diff --git a/pcsx2/ps2/GIFpath.cpp b/pcsx2/ps2/GIFpath.cpp index c4731a58c5..6d8836c9b6 100644 --- a/pcsx2/ps2/GIFpath.cpp +++ b/pcsx2/ps2/GIFpath.cpp @@ -683,7 +683,7 @@ __forceinline int GIFPath::ParseTag(GIF_PATH pathidx, const u8* pMem, u32 size) if(gifRegs->stat.P1Q || gifRegs->stat.P2Q || gifRegs->stat.P3Q) { //GH3 and possibly others have path data queued waiting for another path to finish! we need to check they are done too - DevCon.Warning("Early FINISH signal! P1 %x P2 %x P3 %x", gifRegs->stat.P1Q, gifRegs->stat.P2Q, gifRegs->stat.P3Q); + //DevCon.Warning("Early FINISH signal! P1 %x P2 %x P3 %x", gifRegs->stat.P1Q, gifRegs->stat.P2Q, gifRegs->stat.P3Q); } else if (!(GSIMR&0x200) && !s_gifPath.path[0].IsActive() && !s_gifPath.path[1].IsActive() && !s_gifPath.path[2].IsActive()) {