)data);
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}
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if(ComboBoxGetSelData(IDC_UPSCALE_MULTIPLIER, data))
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{
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theApp.SetConfig("upscale_multiplier", (int)data);
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}
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else
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{
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theApp.SetConfig("upscale_multiplier", 1);
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}
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if (ComboBoxGetSelData(IDC_FILTER, data))
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{
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theApp.SetConfig("filter", (int)data);
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}
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if(ComboBoxGetSelData(IDC_ACCURATE_BLEND_UNIT, data))
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{
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theApp.SetConfig("accurate_blending_unit", (int)data);
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}
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if (ComboBoxGetSelData(IDC_CRC_LEVEL, data))
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{
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theApp.SetConfig("crc_hack_level", (int)data);
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}
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if(ComboBoxGetSelData(IDC_AFCOMBO, data))
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{
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theApp.SetConfig("MaxAnisotropy", (int)data);
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}
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theApp.SetConfig("paltex", (int)IsDlgButtonChecked(m_hWnd, IDC_PALTEX));
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theApp.SetConfig("logz", (int)IsDlgButtonChecked(m_hWnd, IDC_LOGZ));
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theApp.SetConfig("fba", (int)IsDlgButtonChecked(m_hWnd, IDC_FBA));
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theApp.SetConfig("aa1", (int)IsDlgButtonChecked(m_hWnd, IDC_AA1));
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theApp.SetConfig("mipmap", (int)IsDlgButtonChecked(m_hWnd, IDC_MIPMAP));
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theApp.SetConfig("resx", (int)SendMessage(GetDlgItem(m_hWnd, IDC_RESX), UDM_GETPOS, 0, 0));
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theApp.SetConfig("resy", (int)SendMessage(GetDlgItem(m_hWnd, IDC_RESY), UDM_GETPOS, 0, 0));
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theApp.SetConfig("extrathreads", (int)SendMessage(GetDlgItem(m_hWnd, IDC_SWTHREADS), UDM_GETPOS, 0, 0));
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theApp.SetConfig("accurate_date", (int)IsDlgButtonChecked(m_hWnd, IDC_ACCURATE_DATE));
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theApp.SetConfig("texture_cache_depth", (int)IsDlgButtonChecked(m_hWnd, IDC_TC_DEPTH));
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// Shade Boost
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theApp.SetConfig("ShadeBoost", (int)IsDlgButtonChecked(m_hWnd, IDC_SHADEBOOST));
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// FXAA shader
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theApp.SetConfig("Fxaa", (int)IsDlgButtonChecked(m_hWnd, IDC_FXAA));
