Logo
Explore Help
Sign In
preserve-emulation/pcsx2
Watch 1
Star 0 Fork 0
mirror of https://github.com/PCSX2/pcsx2.git synced 2026-11-06 22:35:12 +01:00
Code Issues Packages Projects Releases Wiki Activity
2,170 Commits 32 Branches 5,799 Tags
001a286415a2ce41fe4d6f94cceb62c19bc5d49f
Commit Graph
2 Commits
Author SHA1 Message Date
Jake.Stine 4383cb5b0c Added CPU and GPU load readouts (currently Win32 only). Documented possible methods for implementation in linux. (linux project files aren't updated yet, short on time -- sorry!)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2520 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-25 15:31:17 +00:00
Jake.Stine e747337d63 A big old crapload of UI and thread management changes. Recoded the EventSource/EventListener system to be more C++ and less hacky C. Probably breaks Linux!
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2474 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-22 15:22:01 +00:00
Powered by Gitea Version: 28.3.0 Page: 1695ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API