Commit Graph
15632 Commits
Author SHA1 Message Date
Connor McLaughlin 5d33af13ca GS: Add full (hash cache) texture preloading option 2022-02-21 16:50:57 +01:00
Connor McLaughlin 6b2a851dec GS/Vulkan: Fix uploading large (>64MB) textures 2022-02-21 16:50:57 +01:00
Connor McLaughlin 3b3072801c GS/OpenGL: Fix uploading large (>16MB) textures 2022-02-21 16:50:57 +01:00
Connor McLaughlin 9ed33d4337 GS/HW: Fix mipmap level not updating on live config change 2022-02-21 16:50:57 +01:00
Mrlinkwii 728b3eb5db Core: remove not needed logging v1.7.2378 2022-02-21 10:46:29 +01:00
Connor McLaughlin f73398ea84 GS/Vulkan: Fix warning when compiling RGBA8->RGB5A1 shader
Also gets rid of the program info log length check, since that's been
long removed in glslang.
v1.7.2377
2022-02-20 14:03:33 +00:00
lightningterror 2b646c2153 GS-hw: Disable dithering if blend mix is enabled.
It breaks stuff since we do a mix of hw/sw.
v1.7.2376
2022-02-20 02:31:03 +01:00
lightningterror f83692c0df GS-ogl: Remove GL_ARB_get_texture_sub_image.
Not used.
Also remove some not used commented out defines.
v1.7.2375
2022-02-19 18:08:05 +01:00
lightningterror b8236b1b1c GS-hw: Partially revert #5540
Allow to wrap on colclip.
For real tho, ideal solution is sw blend, doing any clamp/wrap is wrong on blend mix.
v1.7.2374
2022-02-19 00:38:13 +01:00
lightningterror 1a3d77b2c0 GS-hw: Fix d3d11 depth sample shader.
Also adjust some comments to match updated shader names.
v1.7.2373
2022-02-18 19:21:01 +01:00
lightningterror 816ee9e545 GS-hw: Prefer sw blend for clr_blend1_2 on ultra blending.
Opengl/Vulkan: Prefer sw blend over hw for clr_blend1_2 on ultra blending, doing hw is less accurate and will introduce rounding issues.

Direct3D11: Prefer sw blend over hw for clr_blend1_2 only when primitives don't overlap.
v1.7.2372
2022-02-18 19:06:49 +01:00
lightningterror 06766ddb98 GS-hw: Don't wrap on 16bit destination format for blend mix.
Helps Dog's Life blending, we shouldn't wrap as we do more blend math afterward which will be wrong if we wrapped before.
v1.7.2371
2022-02-18 19:00:54 +01:00
lightningterror 7151848406 GS-hw: Rename alpha_clamp to blend_mix. 2022-02-18 19:00:54 +01:00
Ziemas 45b5347092 SPU2: Don't cap pitch setting on register write.
While 0x3FFF is indeed the highest playable pitch I think that the
register is 16 bits wide and that the cap is enforced by the pitch
counter algorithm.

This fixes the air time ticking sound in Jak X.
v1.7.2370
2022-02-18 12:32:04 +00:00
Ty Lamontagne 5b6986c230 Core: Export recompiler offsets v1.7.2369 2022-02-16 17:51:40 +00:00
Connor McLaughlin de195d9b20 Qt: Add game summary and audio/memcard placeholders v1.7.2368 2022-02-16 17:34:53 +01:00
Connor McLaughlin b47552c08f Qt: Add per-game settings UI 2022-02-16 17:34:53 +01:00
Mrlinkwii 48dabd3ca2 QT: Add icon for Hk BIOS. v1.7.2367 2022-02-15 20:54:27 +01:00
lockhart 91ac0368e3 GameDB: Add Ratchet & Clank demo and Spider-Man 3 Fixes + several new entries as well as the removal of the virtual-on Ontario program fixes.
This commit fixes several entries from the GameIndex, removes the clamping fixes from Virtual On ontario program which wasn't needed, adds several rounding fixes to Ratchet 1 titles to fix the Hydrodisplacer Behaviour and adds several entries as well.

For Ratchet 1, After having done tests on actual hardware,

the results shows that even real hardware will behave badly on the retail version....

However, the demo does indeed have an issue, so let's fix that.

Also, this fixes an oversight made for Spiderman 3 in the past, now the proper fix is applied.
v1.7.2366
2022-02-15 12:58:27 +00:00
Connor McLaughlin dfe4bc199f GS/HW: Use integers for depth conversion shaders
Fixes z-fighting in reflections in DBZ BT3, maybe others?
v1.7.2365
2022-02-15 10:41:37 +01:00
PCSX2 Bot 1630404621 pad-windows/unix: Update to latest controller database. v1.7.2364 2022-02-14 21:06:50 +01:00
Mrlinkwii 02c66491e8 Gamedb: add 'VUKickstartHack' to 'Jet Li - Rise to Honor' v1.7.2363 2022-02-14 18:29:57 +00:00
refractionpcsx2 d4b1d9abe5 GS-hw: Increase 32->16bit conversion accuracy
Improves Dogs life (no longer goes completely black right away, but has decal problems)
Vastly improves texture quality in Spider-Man 3 when using Framebuffer Conversion to fix the textures
v1.7.2362
2022-02-14 14:50:21 +00:00
Ty Lamontagne 6ab77be8fc COP2: Move COP2 timing messages to release builds. v1.7.2361 2022-02-14 01:52:44 +00:00
RedDevilus 6cf518e7df actions: Add windows category for SDL
Upcoming Qt will feature native support for multiple controllers + remapping for all relevant OSes. This makes the step a bit easier.