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// External FX Shader
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theApp.SetConfig("shaderfx", (int)IsDlgButtonChecked(m_hWnd, IDC_SHADER_FX));
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// External FX Shader(OpenGL)
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int shader_fx_length = (int)SendMessage(GetDlgItem(m_hWnd, IDC_SHADER_FX_EDIT), WM_GETTEXTLENGTH, 0, 0);
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int shader_fx_conf_length = (int)SendMessage(GetDlgItem(m_hWnd, IDC_SHADER_FX_CONF_EDIT), WM_GETTEXTLENGTH, 0, 0);
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int length = std::max(shader_fx_length, shader_fx_conf_length) + 1;
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char *buffer = new char[length];
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SendMessage(GetDlgItem(m_hWnd, IDC_SHADER_FX_EDIT), WM_GETTEXT, (WPARAM)length, (LPARAM)buffer);
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theApp.SetConfig("shaderfx_glsl", buffer); // Not really glsl only ;)
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SendMessage(GetDlgItem(m_hWnd, IDC_SHADER_FX_CONF_EDIT), WM_GETTEXT, (WPARAM)length, (LPARAM)buffer);
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theApp.SetConfig("shaderfx_conf", buffer);
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delete [] buffer;
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theApp.SetConfig("UserHacks", (int)IsDlgButtonChecked(m_hWnd, IDC_HACKS_ENABLED));
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}
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break;
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}
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return __super::OnCommand(hWnd, id, code);
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}
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void GSSettingsDlg::UpdateRenderers()
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{
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INT_PTR i;
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if (!ComboBoxGetSelData(IDC_ADAPTER, i))
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return;
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// Ugggh
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HacksDlg.SetAdapter(adapters[(int)i].id);
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D3D_FEATURE_LEVEL level = adapters[(int)i].level;
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vector<GSSetting> renderers;
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GSRendererType renderer_setting = static_cast<GSRendererType>(theApp.GetConfig("Renderer", static_cast<int>(GSRendererType::Default)));
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GSRendererType renderer_sel = GSRendererType::Default;
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for(size_t i = 0; i < theApp.m_gs_renderers.size(); i++)
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{
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GSSetting r = theApp.m_gs_renderers[i];
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GSRendererType renderer = static_cast<GSRendererType>(r.id);
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if(renderer == GSRendererType::DX1011_HW || renderer == GSRendererType::DX1011_SW || renderer == GSRendererType::DX1011_Null || renderer == GSRendererType::DX1011_OpenCL)
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{
