mirror of
https://github.com/PCSX2/pcsx2.git
synced 2026-11-15 02:30:32 +01:00
UI:
* Various configuration dialogs remember their positions now. :) * AboutBox is fixed, and is now resizable. * Fix for Issue 739 : usermode.ini hashes are now case-insensitive on Win32. * Likely Fix for Issue 740 : missing text on Linux/GTK. (need confirmation) DevNotes: * Moved IniInterface.cpp/h to the Utilities lib. Linux makefiles will need to be updated. >_< git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3178 96395faa-99c1-11dd-bbfe-3dabce05a288
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/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2010 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "PrecompiledHeader.h"
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#include "IniInterface.h"
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static int _calcEnumLength( const wxChar* const* enumArray )
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{
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int cnt = 0;
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while( *enumArray != NULL )
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{
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enumArray++;
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cnt++;
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}
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return cnt;
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}
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IniScopedGroup::IniScopedGroup( IniInterface& mommy, const wxString& group )
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: m_mom( mommy )
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{
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pxAssertDev( wxStringTokenize( group, L"/" ).Count() <= 1, L"Cannot nest more than one group deep per instance of IniScopedGroup." );
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m_mom.SetPath( group );
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}
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IniScopedGroup::~IniScopedGroup()
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{
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m_mom.SetPath( L".." );
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}
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// --------------------------------------------------------------------------------------
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// IniInterface (implementations)
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// --------------------------------------------------------------------------------------
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IniInterface::IniInterface( wxConfigBase& config )
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{
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m_Config = &config;
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}
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IniInterface::IniInterface( wxConfigBase* config )
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{
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m_Config = config;
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}
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IniInterface::IniInterface()
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{
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m_Config = wxConfigBase::Get( false );
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}
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IniInterface::~IniInterface()
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{
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Flush();
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}
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void IniInterface::SetPath( const wxString& path )
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{
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if( m_Config ) m_Config->SetPath( path );
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}
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void IniInterface::Flush()
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{
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if( m_Config ) m_Config->Flush();
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}
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// --------------------------------------------------------------------------------------
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// IniLoader (implementations)
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// --------------------------------------------------------------------------------------
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IniLoader::IniLoader( wxConfigBase& config ) : IniInterface( config ) { }
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IniLoader::IniLoader( wxConfigBase* config ) : IniInterface( config ) { }
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IniLoader::IniLoader() : IniInterface() {}
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IniLoader::~IniLoader() throw() {}
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void IniLoader::Entry( const wxString& var, wxString& value, const wxString& defvalue )
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{
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if( m_Config )
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m_Config->Read( var, &value, defvalue );
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else
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value = defvalue;
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}
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void IniLoader::Entry( const wxString& var, wxDirName& value, const wxDirName& defvalue )
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{
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wxString dest;
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if( m_Config ) m_Config->Read( var, &dest, wxEmptyString );
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if( dest.IsEmpty() )
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value = defvalue;
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else
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value = dest;
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}
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void IniLoader::Entry( const wxString& var, wxFileName& value, const wxFileName& defvalue )
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{
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wxString dest( defvalue.GetFullPath() );
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if( m_Config ) m_Config->Read( var, &dest, defvalue.GetFullPath() );
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value = dest;
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}
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void IniLoader::Entry( const wxString& var, int& value, const int defvalue )
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{
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if( m_Config )
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m_Config->Read( var, &value, defvalue );
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else
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value = defvalue;
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}
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void IniLoader::Entry( const wxString& var, uint& value, const uint defvalue )
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{
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if( m_Config )
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m_Config->Read( var, (int*)&value, (int)defvalue );
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else
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value = defvalue;
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}
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void IniLoader::Entry( const wxString& var, bool& value, const bool defvalue )
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{
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// TODO : Stricter value checking on enabled/disabled?
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wxString dest(defvalue ? L"enabled" : L"disabled");
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if( m_Config ) m_Config->Read( var, &dest, dest );
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value = (dest == L"enabled") || (dest == L"1");
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}
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bool IniLoader::EntryBitBool( const wxString& var, bool value, const bool defvalue )
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{
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// Note: 'value' param is used by inisaver only.
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bool result;
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Entry( var, result, defvalue );
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return result;
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}
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int IniLoader::EntryBitfield( const wxString& var, int value, const int defvalue )
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{
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int result;
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Entry( var, result, defvalue );
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return result;
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}
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void IniLoader::Entry( const wxString& var, Fixed100& value, const Fixed100& defvalue )
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{
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// Note: the "easy" way would be to convert to double and load/save that, but floating point
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// has way too much rounding error so we really need to do things out manually.. >_<
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wxString readval( value.ToString() );
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if( m_Config ) m_Config->Read( var, &readval );
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value = Fixed100::FromString( readval, value );
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}
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void IniLoader::Entry( const wxString& var, wxPoint& value, const wxPoint& defvalue )
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{
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if( !m_Config )
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{
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value = defvalue; return;
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}
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TryParse( value, m_Config->Read( var, ToString( defvalue ) ), defvalue );
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}
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void IniLoader::Entry( const wxString& var, wxSize& value, const wxSize& defvalue )
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{
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if( !m_Config )
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{
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value = defvalue; return;
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}
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TryParse( value, m_Config->Read( var, ToString( defvalue ) ), defvalue );
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}
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void IniLoader::Entry( const wxString& var, wxRect& value, const wxRect& defvalue )
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{
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if( !m_Config )
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{
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value = defvalue; return;
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}
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TryParse( value, m_Config->Read( var, ToString( defvalue ) ), defvalue );
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}
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void IniLoader::_EnumEntry( const wxString& var, int& value, const wxChar* const* enumArray, int defvalue )
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{
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// Confirm default value sanity...
