Logo
Explore Help
Sign In
preserve-emulation/pcsx2
Watch 1
Star 0 Fork 0
mirror of https://github.com/PCSX2/pcsx2.git synced 2026-11-01 20:19:00 +01:00
Code Issues Packages Projects Releases Wiki Activity
2,043 Commits 32 Branches 5,791 Tags
e4702bf67aea770bb802e89df23ce0e344a73634
Commit Graph
2 Commits
Author SHA1 Message Date
Jake.Stine 4383cb5b0c Added CPU and GPU load readouts (currently Win32 only). Documented possible methods for implementation in linux. (linux project files aren't updated yet, short on time -- sorry!)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2520 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-25 15:31:17 +00:00
Jake.Stine e747337d63 A big old crapload of UI and thread management changes. Recoded the EventSource/EventListener system to be more C++ and less hacky C. Probably breaks Linux!
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2474 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-22 15:22:01 +00:00
Powered by Gitea Version: 28.2.0 Page: 209ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API