lightningterror
191c7fdf30
GS: Fix Wunused-private-field warning.
2022-08-14 20:48:04 +02:00
refractionpcsx2
1342ed2afe
GS: Revert #6838
v1.7.3207
2022-08-14 16:57:59 +01:00
Left-Empty
69b0193535
gameDB: Kessen 2 NTSC-J refraction patch fix ( #6842 )
v1.7.3206
2022-08-14 12:22:04 +01:00
Connor McLaughlin
db2489a555
GS/TextureCache: Fix texture resize in DX11
v1.7.3205
2022-08-14 03:54:19 +01:00
Silent
b191126f36
Workflows: Download cheats from pcsx2_patches repo on build time
v1.7.3204
2022-08-14 02:58:10 +01:00
JordanTheToaster
ef0de38624
GameDB: Add various Burnout fixes
...
Adds various Burnout fixes and adds a missing demo entry for Burnout Revenge
v1.7.3203
2022-08-14 01:56:46 +01:00
noigeaR
3d0a43d0e7
GameDB: Fix typos in game names
v1.7.3202
2022-08-13 21:27:52 +01:00
Dreadmoth
874be7ea8b
GameDB: Remove half-pixel offset from Mercenaries
...
Remove half-pixel offset from Mercenaries - it breaks the skybox.
v1.7.3201
2022-08-13 21:26:45 +01:00
Mrlinkwii
a93034ad59
Gamedb: add fixes for 'World Rally Championship' NTSC-J versions
v1.7.3200
2022-08-13 17:02:18 +01:00
JordanTheToaster
134cee6adc
WX: Change default sound module
...
Changes the default sound module from XAudio2 to Cubeb to prevent USB crashing and parity with Qt
v1.7.3199
2022-08-13 16:48:58 +01:00
TellowKrinkle
cb64e8d504
GS:HW: More accurate blend equation for blend mix
v1.7.3198
2022-08-13 00:01:23 +02:00
JordanTheToaster
35a6dfb52a
Config: Change default dump compression
...
Changes default dump compression from uncompressed to LZMA (xy)
v1.7.3197
2022-08-12 19:30:08 +01:00
Mrlinkwii
1c276db76f
Gamedb: add missing 'Ace Combat 04' entry
v1.7.3196
2022-08-12 18:13:04 +01:00
Mrlinkwii
400e0f1dd4
Gamedb: add missing Alpine Racer 3 entries
v1.7.3195
2022-08-11 14:05:57 +01:00
Connor McLaughlin
9a7ed81759
Qt: Improve controller settings and add macro UI
v1.7.3194
2022-08-10 17:25:11 +01:00
Connor McLaughlin
6f40cf9beb
Qt: Only hide global texture offset/skipdraw in release builds
2022-08-10 17:25:11 +01:00
Connor McLaughlin
307028734f
Qt: Fix several issues in SettingWidgetBinder
...
- Possible nullopt value().
- Incorrect loading of some folder values.
- Enable per-game setting of spinboxes.
2022-08-10 17:25:11 +01:00
refractionpcsx2
cd2d7c91c3
GS: Add slow path for odd width 4bpp host->local transfers
v1.7.3193
2022-08-10 16:52:07 +01:00
TellowKrinkle
8b375d66fa
GHActions:MacOS: Don't fail on failed brew unlink
...
If brew can't unlink them, they're not there and there's no need to do anything
v1.7.3192
2022-08-10 04:28:31 -05:00
JordanTheToaster
8f367abe0b
GameDB: Ace Combat 5 Fixes
...
Adds texture preloading partial to Ace Combat 5 for better performance.
v1.7.3191
2022-08-10 06:44:20 +01:00
Mrlinkwii
fdc84be0d9
Gamedb: upscaling fixes for Shadow of Rome
v1.7.3190
2022-08-10 06:44:00 +01:00
BreakPoints
edfceaad14
Qt: Force helpText size to avoid overflow at default size
...
Increase minimum size of helpText to match max
v1.7.3189
2022-08-09 15:35:52 +01:00
JordanTheToaster
40fda5067d
GameDB: Add DBZ Budokai Tenkaichi 2 fixes
...
Adds half pixel offset normal to DBZ BT 2 and removes full round sprite to fix the insane amount of ghosting in some areas
v1.7.3188
2022-08-09 15:33:42 +01:00
lightningterror
573706e5e4
GS-hw: Don't disable second output on blend mix when using constant factor.
...
We don't want to disable second output when using blend mix1 above 1.0f Af.
Reason is we change Af to As and later output it on second output for hw blending.
v1.7.3187
2022-08-08 18:11:28 +02:00
PCSX2 Bot
1ef4acc2af
PAD: Update to latest controller database.
v1.7.3186
2022-08-08 18:11:16 +02:00
lightningterror
6035db3231
GS-d3d11: Disable blending when color isn't written.
...
Fixes d3d11 crashing on mgs3 using intel igpu.
v1.7.3185
2022-08-08 12:51:17 +02:00
Mrlinkwii
2cd44412f6
Gamedb: upscaling fixes for Poison Pink/ Eternal Poison
v1.7.3184
2022-08-08 11:21:14 +01:00
JordanTheToaster
c149fe31fb
GameDB: Add missing Korean serials
...
