Commit Graph
15632 Commits
Author SHA1 Message Date
RedDevilus f02aa252b7 GameDB: Resident Evil 4 (BioHazard 4) + Umisho
Resident Evil 4 / BioHazard 4: Fixes invisible wall in front of the door leading to East 3F in the 2nd visit of Apartment world preventing Eileen's Nurse Outfit.

Umisho: Minor upscaling line issue fix
v1.7.3513
2022-11-02 23:12:30 +00:00
refractionpcsx2 6103d07d07 GS: Restrict CLUT SW draw widths to multiples of 8
code does 0-7 for points (inclusive) and 0-8 for anything else (exclusive)
v1.7.3512
2022-11-02 12:17:29 +00:00
Mrlinkwii 66f166909e GameDB: add missing serial v1.7.3511 2022-11-01 21:51:05 +00:00
Fothsid 03f7002711 GS/TextureCache: remove an unnecessary TBW check v1.7.3510 2022-11-01 21:25:46 +00:00
lightningterror ff58de2d8c cmake: comment out config guide.
Outdated, will be re added once guides are updated.
v1.7.3509
2022-11-01 16:06:32 +01:00
lightningterror 9a4585d438 gui-wx: Comment out config guide code.
Outdated.
2022-11-01 16:06:32 +01:00
lightningterror 81800c5a4d Documentation: Remove config guide from dev builds.
Outdated/irrelevant mostly.
2022-11-01 16:06:32 +01:00
Fothsid e2e9249d40 GS: Check memory overlaps with targets for GS downloads v1.7.3508 2022-11-01 10:55:02 +00:00
Connor McLaughlin 9cc852a097 GS/Vulkan: Copy entire target when ds == tex
Also for DX12. Shadow Hearts 3 does a downsample, and we don't copy enough
if we limit to the render area.

Really, the texture cache should be handling this. But since we have the
target height more correct now, the perf hit shouldn't be much.
v1.7.3507
2022-11-01 09:55:17 +00:00
Connor McLaughlin 0b98c7a352 D3D12HostDisplay: Fix defaulting to vsync off v1.7.3506 2022-11-01 09:47:24 +00:00
Connor McLaughlin 4463531f1e FullscreenUI: Various improvements 2022-11-01 09:47:24 +00:00
JordanTheToaster 61ed160881 GameDB: Add HPO Normal to Indiana Jones SOK
Adds HPO Normal to Indiana Jones Staff of Kings.
v1.7.3505
2022-10-31 23:36:08 +00:00
refractionpcsx2 fd6b0d07fb GS: Fix small config refresh bug. v1.7.3504 2022-10-31 21:04:18 +00:00
JordanTheToaster d92b6648ac GameDB: Add HPO Normal to WRC 4 and VU Round Nearest to GH 5
Adds HPO Normal to WRC 4 to fix minor ghosting on objects and VU Round Mode Nearest to GH 5 to fix SPS and console log spamming size.
v1.7.3503
2022-10-31 20:57:01 +00:00
PCSX2 Bot ae71427b91 PAD: Update to latest controller database. v1.7.3502 2022-10-31 21:04:25 +01:00
xujibbs 08a9c052d5 Qt: Add translate tag to shutdown message (#7302) v1.7.3501 2022-10-31 12:05:47 +00:00
refractionpcsx2 865c103d42 GameDB: Add SW CLUT draws to Ridge Racer, Fixes car textures.
Warning: This is possibly a misdetection, so it might break later on.
v1.7.3500
2022-10-31 00:05:09 +00:00
refractionpcsx2 fc87b54439 GS-HW: Fix bugs in CLUT draw heuristics, fixes up Driver Parallel Lines v1.7.3499 2022-10-30 23:58:11 +00:00
refractionpcsx2 fe53a3f52c GSHW: Ignore recursive draws in CLUT heuristics. v1.7.3498 2022-10-30 20:39:34 +00:00
refractionpcsx2 72e8c66879 GameDB: Add CLUT renderer + other fixes v1.7.3497 2022-10-30 14:46:11 +00:00
refractionpcsx2 bc2f576b30 GS-HW: SW Render CLUT draws 2022-10-30 14:46:11 +00:00
Mrlinkwii 614c535f5e Gamedb: add WRC4 patch to NTSC-J version v1.7.3496 2022-10-30 13:12:29 +00:00
JordanTheToaster 92b5a6e381 GameDB: Add fixes and missing fixes to Ape Escape 3
Adds HPO Special Texture and Autoflush to Ape Escape 3 as well as adding missing fixes to other versions of Ape Escape 3.
v1.7.3495
2022-10-29 18:33:44 +01:00
refractionpcsx2 c6924ccaeb HW-TC: Keep old frames usable a bit longer.
The old value was a bit too violent on loading screens which didn't update very frequently (Mission Impossible), this new value works pretty well with both.
v1.7.3494
2022-10-28 23:04:56 +01:00
Ganael Laplanche aa59547af7 build: Fix build on FreeBSD
- ftruncate64() does not exist on FreeBSD
- add missing environ(7) declaration
v1.7.3493
2022-10-28 13:25:49 +02:00
Ganael Laplanche 67f1cd4e15 Fix shm_open(3) call on FreeBSD
On FreeBSD, shm_open(3) requires name to start with a '/', else EINVAL
is returned.