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const int cnt = _calcEnumLength( enumArray );
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if( !IndexBoundsCheck( L"IniLoader EnumDefaultValue", defvalue, cnt ) )
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{
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Console.Error( "(LoadSettings) Default enumeration index is out of bounds. Truncating." );
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defvalue = cnt-1;
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}
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// Sanity confirmed, proceed with craziness!
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if( !m_Config )
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{
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value = defvalue;
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return;
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}
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wxString retval;
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m_Config->Read( var, &retval, enumArray[defvalue] );
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int i=0;
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while( enumArray[i] != NULL && ( retval != enumArray[i] ) ) i++;
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if( enumArray[i] == NULL )
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{
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Console.Warning( L"(LoadSettings) Warning: Unrecognized value '%s' on key '%s'\n\tUsing the default setting of '%s'.",
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retval.c_str(), var.c_str(), enumArray[defvalue]
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);
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value = defvalue;
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}
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else
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value = i;
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}
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// --------------------------------------------------------------------------------------
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// IniSaver (implementations)
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// --------------------------------------------------------------------------------------
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IniSaver::IniSaver( wxConfigBase& config ) : IniInterface( config ) { }
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IniSaver::IniSaver( wxConfigBase* config ) : IniInterface( config ) { }
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IniSaver::IniSaver() : IniInterface() {}
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IniSaver::~IniSaver() {}
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void IniSaver::Entry( const wxString& var, wxString& value, const wxString& defvalue )
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{
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if( !m_Config ) return;
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m_Config->Write( var, value );
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}
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void IniSaver::Entry( const wxString& var, wxDirName& value, const wxDirName& defvalue )
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{
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if( !m_Config ) return;
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/*if( value == defvalue )
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m_Config->Write( var, wxString() );
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else*/
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m_Config->Write( var, value.ToString() );
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}
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void IniSaver::Entry( const wxString& var, wxFileName& value, const wxFileName& defvalue )
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{
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if( !m_Config ) return;
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m_Config->Write( var, value.GetFullPath() );
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}
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void IniSaver::Entry( const wxString& var, int& value, const int defvalue )
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{
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if( !m_Config ) return;
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m_Config->Write( var, value );
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}
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void IniSaver::Entry( const wxString& var, uint& value, const uint defvalue )
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{
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if( !m_Config ) return;
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m_Config->Write( var, (int)value );
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}
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void IniSaver::Entry( const wxString& var, bool& value, const bool defvalue )
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{
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if( !m_Config ) return;
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m_Config->Write( var, value ? L"enabled" : L"disabled" );
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}
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bool IniSaver::EntryBitBool( const wxString& var, bool value, const bool defvalue )
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{
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if( m_Config ) m_Config->Write( var, value ? L"enabled" : L"disabled" );
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return value;
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}
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int IniSaver::EntryBitfield( const wxString& var, int value, const int defvalue )
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{
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if( m_Config ) m_Config->Write( var, value );
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return value;
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}
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void IniSaver::Entry( const wxString& var, Fixed100& value, const Fixed100& defvalue )
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{
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if( !m_Config ) return;
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// Note: the "easy" way would be to convert to double and load/save that, but floating point
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// has way too much rounding error so we really need to do things out manually, using strings.
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m_Config->Write( var, value.ToString() );
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}
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void IniSaver::Entry( const wxString& var, wxPoint& value, const wxPoint& defvalue )
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{
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if( !m_Config ) return;
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m_Config->Write( var, ToString( value ) );
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}
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void IniSaver::Entry( const wxString& var, wxSize& value, const wxSize& defvalue )
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{
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if( !m_Config ) return;
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m_Config->Write( var, ToString( value ) );
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}
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void IniSaver::Entry( const wxString& var, wxRect& value, const wxRect& defvalue )
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{
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if( !m_Config ) return;
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m_Config->Write( var, ToString( value ) );
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}
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void IniSaver::_EnumEntry( const wxString& var, int& value, const wxChar* const* enumArray, int defvalue )
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{
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const int cnt = _calcEnumLength( enumArray );
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// Confirm default value sanity...
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if( !IndexBoundsCheck( L"IniSaver EnumDefaultValue", defvalue, cnt ) )
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{
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Console.Error( "(SaveSettings) Default enumeration index is out of bounds. Truncating." );
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defvalue = cnt-1;
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}
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if( !m_Config ) return;
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if( value >= cnt )
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{
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Console.Warning( L"(SaveSettings) An illegal enumerated index was detected when saving '%s'", var.c_str() );
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Console.Indent().Warning(
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L"Illegal Value: %d\n"
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L"Using Default: %d (%s)\n",
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value, defvalue, enumArray[defvalue]
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);
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// Cause a debug assertion, since this is a fully recoverable error.
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pxAssert( value < cnt );
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value = defvalue;
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}
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m_Config->Write( var, enumArray[value] );
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}
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