* Major cleanups and improvements to the Threading namespace.
 * Created CoreEmuThread class framework, which currently runs the EEcore, IOP, and VUs with threadsafe suspension, reset, and resume features.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1624 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
Jake.Stine
2009-08-15 06:17:43 +00:00
parent 3544bcd118
commit c415d8d694
38 changed files with 3827 additions and 371 deletions
+83 -13
View File
@@ -23,40 +23,94 @@ using namespace Threading;
namespace Threading
{
Thread::Thread() :
PersistentThread::PersistentThread() :
m_thread()
, m_returncode( 0 )
, m_terminated( false )
, m_running( false )
, m_post_event()
{
}
Thread::~Thread()
// Perform a blocking termination of the thread, to ensure full object cleanup.
PersistentThread::~PersistentThread()
{
Close();
Cancel( false );
}
void Thread::Start()
void PersistentThread::Start()
{
m_terminated = false;
if( pthread_create( &m_thread, NULL, _internal_callback, this ) != 0 )
throw Exception::ThreadCreationError();
m_running = true;
}
void Thread::Close()
// Remarks:
// Provision of non-blocking Cancel() is probably academic, since destroying a PersistentThread
// object performs a blocking Cancel regardless of if you explicitly do a non-blocking Cancel()
// prior, since the ExecuteTask() method requires a valid object state. If you really need
// fire-and-forget behavior on threads, use pthreads directly for now.
// (TODO : make a DetachedThread class?)
//
// Parameters:
// isBlocking - indicates if the Cancel action should block for thread completion or not.
//
void PersistentThread::Cancel( bool isBlocking )
{
if( !m_terminated )
pthread_cancel( m_thread );
pthread_join( m_thread, NULL );
if( !m_running ) return;
m_running = false;
pthread_cancel( m_thread );
if( isBlocking )
pthread_join( m_thread, (void**)&m_returncode );
else
pthread_detach( m_thread );
}
int Thread::GetReturnCode() const
// Blocks execution of the calling thread until this thread completes its task. The
// caller should make sure to signal the thread to exit, or else blocking may deadlock the
// calling thread. Classes which extend PersistentThread should override this method
// and signal any necessary thread exit variables prior to blocking.
//
// Returns the return code of the thread.
// This method is roughly the equivalent of pthread_join().
//
sptr PersistentThread::Block()
{
if( !m_terminated )
throw std::logic_error( "Thread is still running. No return code is available." );
bool isOwner = (pthread_self() == m_thread);
DevAssert( !isOwner, "Thread deadlock detected; Block() should never be called by the owner thread." );
pthread_join( m_thread, (void**)&m_returncode );
return m_returncode;
}
bool PersistentThread::IsRunning() const
{
return ( m_running && (ESRCH != pthread_kill( m_thread, 0 )) );
}
// Exceptions:
// InvalidOperation - thrown if the thread is still running or has never been started.
//
sptr PersistentThread::GetReturnCode() const
{
if( !m_running )
throw Exception::InvalidOperation( "Thread.GetReturnCode : thread has not been started." );
if( IsRunning() )
throw Exception::InvalidOperation( "Thread.GetReturnCode : thread is still running." );
return m_returncode;
}
void* PersistentThread::_internal_callback( void* itsme )
{
jASSUME( itsme != NULL );
PersistentThread& owner = *((PersistentThread*)itsme);
owner.m_returncode = owner.ExecuteTask();
return (void*)owner.m_returncode;
}
// pthread Cond is an evil api that is not suited for Pcsx2 needs.
// Let's not use it. (Air)
@@ -123,6 +177,22 @@ namespace Threading
sem_wait( &sema );
}
// Performs an uncancellable wait on a semaphore; restoring the thread's previous cancel state
// after the wait has completed. Useful for situations where the semaphore itself is stored on
// the stack and passed to another thread via GUI message or such, avoiding complications where
// the thread might be cancelled and the stack value becomes invalid.
//
// Performance note: this function has quite a bit more overhead compared to Semaphore::Wait(), so
// consider manually specifying the thread as uncancellable and using Wait() instead if you need
// to do a lot of no-cancel waits in a tight loop worker thread, for example.
void Semaphore::WaitNoCancel()
{
int oldstate;
pthread_setcancelstate( PTHREAD_CANCEL_DISABLE, &oldstate );
Wait();
pthread_setcancelstate( oldstate, NULL );
}
int Semaphore::Count()
{
int retval;