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if(level < D3D_FEATURE_LEVEL_10_0) continue;
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r.name += (level >= D3D_FEATURE_LEVEL_11_0 ? "11" : "10");
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}
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renderers.push_back(r);
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if (static_cast<GSRendererType>(r.id) == renderer_setting)
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{
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renderer_sel = renderer_setting;
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}
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}
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ComboBoxInit(IDC_RENDERER, renderers, static_cast<uint32>(renderer_sel));
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}
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void GSSettingsDlg::UpdateControls()
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{
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INT_PTR i;
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int integer_scaling = 0; // in case reading the combo doesn't work, enable the custom res control anyway
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if(ComboBoxGetSelData(IDC_UPSCALE_MULTIPLIER, i))
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{
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integer_scaling = (int)i;
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}
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if(ComboBoxGetSelData(IDC_RENDERER, i))
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{
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GSRendererType renderer = static_cast<GSRendererType>(i);
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bool dx9 = renderer == GSRendererType::DX9_HW || renderer == GSRendererType::DX9_SW || renderer == GSRendererType::DX9_Null || renderer == GSRendererType::DX9_OpenCL;
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bool dx11 = renderer == GSRendererType::DX1011_HW || renderer == GSRendererType::DX1011_SW || renderer == GSRendererType::DX1011_Null || renderer == GSRendererType::DX1011_OpenCL;
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bool ogl = renderer == GSRendererType::OGL_HW || renderer == GSRendererType::OGL_SW || renderer == GSRendererType::OGL_OpenCL;
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bool hw = renderer == GSRendererType::DX9_HW || renderer == GSRendererType::DX1011_HW || renderer == GSRendererType::OGL_HW || renderer == GSRendererType::Null_HW;
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//bool sw = renderer == GSRendererType::DX9_SW || renderer == GSRendererType::DX1011_SW || renderer == GSRendererType::OGL_SW || renderer == GSRendererType::Null_SW
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bool ocl = renderer == GSRendererType::DX9_OpenCL || renderer == GSRendererType::DX1011_OpenCL || renderer == GSRendererType::Null_OpenCL || renderer == GSRendererType::OGL_OpenCL;
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ShowWindow(GetDlgItem(m_hWnd, IDC_LOGO9), dx9 ? SW_SHOW : SW_HIDE);
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ShowWindow(GetDlgItem(m_hWnd, IDC_LOGO11), dx11 ? SW_SHOW : SW_HIDE);
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ShowWindow(GetDlgItem(m_hWnd, IDC_LOGOGL), ogl ? SW_SHOW : SW_HIDE);
|
|
|
|
ShowWindow(GetDlgItem(m_hWnd, IDC_LOGZ), dx9? SW_SHOW: SW_HIDE);
|
|
ShowWindow(GetDlgItem(m_hWnd, IDC_FBA), dx9 ? SW_SHOW : SW_HIDE);
|
|
|
|