See: https://www.freebsd.org/cgi/man.cgi?shm_open
2022-10-28 13:25:49 +02:00
TheLastRar 6ad98e2c70 DEV9: Sockets: Fix UDP FixedPort v1.7.3492 2022-10-27 23:53:37 +02:00
TheLastRar 0ee28f3433 DEV9: Sockets: Log correct UDP port 2022-10-27 23:53:37 +02:00
TheLastRar 25107bd2db DEV9: Fix setting response code 2022-10-27 23:53:37 +02:00
TheLastRar 304f260cff DEV9: Fix DNS Internal mode acting as Auto mode 2022-10-27 23:53:37 +02:00
Mrlinkwii 9bcf4d2571 Gamedb :add upscaling fixes to 'Kingdom Hearts II' v1.7.3491 2022-10-27 15:28:22 +01:00
Geordie e129a06436 MemoryCard: Fix a crash that happens when copying from one card to a folder memory card via BIOS. (#6746)
This fixes a crash that happens if you attempt to copy from one memory card to a formatted folder memory card.
v1.7.3490
2022-10-26 18:30:44 +02:00
lightningterror c99714dbb2 GSClut: Fix Wsign-compare warning. v1.7.3489 2022-10-26 13:54:14 +02:00
lightningterror 8771d3bc19 GS-hw: Use GSVector for rb ga masks in texture shuffle. v1.7.3488 2022-10-26 13:16:49 +02:00
Mrlinkwii e5964ae35b GS-hw: purge DBZBT3 upscaling CRC hack v1.7.3487 2022-10-25 10:14:38 +01:00
JordanTheToaster 218b792e73 GameDB: Add VUSyncHack to Twisted Metal Head On
Adds VUSyncHack to Twisted Metal Head On to fix the black doors issue.
v1.7.3486
2022-10-25 00:36:28 +01:00
Mrlinkwii 0b253b07b2 Gamedb: fix 'Fatal Fury Battle Archives Vol.1' name v1.7.3485 2022-10-24 21:43:16 +01:00
PCSX2 Bot be85ed3645 PAD: Update to latest controller database. v1.7.3484 2022-10-24 18:10:20 +02:00
JordanTheToaster 9868abe1b1 UI: Minor text fixes
Fixes flipped text from the Spin GPU PR.
v1.7.3483
2022-10-24 16:56:27 +02:00
lightningterror cdb886a454 GS-hw: Implement missing st_int shader bit.
Was causing bad shader errors in GT4.
v1.7.3482
2022-10-24 16:22:44 +02:00
TellowKrinkle ac1f31f2cd GS:HW: Add option to spin CPU during readbacks v1.7.3481 2022-10-24 14:33:17 +01:00
TellowKrinkle 89dd7f19ef Misc: Improve pause speed measurements
Avoids issues with cores being clocked down during the measurement
2022-10-24 14:33:17 +01:00
TellowKrinkle 923b0817ce GS:Vk: Add option to spin GPU during readbacks 2022-10-24 14:33:17 +01:00
TellowKrinkle 4c9981f3c8 Common:Vk: Move command buffer completion processing to separate function 2022-10-24 14:33:17 +01:00
TellowKrinkle 0ef469f3b5 Common:Vk: Load VK_EXT_calibrated_timestamps 2022-10-24 14:33:17 +01:00
TellowKrinkle 73044dffed GS:MTL: Add option to spin GPU during readbacks 2022-10-24 14:33:17 +01:00
TellowKrinkle ea35619a78 Common: Add class for spinning GPUs 2022-10-24 14:33:17 +01:00
TheLastRar 8280292fb4 DEV9: Add per game host list support v1.7.3480 2022-10-23 22:20:39 +01:00
Connor McLaughlin dc8cdc95d0 GSRunner: Write log and disable cache in parallel runs v1.7.3479 2022-10-22 23:19:54 +01:00
Connor McLaughlin 5e9710a8c6 Qt: Support overriding log file on command line 2022-10-22 23:19:54 +01:00