Adds missing Korean serials as well as the accompanying fixes
v1.7.3183
2022-08-08 04:40:02 +01:00
JordanTheToaster
0e24d638c9
GameDB: Fixes for Devil Kings
...
Adds Special HPO to Devil Kings
v1.7.3182
2022-08-07 20:37:31 +01:00
JordanTheToaster
5c056f0c4d
GameDB: Add Disaster Report fixes
...
Adds auto flush to Disaster Report to correct an inaccurate blur filter
v1.7.3181
2022-08-07 18:57:35 +01:00
lightningterror
62b838427f
GS-hw: Purge tri ace crc hacks.
...
Star Ocean 3, Valkyrie Profile 2, Radiata Stories.
The crc hacks aren't that needed anymore since right now D3D is much faster than it used to be.
v1.7.3180
2022-08-07 14:13:56 +02:00
BreakPoints
ad529c10ab
Qt Updater: Copy new icon to updater
...
So that the updater benefits from the new icon changes in #6785 (file size, sharpness of small icon sizes)
v1.7.3179
2022-08-07 13:09:26 +01:00
noigeaR
8ef7399612
GameDB: Add missing Japanese games ( #6790 )
v1.7.3178
2022-08-07 13:08:59 +01:00
JordanTheToaster
939c1f0f29
GameDB: Add 007 NightFire fixes
...
Adds half pixel offset special to 007 NightFire
v1.7.3177
2022-08-07 13:08:22 +01:00
lightningterror
6b48cf574d
GS-hw: Adjust how we handle specific blend mix cases.
...
Replace Cs*As + Cd*(1 - As) with Cs*As - Cd*(As - 1).
Replace Cs*F + Cd*(1 - F) with Cs*F - Cd*(F - 1).
As - 1 or F - 1 subtraction is only done for the dual source output (hw blending part)
since we are changing the equation.
Af will be replaced with As in shader and send it to dual source output.
Also check if A*Alpha in the shader overflows, if it does then adjust the
alpha that is sent for HW blending further to compensate.
v1.7.3176
2022-08-07 14:08:04 +02:00
Mrlinkwii
1478819258
GS-hw: Purge SkyGunner crc hacks.
v1.7.3175
2022-08-07 03:07:04 +02:00
Mrlinkwii
f53fbd6282
GS-hw: Purge MidnightClub3 crc hacks.
v1.7.3174
2022-08-07 03:06:51 +02:00
lightningterror
60e6e1f242
Qt: Fix Wunused-but-set-variable warnings.
v1.7.3173
2022-08-07 03:00:22 +02:00
lightningterror
7a5f63e0f5
GS-metal: Move PABE shader bit to the top of sw blending.
...
Early return when there is no sw blending, no need to run the blend code.
Optimization.
v1.7.3172
2022-08-06 17:36:24 +02:00
refractionpcsx2
c0e325dfbf
GS-HW: Correct FBMask masks for texture shuffles
v1.7.3171
2022-08-06 12:35:16 +01:00
JordanTheToaster
62e775b7c2
GameDB: Correct The Incredible Hulks name
...
Corrects the name of the PAL version of The Incredible Hulk and adds missing demo version to the db
v1.7.3170
2022-08-06 11:52:44 +01:00
BreakPoints
37676a296a
UI: Update all sizes of App Icon ( #6785 )
v1.7.3169
2022-08-06 10:12:52 +01:00
Connor McLaughlin
bcc4548f7b
GS/HW: Clamp draw rect to unscaled, not scaled coordinates
...
Fixes broken shuffle effect in Haunting Ground when upscale is set above
1x.
v1.7.3168
2022-08-06 06:13:30 +01:00
JordanTheToaster
60714b5ca4
Qt Updater: Fix use of old icons
...
Fixes the updater seemingly using the old style of PCSX2 icon.
v1.7.3167
2022-08-06 00:13:59 +02:00
Mrlinkwii
d632634e56
Gamedb: add basic mipmap to Blood Omen 2
v1.7.3166
2022-08-05 19:17:14 +01:00
lightningterror
bec8b40edb
GS-wx: Remove some unused upscale code for renderer tab.
v1.7.3165
2022-08-05 11:41:29 +02:00
lightningterror
ab361eef72
GS-wx: Fix Wunused-but-set-variable warning.
v1.7.3164
2022-08-05 11:37:50 +02:00
Connor McLaughlin
1f16adbca7
GS/Vulkan: Don't use clear attachments on cleared RT/DS
...
Redundant.
v1.7.3163
2022-08-05 07:16:53 +01:00
Connor McLaughlin
1677ef3189
GS/TextureCache: Elide copies when source matches target
...
Assuming everything matches up, instead of copying the target, we can just sample it directly.
It's the same as doing the copy first, except we save GPU time.
2022-08-05 07:16:53 +01:00
Connor McLaughlin
36defdfbe9
GS: Use tex-is-fb for sprites/shuffles
2022-08-05 07:16:53 +01:00