ShowWindow(GetDlgItem(m_hWnd, IDC_ACCURATE_DATE), ogl ? SW_SHOW : SW_HIDE);
|
|
ShowWindow(GetDlgItem(m_hWnd, IDC_ACCURATE_BLEND_UNIT), ogl ? SW_SHOW : SW_HIDE);
|
|
ShowWindow(GetDlgItem(m_hWnd, IDC_ACCURATE_BLEND_UNIT_TEXT), ogl ? SW_SHOW : SW_HIDE);
|
|
ShowWindow(GetDlgItem(m_hWnd, IDC_TC_DEPTH), ogl ? SW_SHOW : SW_HIDE);
|
|
|
|
EnableWindow(GetDlgItem(m_hWnd, IDC_CRC_LEVEL), hw);
|
|
EnableWindow(GetDlgItem(m_hWnd, IDC_CRC_LEVEL_TEXT), hw);
|
|
EnableWindow(GetDlgItem(m_hWnd, IDC_OPENCL_DEVICE), ocl);
|
|
EnableWindow(GetDlgItem(m_hWnd, IDC_RESX), hw && !integer_scaling);
|
|
EnableWindow(GetDlgItem(m_hWnd, IDC_RESX_EDIT), hw && !integer_scaling);
|
|
EnableWindow(GetDlgItem(m_hWnd, IDC_RESY), hw && !integer_scaling);
|
|
EnableWindow(GetDlgItem(m_hWnd, IDC_RESY_EDIT), hw && !integer_scaling);
|
|
EnableWindow(GetDlgItem(m_hWnd, IDC_CUSTOM_TEXT), hw && !integer_scaling);
|
|
EnableWindow(GetDlgItem(m_hWnd, IDC_UPSCALE_MULTIPLIER), hw);
|
|
EnableWindow(GetDlgItem(m_hWnd, IDC_UPSCALE_MULTIPLIER_TEXT), hw);
|
|
EnableWindow(GetDlgItem(m_hWnd, IDC_FILTER), hw);
|
|
EnableWindow(GetDlgItem(m_hWnd, IDC_PALTEX), hw);
|
|
EnableWindow(GetDlgItem(m_hWnd, IDC_LOGZ), dx9 && hw);
|
|
EnableWindow(GetDlgItem(m_hWnd, IDC_FBA), dx9 && hw);
|
|
|
|
INT_PTR filter;
|
|
if (ComboBoxGetSelData(IDC_FILTER, filter))
|
|
{
|
|
EnableWindow(GetDlgItem(m_hWnd, IDC_AFCOMBO), hw && filter && !IsDlgButtonChecked(m_hWnd, IDC_PALTEX));
|
|
}
|
|
EnableWindow(GetDlgItem(m_hWnd, IDC_AFCOMBO_TEXT), hw);
|
|
EnableWindow(GetDlgItem(m_hWnd, IDC_FILTER_TEXT), hw);
|
|
EnableWindow(GetDlgItem(m_hWnd, IDC_ACCURATE_DATE), ogl && hw);
|
|
EnableWindow(GetDlgItem(m_hWnd, IDC_ACCURATE_BLEND_UNIT), ogl && hw);
|
|
EnableWindow(GetDlgItem(m_hWnd, IDC_ACCURATE_BLEND_UNIT_TEXT), ogl && hw);
|
|
EnableWindow(GetDlgItem(m_hWnd, IDC_TC_DEPTH), ogl && hw);
|
|
|
|
//EnableWindow(GetDlgItem(m_hWnd, IDC_AA1), sw); // Let uers set software params regardless of renderer used
|
|
//EnableWindow(GetDlgItem(m_hWnd, IDC_SWTHREADS_EDIT), sw);
|
|
//EnableWindow(GetDlgItem(m_hWnd, IDC_SWTHREADS), sw);
|
|
|
|
// Hacks
|
|
EnableWindow(GetDlgItem(m_hWnd, IDC_HACKS_ENABLED), hw);
|
|
EnableWindow(GetDlgItem(m_hWnd, IDC_HACKSBUTTON), hw && IsDlgButtonChecked(m_hWnd, IDC_HACKS_ENABLED));
|
|
}
|
|
|
|
// External shader
|
|
bool external_shader_selected = IsDlgButtonChecked(m_hWnd, IDC_SHADER_FX) == BST_CHECKED;
|
|
EnableWindow(GetDlgItem(m_hWnd, IDC_SHADER_FX_TEXT), external_shader_selected);
|
|
EnableWindow(GetDlgItem(m_hWnd, IDC_SHADER_FX_EDIT), external_shader_selected);
|
|
EnableWindow(GetDlgItem(m_hWnd, IDC_SHADER_FX_BUTTON), external_shader_selected);
|
|
EnableWindow(GetDlgItem(m_hWnd, IDC_SHADER_FX_CONF_TEXT), external_shader_selected);
|
|
EnableWindow(GetDlgItem(m_hWnd, IDC_SHADER_FX_CONF_EDIT), external_shader_selected);
|
|
EnableWindow(GetDlgItem(m_hWnd, IDC_SHADER_FX_CONF_BUTTON), external_shader_selected);
|
|
|
|
// Shade Boost
|
|
EnableWindow(GetDlgItem(m_hWnd, IDC_SHADEBUTTON), IsDlgButtonChecked(m_hWnd, IDC_SHADEBOOST) == BST_CHECKED);
|
|
}
|
|
|
|
// Shade Boost Dialog
|
|
|
|
GSShadeBostDlg::GSShadeBostDlg() :
|
|
GSDialog(IDD_SHADEBOOST)
|
|
{}
|
|
|
|
void GSShadeBostDlg::OnInit()
|
|
{
|
|
contrast = theApp.GetConfig("ShadeBoost_Contrast", 50);
|
|
brightness = theApp.GetConfig("ShadeBoost_Brightness", 50);
|
|
saturation = theApp.GetConfig("ShadeBoost_Saturation", 50);
|
|
|
|
UpdateControls();
|
|
}
|
|
|
|
void GSShadeBostDlg::UpdateControls()
|
|
{
|
|
SendMessage(GetDlgItem(m_hWnd, IDC_SATURATION_SLIDER), TBM_SETRANGE, TRUE, MAKELONG(0, 100));
|
|
