GSdx: using mipmap levels (only per batch, no tri-linear) and a couple of small changes, including the stdcall fix for linux.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4419 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
gabest11
2011-03-12 22:10:58 +00:00
parent 8f6151945d
commit b31634df8f
27 changed files with 1178 additions and 340 deletions
@@ -128,9 +128,8 @@ void GPUDrawScanlineCodeGenerator::Init()
add(edi, edx);
lea(edi, ptr[edi * 2 + (size_t)m_local.gd->vm]);
// int steps = right - left - 8;
// int steps = pixels - 8;
sub(ecx, edx);
sub(ecx, 8);
if(m_sel.dtd)