Rationale:
Windows has cleaner code (becoming just like OnePad) and no more DS4/DualSense/Switch Pro/... wrapper such as steam or DS4Windows (ryochan7) though will still work if you want it.
Linux will have OnePad legacy remapping.
Mac will have feature parity to some extent.
v1.7.2360
2022-02-14 01:50:57 +00:00
Mrlinkwii 8f1745bf44 Gamedb: add EETimingHack to 'Obscure 2' and patch to 'Snoopy Vs Red Baron' v1.7.2359 2022-02-14 01:50:39 +00:00
lightningterror 38f1ae34ad GS-hw: Prefer sw blend when one barrier is already enabled and prims don't overlap.
More accurate, speed will be the same.
v1.7.2358
2022-02-13 14:11:51 +01:00
refractionpcsx2 ad415945a6 GS-hw: Apply clamp/wrap when FBMask enabled v1.7.2357 2022-02-11 19:33:38 +01:00
Frank Hartung a44fe29b8d CMake: add back HarfBuzz to fix build (#5510)
- pango relies on HarfBuzz & pulls in its headers
v1.7.2356
2022-02-10 17:56:19 -08:00
RedDevilus c1d96fc876 CI: Label Qt into GUI/Qt
The label has recently been changed into GUI/Qt for more clarity that it touches upon a GUI toolkit just like WX. Also added the 3rdparty for the binary.
v1.7.2355
2022-02-10 21:04:28 +01:00
Florin9doi 65db50df5d Qt: Add icon for Cn BIOS. v1.7.2354 2022-02-10 21:02:55 +01:00
Blackbird88 f009d6f9e7 GameDB: Add missing Gran Turismo demos v1.7.2353 2022-02-09 10:56:25 +00:00
Mrlinkwii ed8bd18dfb GameDB: disable mVUFlagHack for Maken Shao v1.7.2352 2022-02-09 10:21:52 +00:00
PCSX2 Bot af648334d1 pad-linux: Update to latest controller database. v1.7.2351 2022-02-07 17:11:12 +01:00
987123879113 8f4ce02d05 GameDB: Update Bemani game titles and add new entries for Japanese DDR X and SuperNOVA2 v1.7.2350 2022-02-07 02:52:57 +00:00
C.W. Betts 9b7e87c043 Mark static functions in headers as static inline:
This quiets unused function warnings (-Wunused-function) which is on by default on Xcode.
v1.7.2349
2022-02-07 02:32:56 +00:00
C.W. Betts cae8e6ae79 Change a couple of includes from angle brackets to quotes:
This makes Xcode happy, as it interprets angled brackets as system headers or headers inside of frameworks.
2022-02-07 02:32:56 +00:00
iMineLink 1a2272ad43 GS: partially revert "c1e5e45431863bc206686c49b8fb4fa2775be9a2".
overwrite the target pitch when an overlapping write is detected
with the write pitch itself.
fixes the broken splashscreen in This is Football 2002.
v1.7.2348
2022-02-07 02:17:19 +00:00
iMineLink fede91a98b GS: update target pitch on frame lookup.
fix Jurassic Park - Operation Genesis loading disk logo.
v1.7.2347
2022-02-07 01:42:54 +00:00
Connor McLaughlin 7e8c6fcc9d Wx: Fix live vsync changes not applying v1.7.2346 2022-02-07 01:42:40 +00:00
Connor McLaughlin 0ca3167595 Vulkan: Implement adaptive vsync (FIFO-relaxed) 2022-02-07 01:42:40 +00:00
Connor McLaughlin c74cc9bc12 HostDisplay: Fix vsync getting lost on window changes 2022-02-07 01:42:40 +00:00
iMineLink 061fff6f17 cmake: copy resources in build folder. v1.7.2345 2022-02-06 16:01:39 +00:00
lightningterror 2aaabdd2ea GS-hw: Cleanup crc stuff.
Merge the following crc lists, gets rid of duplication since code is shared:
BurnoutDominator, BurnoutRevenge, BurnoutTakedown ->BurnoutGames

GetaWay, GetaWayBlackMonday ->GetaWayGames

GT3, GT4, GTConcept, TouristTrophy ->PolyphonyDigitalGames

Yakuza, Yakuza2 -> YakuzaGames

ValkyrieProfile2, StarOcean3, RadiataStories -> TriAceGames

Rename defines Dx_and_OGL to CRC_Partial, Dx_only to CRC_Full, Aggressive to CRC_Aggressive
v1.7.2344
2022-02-06 16:21:30 +01:00
lightningterror 2f06ed2af8 GS-hw-tc: Remove JackieChanAdv crc hack.
Game seems to work fine currently.
v1.7.2343
2022-02-06 15:45:49 +01:00
Florin9doiandFlorin9doi 52252de3a6 GameDB: Add missing NTSC-J games (#5491)
Co-authored-by: Florin9doi <Florin9doi@users.noreply.github.com>
v1.7.2342
2022-02-06 13:58:09 +00:00
Florin9doi ff725980c3 Game DB: Add missing PAL games to GameIndex Correct AFL Football serial
PR #5490
Co-authored-by: Florin9doi <Florin9doi@users.noreply.github.com>
v1.7.2341
2022-02-06 13:57:12 +00:00
lightningterror d6d420b1f7 QT: Add missing Texture Inside RT option. v1.7.2340 2022-02-06 13:17:28 +01:00
TellowKrinkle 977e8a4c54 GS:HW: Fix scale of color → 8 bit converted textures v1.7.2339 2022-02-06 05:04:56 +00:00
iMineLink b8188a7954 GS: remove bw equality check in tex in rt.
fixes jak mipmapping.
v1.7.2338
2022-02-06 04:53:09 +00:00