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preserve-emulation/pcsx2
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mirror of https://github.com/PCSX2/pcsx2.git synced 2026-11-04 21:34:47 +01:00
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594 Commits 33 Branches 5,794 Tags
4f08dc6bad2ed9f6bf5b2d8201d9cfec1763c768
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2 Commits
Author SHA1 Message Date
gabest11 e934016121 GSdx: vtune JIT code profiling support (somebody should implement this in pcsx2 too, see iJIT_NotifyEvent(iJVM_EVENT_TYPE_METHOD_LOAD_FINISHED, ...), plzkthx :P) and other minor fixes/optimizations.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@570 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-22 16:28:39 +00:00
gabest11 b3cb4ad3f8 GSdx: completed the ps1 renderer conversion for xbyak, GSRasterizer::Draw* functions should be next.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@550 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-20 10:59:10 +00:00
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