Files
TJnotJT d1cd5a62ed GS/HW: ROV revisions.
Use GSTexture::FeedbackTarget RTs by default (not GSTexture::ShaderWriteTarget).
Do ROV type conversion for both color and depth (if needed).
Make sure the formats for ROV actually support UAV/storage image.
Change 'PSSetUnorderedAccess' to 'PSSetROVs' for clarity.
DX12: Use enum names instead of raw constants in PSSetShaderResource().
Some string format cleanup to GL_*() macros.
VK: Do not enable ROV if FB fetch is available.
Other misc cosmetic changes such as whitespace, etc.

Co-authored-by: TellowKrinkle
2026-06-28 12:13:38 -04:00
..
2024-08-04 20:15:46 -04:00
2023-07-22 05:15:21 +01:00
2023-07-22 05:15:21 +01:00
2026-06-28 12:13:38 -04:00
2025-10-08 15:26:34 -04:00