SendMessage(GetDlgItem(m_hWnd, IDC_BRIGHTNESS_SLIDER), TBM_SETRANGE, TRUE, MAKELONG(0, 100));
|
|
SendMessage(GetDlgItem(m_hWnd, IDC_CONTRAST_SLIDER), TBM_SETRANGE, TRUE, MAKELONG(0, 100));
|
|
|
|
SendMessage(GetDlgItem(m_hWnd, IDC_SATURATION_SLIDER), TBM_SETPOS, TRUE, saturation);
|
|
SendMessage(GetDlgItem(m_hWnd, IDC_BRIGHTNESS_SLIDER), TBM_SETPOS, TRUE, brightness);
|
|
SendMessage(GetDlgItem(m_hWnd, IDC_CONTRAST_SLIDER), TBM_SETPOS, TRUE, contrast);
|
|
|
|
char text[8] = {0};
|
|
|
|
sprintf(text, "%d", saturation);
|
|
SetDlgItemText(m_hWnd, IDC_SATURATION_TEXT, text);
|
|
sprintf(text, "%d", brightness);
|
|
SetDlgItemText(m_hWnd, IDC_BRIGHTNESS_TEXT, text);
|
|
sprintf(text, "%d", contrast);
|
|
SetDlgItemText(m_hWnd, IDC_CONTRAST_TEXT, text);
|
|
}
|
|
|
|
bool GSShadeBostDlg::OnMessage(UINT message, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
switch(message)
|
|
{
|
|
case WM_HSCROLL:
|
|
{
|
|
if((HWND)lParam == GetDlgItem(m_hWnd, IDC_SATURATION_SLIDER))
|
|
{
|
|
char text[8] = {0};
|
|
|
|
saturation = SendMessage(GetDlgItem(m_hWnd, IDC_SATURATION_SLIDER),TBM_GETPOS,0,0);
|
|
|
|
sprintf(text, "%d", saturation);
|
|
SetDlgItemText(m_hWnd, IDC_SATURATION_TEXT, text);
|
|
}
|
|
else if((HWND)lParam == GetDlgItem(m_hWnd, IDC_BRIGHTNESS_SLIDER))
|
|
{
|
|
char text[8] = {0};
|
|
|
|
brightness = SendMessage(GetDlgItem(m_hWnd, IDC_BRIGHTNESS_SLIDER),TBM_GETPOS,0,0);
|
|
|
|
sprintf(text, "%d", brightness);
|
|
SetDlgItemText(m_hWnd, IDC_BRIGHTNESS_TEXT, text);
|
|
}
|
|
else if((HWND)lParam == GetDlgItem(m_hWnd, IDC_CONTRAST_SLIDER))
|
|
{
|
|
char text[8] = {0};
|
|
|
|
contrast = SendMessage(GetDlgItem(m_hWnd, IDC_CONTRAST_SLIDER),TBM_GETPOS,0,0);
|
|
|
|
sprintf(text, "%d", contrast);
|
|
SetDlgItemText(m_hWnd, IDC_CONTRAST_TEXT, text);
|
|
}
|
|
} break;
|
|
|
|
case WM_COMMAND:
|
|
{
|
|
int id = LOWORD(wParam);
|
|
|
|
switch(id)
|
|
{
|
|
case IDOK:
|
|
{
|
|
theApp.SetConfig("ShadeBoost_Contrast", contrast);
|
|
theApp.SetConfig("ShadeBoost_Brightness", brightness);
|
|
theApp.SetConfig("ShadeBoost_Saturation", saturation);
|
|
EndDialog(m_hWnd, id);
|
|
} break;
|
|
|
|
case IDRESET:
|
|
{
|
|
contrast = 50;
|
|
brightness = 50;
|
|
saturation = 50;
|
|
|
|
UpdateControls();
|
|
} break;
|
|
}
|
|
|
|
} break;
|
|
|
|
case WM_CLOSE:EndDialog(m_hWnd, IDCANCEL); break;
|
|
|
|
default: return false;
|
|
}
|
|
|
|
|
|
return true;
|
|
}
|
|
|
|
// Hacks Dialog
|
|
|
|
GSHacksDlg::GSHacksDlg() :
|
|
GSDialog(IDD_HACKS)
|
|
{
|
|
memset(msaa2cb, 0, sizeof(msaa2cb));
|
|
memset(cb2msaa, 0, sizeof(cb2msaa));
|
|
}
|
|
|
|
void GSHacksDlg::OnInit()
|
|
{
|
|
HWND hwnd_renderer = GetDlgItem(GetParent(m_hWnd), IDC_RENDERER);
|
|
GSRendererType renderer = static_cast<GSRendererType>(SendMessage(hwnd_renderer, CB_GETITEMDATA, SendMessage(hwnd_renderer, CB_GETCURSEL, 0, 0), 0));
|
|
// It can only be accessed with a HW renderer, so this is sufficient.
|
|
bool dx9 = renderer == GSRendererType::DX9_HW;
|
|
// bool dx11 = renderer == GSRendererType::DX1011_HW;
|
|
bool ogl = renderer == GSRendererType::OGL_HW;
|
|
unsigned short cb = 0;
|
|
|
|
if(dx9) for(unsigned short i = 0; i < 17; i++)
|
|
{
|
|
if( i == 1) continue;
|
|
|
|
int depth = GSDevice9::GetMaxDepth(i, adapter_id);
|
|
|
|
if(depth)
|
|
{
|
|
char text[32] = {0};
|
|
sprintf(text, depth == 32 ? "%dx Z-32" : "%dx Z-24", i);
|
|
SendMessage(GetDlgItem(m_hWnd, IDC_MSAACB), CB_ADDSTRING, 0, (LPARAM)text);
|
|
|
|
msaa2cb[i] = cb;
|
|
cb2msaa[cb] = i;
|
|
cb++;
|
|
}
|
|
}
|
|
else for(unsigned short j = 0; j < 5; j++) // TODO: Make the same kind of check for d3d11, eventually....
