newHostVM branch: (now boots games!)

* EE and IOP recompilers are using the new RecompiledCodeReserve class.
 * PS2 main memory should typically be located at 0x20000000 (code still need some cleanups)

VU0/VU1 recompilers will be implemented soon.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/newHostVM@3959 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
Jake.Stine committed 2010-10-22 19:47:02 +00:00
1 parent 01541f2c92
commit bed33749b5
10 files changed
+99 -38

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@@ -68,12 +68,6 @@ wxString DiagnosticOrigin::ToString( const wxChar* msg ) const
}
bool pxAssertImpl_LogIt( const DiagnosticOrigin& origin, const wxChar *msg )
{
wxLogError( L"%s", origin.ToString( msg ).c_str() );
return false;
}
// Because wxTrap isn't available on Linux builds of wxWidgets (non-Debug, typically)
void pxTrap()
{
@@ -94,6 +88,16 @@ void pxTrap()
#endif // Win/Unix
}
bool pxAssertImpl_LogIt( const DiagnosticOrigin& origin, const wxChar *msg )
{
//wxLogError( L"%s", origin.ToString( msg ).c_str() );
wxMessageOutputDebug().Printf( L"%s", origin.ToString( msg ).c_str() );
pxTrap();
return false;
}
DEVASSERT_INLINE void pxOnAssert( const DiagnosticOrigin& origin, const wxChar* msg )
{
// Recursion guard: Allow at least one recursive call. This is useful because sometimes