diff --git a/pcsx2/GS/res/glsl/tfx_fs.glsl b/pcsx2/GS/res/glsl/tfx_fs.glsl index 0494a005fa..74ab72e5f4 100644 --- a/pcsx2/GS/res/glsl/tfx_fs.glsl +++ b/pcsx2/GS/res/glsl/tfx_fs.glsl @@ -627,7 +627,6 @@ void ps_blend(inout vec4 Color, float As) { #if SW_BLEND vec4 RT = trunc(texelFetch(RtSampler, ivec2(gl_FragCoord.xy), 0) * 255.0f + 0.1f); - vec4 Color_pabe = Color; #if PS_DFMT == FMT_24 float Ad = 1.0f; @@ -681,7 +680,7 @@ void ps_blend(inout vec4 Color, float As) // PABE #if PS_PABE - Color.rgb = (Color_pabe.a >= 128.0f) ? Color.rgb : Color_pabe.rgb; + Color.rgb = (As >= 1.0f) ? Color.rgb : Cs; #endif // Dithering