GSdx: using mipmap levels (only per batch, no tri-linear) and a couple of small changes, including the stdcall fix for linux.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4419 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
gabest11
2011-03-12 22:10:58 +00:00
parent 8f6151945d
commit b31634df8f
27 changed files with 1178 additions and 340 deletions
@@ -19,9 +19,6 @@
*
*/
// TODO: x64 (use the extra regs to avoid spills of zs, zd, uf, vf, rb, ga and keep a few constants in the last two like aref or afix)
// TODO: for edges doing 4 pixels is wasteful (needed memory access * 4)
#include "stdafx.h"
#include "GSDrawScanlineCodeGenerator.h"