From d5700a8508d745120d909e38bc74113e2744a841 Mon Sep 17 00:00:00 2001 From: lightningterror Date: Fri, 5 Oct 2018 02:01:53 +0200 Subject: [PATCH] pcsx2: Update some redirect links. --- pcsx2/gui/Dialogs/AboutBoxDialog.cpp | 2 +- pcsx2/gui/Dialogs/FirstTimeWizard.cpp | 2 +- pcsx2/x86/microVU_Analyze.inl | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/pcsx2/gui/Dialogs/AboutBoxDialog.cpp b/pcsx2/gui/Dialogs/AboutBoxDialog.cpp index 18ae1c5eba..5fe879a9ae 100644 --- a/pcsx2/gui/Dialogs/AboutBoxDialog.cpp +++ b/pcsx2/gui/Dialogs/AboutBoxDialog.cpp @@ -90,7 +90,7 @@ Dialogs::AboutBoxDialog::AboutBoxDialog(wxWindow* parent) *this += Text(_("PlayStation 2 Emulator")); *this += new wxHyperlinkCtrl(this, wxID_ANY, - _("PCSX2 Official Website and Forums"), L"http://www.pcsx2.net" + _("PCSX2 Official Website and Forums"), L"https://pcsx2.net" ) | pxProportion(1).Center().Border(wxALL, 3); *this += new wxHyperlinkCtrl(this, wxID_ANY, diff --git a/pcsx2/gui/Dialogs/FirstTimeWizard.cpp b/pcsx2/gui/Dialogs/FirstTimeWizard.cpp index 091e9cfaee..346132132d 100644 --- a/pcsx2/gui/Dialogs/FirstTimeWizard.cpp +++ b/pcsx2/gui/Dialogs/FirstTimeWizard.cpp @@ -100,7 +100,7 @@ Panels::FirstTimeIntroPanel::FirstTimeIntroPanel( wxWindow* parent ) *this += GetCharHeight() * 2; *this += new wxHyperlinkCtrl( this, wxID_ANY, - _("Configuration Guides (online)"), L"http://www.pcsx2.net/guide.php" + _("Configuration Guides (online)"), L"https://pcsx2.net/config-guide/official-english-pcsx2-configuration-guide.html" ) | pxCenter.Border( wxALL, 5 ); *this += new wxHyperlinkCtrl( this, wxID_ANY, diff --git a/pcsx2/x86/microVU_Analyze.inl b/pcsx2/x86/microVU_Analyze.inl index f2d1d8c680..1e54abb51c 100644 --- a/pcsx2/x86/microVU_Analyze.inl +++ b/pcsx2/x86/microVU_Analyze.inl @@ -386,7 +386,7 @@ __fi void mVUanalyzeXGkick(mV, int Fs, int xCycles) { // If the VI reg is modified directly before the branch, then the VI // value read by the branch is the value the VI reg had at the start // of the instruction 4 instructions ago (assuming no stalls). -// See: http://forums.pcsx2.net/Thread-blog-PS2-VU-Vector-Unit-Documentation-Part-1 +// See: https://forums.pcsx2.net/Thread-blog-PS2-VU-Vector-Unit-Documentation-Part-1 static void analyzeBranchVI(mV, int xReg, bool& infoVar) { if (!xReg) return; if (mVUstall) { // I assume a stall on branch means the vi reg is not modified directly b4 the branch...