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https://github.com/PCSX2/pcsx2.git
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CI: Remove redundant GUI variables
And adjust release filenames.
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@@ -1,7 +1,7 @@
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#!/bin/bash
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# Artifact Naming Scheme:
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# PCSX2-<OS>-<GUI>-[ARCH]-[SIMD]-[pr\[PR_NUM\]]-[title|sha\[SHA|PR_TITLE\]
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# PCSX2-<OS>-[ARCH]-[SIMD]-[pr\[PR_NUM\]]-[title|sha\[SHA|PR_TITLE\]
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# -- limited to 200 chars
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# Outputs:
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# - artifact-name
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@@ -9,7 +9,6 @@
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# Inputs as env-vars
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# OS
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# BUILD_SYSTEM
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# GUI_FRAMEWORK
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# ARCH
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# SIMD
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# EVENT_NAME
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@@ -20,11 +19,12 @@
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NAME=""
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if [ "${OS}" == "macos" ]; then
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NAME="PCSX2-${OS}-${GUI_FRAMEWORK}"
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# MacOS has combined binaries for x64 and ARM64.
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NAME="PCSX2-${OS}"
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elif [[ ("${OS}" == "windows" && "$BUILD_SYSTEM" != "cmake") ]]; then
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NAME="PCSX2-${OS}-${GUI_FRAMEWORK}-${ARCH}-${SIMD}"
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NAME="PCSX2-${OS}-${ARCH}-${SIMD}"
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else
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NAME="PCSX2-${OS}-${GUI_FRAMEWORK}-${ARCH}"
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NAME="PCSX2-${OS}-${ARCH}"
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fi
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# Add cmake if used to differentate it from msbuild builds
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@@ -13,11 +13,11 @@ for dir_name in os.listdir(scan_dir):
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asset_name += "-macos"
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elif "linux" in dir_name.lower():
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if "flatpak" in dir_name.lower():
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asset_name += "-linux-Flatpak-64bit"
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asset_name += "-linux-flatpak-x64"
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else:
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asset_name += "-linux-AppImage-64bit"
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asset_name += "-linux-appimage-x64"
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elif "windows" in dir_name.lower():
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asset_name += "-windows-64bit"
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asset_name += "-windows-x64"
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else:
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continue;
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@@ -26,8 +26,6 @@ for dir_name in os.listdir(scan_dir):
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elif "sse4" in dir_name.lower():
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asset_name += "-SSE4"
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asset_name += "-Qt"
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if "symbols" in dir_name.lower():
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asset_name += "-symbols"
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