RedDevilus
f02aa252b7
GameDB: Resident Evil 4 (BioHazard 4) + Umisho
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Resident Evil 4 / BioHazard 4: Fixes invisible wall in front of the door leading to East 3F in the 2nd visit of Apartment world preventing Eileen's Nurse Outfit.
Umisho: Minor upscaling line issue fix
v1.7.3513
2022-11-02 23:12:30 +00:00
refractionpcsx2
6103d07d07
GS: Restrict CLUT SW draw widths to multiples of 8
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code does 0-7 for points (inclusive) and 0-8 for anything else (exclusive)
v1.7.3512
2022-11-02 12:17:29 +00:00
Mrlinkwii
66f166909e
GameDB: add missing serial
v1.7.3511
2022-11-01 21:51:05 +00:00
Fothsid
03f7002711
GS/TextureCache: remove an unnecessary TBW check
v1.7.3510
2022-11-01 21:25:46 +00:00
lightningterror
ff58de2d8c
cmake: comment out config guide.
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Outdated, will be re added once guides are updated.
v1.7.3509
2022-11-01 16:06:32 +01:00
lightningterror
9a4585d438
gui-wx: Comment out config guide code.
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Outdated.
2022-11-01 16:06:32 +01:00
lightningterror
81800c5a4d
Documentation: Remove config guide from dev builds.
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Outdated/irrelevant mostly.
2022-11-01 16:06:32 +01:00
Fothsid
e2e9249d40
GS: Check memory overlaps with targets for GS downloads
v1.7.3508
2022-11-01 10:55:02 +00:00
Connor McLaughlin
9cc852a097
GS/Vulkan: Copy entire target when ds == tex
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Also for DX12. Shadow Hearts 3 does a downsample, and we don't copy enough
if we limit to the render area.
Really, the texture cache should be handling this. But since we have the
target height more correct now, the perf hit shouldn't be much.
v1.7.3507
2022-11-01 09:55:17 +00:00
Connor McLaughlin
0b98c7a352
D3D12HostDisplay: Fix defaulting to vsync off
v1.7.3506
2022-11-01 09:47:24 +00:00
Connor McLaughlin
4463531f1e
FullscreenUI: Various improvements
2022-11-01 09:47:24 +00:00
JordanTheToaster
61ed160881
GameDB: Add HPO Normal to Indiana Jones SOK
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Adds HPO Normal to Indiana Jones Staff of Kings.
v1.7.3505
2022-10-31 23:36:08 +00:00
refractionpcsx2
fd6b0d07fb
GS: Fix small config refresh bug.
v1.7.3504
2022-10-31 21:04:18 +00:00
JordanTheToaster
d92b6648ac
GameDB: Add HPO Normal to WRC 4 and VU Round Nearest to GH 5
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Adds HPO Normal to WRC 4 to fix minor ghosting on objects and VU Round Mode Nearest to GH 5 to fix SPS and console log spamming size.
v1.7.3503
2022-10-31 20:57:01 +00:00
PCSX2 Bot
ae71427b91
PAD: Update to latest controller database.
v1.7.3502
2022-10-31 21:04:25 +01:00
xujibbs
08a9c052d5
Qt: Add translate tag to shutdown message ( #7302 )
v1.7.3501
2022-10-31 12:05:47 +00:00
refractionpcsx2
865c103d42
GameDB: Add SW CLUT draws to Ridge Racer, Fixes car textures.
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Warning: This is possibly a misdetection, so it might break later on.
v1.7.3500
2022-10-31 00:05:09 +00:00
refractionpcsx2
fc87b54439
GS-HW: Fix bugs in CLUT draw heuristics, fixes up Driver Parallel Lines
v1.7.3499
2022-10-30 23:58:11 +00:00
refractionpcsx2
fe53a3f52c
GSHW: Ignore recursive draws in CLUT heuristics.
v1.7.3498
2022-10-30 20:39:34 +00:00
refractionpcsx2
72e8c66879
GameDB: Add CLUT renderer + other fixes
v1.7.3497
2022-10-30 14:46:11 +00:00
refractionpcsx2
bc2f576b30
GS-HW: SW Render CLUT draws
2022-10-30 14:46:11 +00:00
Mrlinkwii
614c535f5e
Gamedb: add WRC4 patch to NTSC-J version
v1.7.3496
2022-10-30 13:12:29 +00:00
JordanTheToaster
92b5a6e381
GameDB: Add fixes and missing fixes to Ape Escape 3
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Adds HPO Special Texture and Autoflush to Ape Escape 3 as well as adding missing fixes to other versions of Ape Escape 3.
v1.7.3495
2022-10-29 18:33:44 +01:00
refractionpcsx2
c6924ccaeb
HW-TC: Keep old frames usable a bit longer.
