gsdx sw: factorize color split in split16_2x8

This commit is contained in:
Gregory Hainaut committed 2016-11-19 17:00:33 +01:00
1 parent d58e43edbf
commit e728a14c19
5 files changed
+71 -132

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@@ -866,16 +866,12 @@ void GSDrawScanlineCodeGenerator::SampleTexture()
// GSVector4i rb00 = c00 & mask;
// GSVector4i ga00 = (c00 >> 8) & mask;
vpsllw(xmm4, xmm0, 8);
vpsrlw(xmm4, 8);
vpsrlw(xmm5, xmm0, 8);
split16_2x8(xmm4, xmm5, xmm0);
// GSVector4i rb01 = c01 & mask;
// GSVector4i ga01 = (c01 >> 8) & mask;
vpsllw(xmm0, xmm1, 8);
vpsrlw(xmm0, 8);
vpsrlw(xmm1, 8);
split16_2x8(xmm0, xmm1, xmm1);
// xmm0 = rb01
// xmm1 = ga01
@@ -902,16 +898,12 @@ void GSDrawScanlineCodeGenerator::SampleTexture()
// GSVector4i rb10 = c10 & mask;
// GSVector4i ga10 = (c10 >> 8) & mask;
vpsrlw(xmm5, xmm2, 8);
vpsllw(xmm4, xmm2, 8);
vpsrlw(xmm4, 8);
split16_2x8(xmm4, xmm5, xmm2);
// GSVector4i rb11 = c11 & mask;
// GSVector4i ga11 = (c11 >> 8) & mask;
vpsllw(xmm2, xmm3, 8);
vpsrlw(xmm3, 8);
vpsrlw(xmm2, 8);
split16_2x8(xmm2, xmm3, xmm3);
// xmm0 = rb00
// xmm1 = ga00
@@ -955,9 +947,7 @@ void GSDrawScanlineCodeGenerator::SampleTexture()
// c[0] = c00 & mask;
// c[1] = (c00 >> 8) & mask;
vpsllw(_rb, xmm0, 8);
vpsrlw(_rb, 8);
vpsrlw(_ga, xmm0, 8);
split16_2x8(_rb, _ga, xmm0);
}
// xmm2 = rb
@@ -1605,9 +1595,7 @@ void GSDrawScanlineCodeGenerator::AlphaBlend()
// c[2] = fd & mask;
// c[3] = (fd >> 8) & mask;
vpsllw(_dst_rb, _fd, 8);
vpsrlw(_dst_rb, 8);
vpsrlw(_dst_ga, _fd, 8);
split16_2x8(_dst_rb, _dst_ga, _fd);
break;