Logo
Explore Help
Sign In
preserve-emulation/pcsx2
Watch 1
Star 0
Fork 0
mirror of https://github.com/PCSX2/pcsx2.git synced 2026-09-26 14:35:47 +02:00
Code Issues Packages Projects Releases Wiki Activity
15,544 Commits 33 Branches 5,724 Tags
6b2a20231d2cd33af7e2607c1be81594de3a115d
Commit Graph
6 Commits
Author SHA1 Message Date
TellowKrinkle 5ecaa9459d GS: Add Metal renderer 2022-03-31 23:51:27 -05:00
Connor McLaughlin d32d8cc0ec Shaders/FXAA: Fix warnings with Vulkan compiler 2022-03-28 09:24:51 +02:00
Connor McLaughlin 3067bef82d GS/Vulkan: Implement FXAA 2022-03-28 09:24:51 +02:00
Connor McLaughlin a2ae4ba441 GS/OpenGL: Get rid of interface blocks for convert shaders 2021-12-26 13:21:51 +00:00
Connor McLaughlin 4e1b2792c9 GS/OpenGL: Move some uniform buffers to program uniforms 2021-12-26 13:21:51 +00:00
TellowKrinkle 962db4bfc4 Resources: Move fxaa.fx to out of dx11 directory
It was used by both DX and OGL
2021-12-12 06:10:47 -06:00
Powered by Gitea Version: 1.27.3 Page: 641ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API