|
|
{
|
|
unsigned short i = j == 0 ? 0 : 1 << j;
|
|
|
|
msaa2cb[i] = j;
|
|
cb2msaa[j] = i;
|
|
|
|
char text[32] = {0};
|
|
sprintf(text, "%dx ", i);
|
|
|
|
SendMessage(GetDlgItem(m_hWnd, IDC_MSAACB), CB_ADDSTRING, 0, (LPARAM)text);
|
|
}
|
|
|
|
SendMessage(GetDlgItem(m_hWnd, IDC_MSAACB), CB_SETCURSEL, msaa2cb[min(theApp.GetConfig("UserHacks_MSAA", 0), 16)], 0);
|
|
|
|
CheckDlgButton(m_hWnd, IDC_ALPHAHACK, theApp.GetConfig("UserHacks_AlphaHack", 0));
|
|
CheckDlgButton(m_hWnd, IDC_OFFSETHACK, theApp.GetConfig("UserHacks_HalfPixelOffset", 0));
|
|
CheckDlgButton(m_hWnd, IDC_WILDHACK, theApp.GetConfig("UserHacks_WildHack", 0));
|
|
CheckDlgButton(m_hWnd, IDC_ALPHASTENCIL, theApp.GetConfig("UserHacks_AlphaStencil", 0));
|
|
CheckDlgButton(m_hWnd, IDC_PRELOAD_GS, theApp.GetConfig("preload_frame_with_gs_data", 0));
|
|
CheckDlgButton(m_hWnd, IDC_ALIGN_SPRITE, theApp.GetConfig("UserHacks_align_sprite_X", 0));
|
|
|
|
ComboBoxInit(IDC_ROUND_SPRITE, theApp.m_gs_hack, theApp.GetConfig("UserHacks_round_sprite_offset", 0));
|
|
ComboBoxInit(IDC_SPRITEHACK, theApp.m_gs_hack, theApp.GetConfig("UserHacks_SpriteHack", 0));
|
|
|
|
SendMessage(GetDlgItem(m_hWnd, IDC_SKIPDRAWHACK), UDM_SETRANGE, 0, MAKELPARAM(1000, 0));
|
|
SendMessage(GetDlgItem(m_hWnd, IDC_SKIPDRAWHACK), UDM_SETPOS, 0, MAKELPARAM(theApp.GetConfig("UserHacks_SkipDraw", 0), 0));
|
|
|
|
SendMessage(GetDlgItem(m_hWnd, IDC_TCOFFSETX), UDM_SETRANGE, 0, MAKELPARAM(10000, 0));
|
|
SendMessage(GetDlgItem(m_hWnd, IDC_TCOFFSETX), UDM_SETPOS, 0, MAKELPARAM(theApp.GetConfig("UserHacks_TCOffset", 0) & 0xFFFF, 0));
|
|
|
|
SendMessage(GetDlgItem(m_hWnd, IDC_TCOFFSETY), UDM_SETRANGE, 0, MAKELPARAM(10000, 0));
|
|
SendMessage(GetDlgItem(m_hWnd, IDC_TCOFFSETY), UDM_SETPOS, 0, MAKELPARAM((theApp.GetConfig("UserHacks_TCOffset", 0) >> 16) & 0xFFFF, 0));
|
|
|
|
ShowWindow(GetDlgItem(m_hWnd, IDC_ALPHASTENCIL), ogl ? SW_HIDE : SW_SHOW);
|
|
ShowWindow(GetDlgItem(m_hWnd, IDC_ALPHAHACK), ogl ? SW_HIDE : SW_SHOW);
|
|
|
|
AddTooltip(IDC_SKIPDRAWHACKEDIT);
|
|
AddTooltip(IDC_SKIPDRAWHACK);
|
|
AddTooltip(IDC_ALPHAHACK);
|
|
AddTooltip(IDC_OFFSETHACK);
|
|
AddTooltip(IDC_SPRITEHACK);