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The old value was a bit too violent on loading screens which didn't update very frequently (Mission Impossible), this new value works pretty well with both.
v1.7.3494
2022-10-28 23:04:56 +01:00
Ganael Laplanche
aa59547af7
build: Fix build on FreeBSD
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- ftruncate64() does not exist on FreeBSD
- add missing environ(7) declaration
v1.7.3493
2022-10-28 13:25:49 +02:00
Ganael Laplanche
67f1cd4e15
Fix shm_open(3) call on FreeBSD
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On FreeBSD, shm_open(3) requires name to start with a '/', else EINVAL
is returned.
See: https://www.freebsd.org/cgi/man.cgi?shm_open
2022-10-28 13:25:49 +02:00
TheLastRar
6ad98e2c70
DEV9: Sockets: Fix UDP FixedPort
v1.7.3492
2022-10-27 23:53:37 +02:00
TheLastRar
0ee28f3433
DEV9: Sockets: Log correct UDP port
2022-10-27 23:53:37 +02:00
TheLastRar
25107bd2db
DEV9: Fix setting response code
2022-10-27 23:53:37 +02:00
TheLastRar
304f260cff
DEV9: Fix DNS Internal mode acting as Auto mode
2022-10-27 23:53:37 +02:00
Mrlinkwii
9bcf4d2571
Gamedb :add upscaling fixes to 'Kingdom Hearts II'
v1.7.3491
2022-10-27 15:28:22 +01:00
Geordie
e129a06436
MemoryCard: Fix a crash that happens when copying from one card to a folder memory card via BIOS. ( #6746 )
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This fixes a crash that happens if you attempt to copy from one memory card to a formatted folder memory card.
v1.7.3490
2022-10-26 18:30:44 +02:00
lightningterror
c99714dbb2
GSClut: Fix Wsign-compare warning.
v1.7.3489
2022-10-26 13:54:14 +02:00
lightningterror
8771d3bc19
GS-hw: Use GSVector for rb ga masks in texture shuffle.
v1.7.3488
2022-10-26 13:16:49 +02:00
Mrlinkwii
e5964ae35b
GS-hw: purge DBZBT3 upscaling CRC hack
v1.7.3487
2022-10-25 10:14:38 +01:00
JordanTheToaster
218b792e73
GameDB: Add VUSyncHack to Twisted Metal Head On
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Adds VUSyncHack to Twisted Metal Head On to fix the black doors issue.
v1.7.3486
2022-10-25 00:36:28 +01:00
Mrlinkwii
0b253b07b2
Gamedb: fix 'Fatal Fury Battle Archives Vol.1' name
v1.7.3485
2022-10-24 21:43:16 +01:00
PCSX2 Bot
be85ed3645
PAD: Update to latest controller database.
v1.7.3484
2022-10-24 18:10:20 +02:00
JordanTheToaster
9868abe1b1
UI: Minor text fixes
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Fixes flipped text from the Spin GPU PR.
v1.7.3483
2022-10-24 16:56:27 +02:00
lightningterror
cdb886a454
GS-hw: Implement missing st_int shader bit.
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Was causing bad shader errors in GT4.
v1.7.3482
2022-10-24 16:22:44 +02:00
TellowKrinkle
ac1f31f2cd
GS:HW: Add option to spin CPU during readbacks
v1.7.3481
2022-10-24 14:33:17 +01:00
TellowKrinkle
89dd7f19ef
Misc: Improve pause speed measurements
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Avoids issues with cores being clocked down during the measurement
2022-10-24 14:33:17 +01:00
TellowKrinkle
923b0817ce
GS:Vk: Add option to spin GPU during readbacks
2022-10-24 14:33:17 +01:00
TellowKrinkle
4c9981f3c8
Common:Vk: Move command buffer completion processing to separate function
2022-10-24 14:33:17 +01:00
TellowKrinkle
0ef469f3b5
Common:Vk: Load VK_EXT_calibrated_timestamps
2022-10-24 14:33:17 +01:00
TellowKrinkle
73044dffed
GS:MTL: Add option to spin GPU during readbacks
2022-10-24 14:33:17 +01:00
TellowKrinkle
ea35619a78
Common: Add class for spinning GPUs
2022-10-24 14:33:17 +01:00
TheLastRar
8280292fb4
DEV9: Add per game host list support
v1.7.3480
2022-10-23 22:20:39 +01:00
Connor McLaughlin
dc8cdc95d0
GSRunner: Write log and disable cache in parallel runs
v1.7.3479
2022-10-22 23:19:54 +01:00
Connor McLaughlin
5e9710a8c6
Qt: Support overriding log file on command line
2022-10-22 23:19:54 +01:00