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Debugger: Redesign UI based on KDDockWidgets
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// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
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// SPDX-License-Identifier: GPL-3.0+
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#include "ThreadModel.h"
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#include "QtUtils.h"
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ThreadModel::ThreadModel(DebugInterface& cpu, QObject* parent)
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: QAbstractTableModel(parent)
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, m_cpu(cpu)
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{
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}
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int ThreadModel::rowCount(const QModelIndex&) const
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{
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return m_cpu.GetThreadList().size();
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}
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int ThreadModel::columnCount(const QModelIndex&) const
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{
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return ThreadModel::COLUMN_COUNT;
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}
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QVariant ThreadModel::data(const QModelIndex& index, int role) const
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{
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const auto threads = m_cpu.GetThreadList();
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auto* const thread = threads.at(index.row()).get();
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if (role == Qt::DisplayRole)
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{
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switch (index.column())
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{
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case ThreadModel::ID:
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return thread->TID();
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case ThreadModel::PC:
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{
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if (thread->Status() == ThreadStatus::THS_RUN)
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return QtUtils::FilledQStringFromValue(m_cpu.getPC(), 16);
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return QtUtils::FilledQStringFromValue(thread->PC(), 16);
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}
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case ThreadModel::ENTRY:
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return QtUtils::FilledQStringFromValue(thread->EntryPoint(), 16);
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case ThreadModel::PRIORITY:
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return QString::number(thread->Priority());
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case ThreadModel::STATE:
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{
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const auto& state = ThreadStateStrings.find(thread->Status());
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if (state != ThreadStateStrings.end())
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return state->second;
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return tr("INVALID");
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}
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case ThreadModel::WAIT_TYPE:
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{
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const auto& waitType = ThreadWaitStrings.find(thread->Wait());
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if (waitType != ThreadWaitStrings.end())
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return waitType->second;
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return tr("INVALID");
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}
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}
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}
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else if (role == Qt::UserRole)
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{
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switch (index.column())
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{
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case ThreadModel::ID:
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return thread->TID();
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case ThreadModel::PC:
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{
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if (thread->Status() == ThreadStatus::THS_RUN)
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return m_cpu.getPC();
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return thread->PC();
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}
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case ThreadModel::ENTRY:
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return thread->EntryPoint();
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case ThreadModel::PRIORITY:
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return thread->Priority();
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case ThreadModel::STATE:
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return static_cast<u32>(thread->Status());
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case ThreadModel::WAIT_TYPE:
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return static_cast<u32>(thread->Wait());
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default:
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return QVariant();
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}
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}
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return QVariant();
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}
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QVariant ThreadModel::headerData(int section, Qt::Orientation orientation, int role) const
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{
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if (role == Qt::DisplayRole && orientation == Qt::Horizontal)
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{
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switch (section)
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{
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case ThreadColumns::ID:
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//: Warning: short space limit. Abbreviate if needed.
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return tr("ID");
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case ThreadColumns::PC:
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//: Warning: short space limit. Abbreviate if needed. PC = Program Counter (location where the CPU is executing).
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return tr("PC");
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case ThreadColumns::ENTRY:
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//: Warning: short space limit. Abbreviate if needed.
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return tr("ENTRY");
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case ThreadColumns::PRIORITY:
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//: Warning: short space limit. Abbreviate if needed.
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return tr("PRIORITY");
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case ThreadColumns::STATE:
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//: Warning: short space limit. Abbreviate if needed.
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return tr("STATE");
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case ThreadColumns::WAIT_TYPE:
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//: Warning: short space limit. Abbreviate if needed.
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return tr("WAIT TYPE");
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default:
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return QVariant();
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}
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}
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return QVariant();
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}
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void ThreadModel::refreshData()
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{
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beginResetModel();
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endResetModel();
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}
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