diff --git a/pcsx2/ImGui/FullscreenUI.cpp b/pcsx2/ImGui/FullscreenUI.cpp index 12d4402a89..308988c143 100644 --- a/pcsx2/ImGui/FullscreenUI.cpp +++ b/pcsx2/ImGui/FullscreenUI.cpp @@ -3215,8 +3215,6 @@ void FullscreenUI::DrawEmulationSettingsPage() "TurboScalar", 2.00f, speed_entries, speed_values, std::size(speed_entries), true); DrawFloatListSetting(bsi, FSUI_CSTR("Slow Motion Speed"), FSUI_CSTR("Sets the speed when using the slow motion hotkey."), "Framerate", "SlomoScalar", 0.50f, speed_entries, speed_values, std::size(speed_entries), true); - DrawToggleSetting(bsi, FSUI_CSTR("Enable Speed Limiter"), FSUI_CSTR("When disabled, the game will run as fast as possible."), - "EmuCore/GS", "FrameLimitEnable", true); MenuHeading(FSUI_CSTR("System Settings")); @@ -6850,7 +6848,6 @@ TRANSLATE_NOOP("FullscreenUI", "Fast Forward Speed"); TRANSLATE_NOOP("FullscreenUI", "Sets the speed when using the fast forward hotkey."); TRANSLATE_NOOP("FullscreenUI", "Slow Motion Speed"); TRANSLATE_NOOP("FullscreenUI", "Sets the speed when using the slow motion hotkey."); -TRANSLATE_NOOP("FullscreenUI", "Enable Speed Limiter"); TRANSLATE_NOOP("FullscreenUI", "When disabled, the game will run as fast as possible."); TRANSLATE_NOOP("FullscreenUI", "System Settings"); TRANSLATE_NOOP("FullscreenUI", "EE Cycle Rate");