|
|
AddTooltip(IDC_WILDHACK);
|
|
AddTooltip(IDC_MSAACB);
|
|
AddTooltip(IDC_ALPHASTENCIL);
|
|
AddTooltip(IDC_ALIGN_SPRITE);
|
|
AddTooltip(IDC_ROUND_SPRITE);
|
|
AddTooltip(IDC_TCOFFSETX);
|
|
AddTooltip(IDC_TCOFFSETX2);
|
|
AddTooltip(IDC_TCOFFSETY);
|
|
AddTooltip(IDC_TCOFFSETY2);
|
|
AddTooltip(IDC_PRELOAD_GS);
|
|
}
|
|
|
|
void GSHacksDlg::UpdateControls()
|
|
{}
|
|
|
|
bool GSHacksDlg::OnMessage(UINT message, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
switch(message)
|
|
{
|
|
case WM_COMMAND:
|
|
{
|
|
int id = LOWORD(wParam);
|
|
|
|
switch(id)
|
|
{
|
|
case IDOK:
|
|
{
|
|
INT_PTR data;
|
|
if (ComboBoxGetSelData(IDC_ROUND_SPRITE, data))
|
|
{
|
|
theApp.SetConfig("UserHacks_round_sprite_offset", (int)data);
|
|
}
|
|
if (ComboBoxGetSelData(IDC_SPRITEHACK, data))
|
|
{
|
|
theApp.SetConfig("UserHacks_SpriteHack", (int)data);
|
|
}
|
|
theApp.SetConfig("UserHacks_MSAA", cb2msaa[(int)SendMessage(GetDlgItem(m_hWnd, IDC_MSAACB), CB_GETCURSEL, 0, 0)]);
|
|
theApp.SetConfig("UserHacks_AlphaHack", (int)IsDlgButtonChecked(m_hWnd, IDC_ALPHAHACK));
|
|
theApp.SetConfig("UserHacks_HalfPixelOffset", (int)IsDlgButtonChecked(m_hWnd, IDC_OFFSETHACK));
|
|
theApp.SetConfig("UserHacks_SkipDraw", (int)SendMessage(GetDlgItem(m_hWnd, IDC_SKIPDRAWHACK), UDM_GETPOS, 0, 0));
|
|
theApp.SetConfig("UserHacks_WildHack", (int)IsDlgButtonChecked(m_hWnd, IDC_WILDHACK));
|
|
theApp.SetConfig("UserHacks_AlphaStencil", (int)IsDlgButtonChecked(m_hWnd, IDC_ALPHASTENCIL));
|
|
theApp.SetConfig("preload_frame_with_gs_data", (int)IsDlgButtonChecked(m_hWnd, IDC_PRELOAD_GS));
|
|
theApp.SetConfig("Userhacks_align_sprite_X", (int)IsDlgButtonChecked(m_hWnd, IDC_ALIGN_SPRITE));
|
|
|
|
unsigned int TCOFFSET = SendMessage(GetDlgItem(m_hWnd, IDC_TCOFFSETX), UDM_GETPOS, 0, 0) & 0xFFFF;
|
|
TCOFFSET |= (SendMessage(GetDlgItem(m_hWnd, IDC_TCOFFSETY), UDM_GETPOS, 0, 0) & 0xFFFF) << 16;
|
|
|
|
theApp.SetConfig("UserHacks_TCOffset", TCOFFSET);
|
|
|
|
EndDialog(m_hWnd, id);
|
|
} break;
|
|
}
|
|
|
|
} break;
|
|
|
|
case WM_CLOSE:EndDialog(m_hWnd, IDCANCEL); break;
|
|
|
|
default: return false;
|
|
}
|
|
|
|
return true;
|
|
}
|