mirror of
https://github.com/PCSX2/pcsx2.git
synced 2026-11-03 21:04:41 +01:00
GSdx: using mipmap levels (only per batch, no tri-linear) and a couple of small changes, including the stdcall fix for linux.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4419 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
1 parent
8f6151945d
commit
b31634df8f
27 files changed
+1178
-340
No files matched your search
@@ -128,9 +128,8 @@ void GPUDrawScanlineCodeGenerator::Init()
|
||||
add(edi, edx);
|
||||
lea(edi, ptr[edi * 2 + (size_t)m_local.gd->vm]);
|
||||
|
||||
// int steps = right - left - 8;
|
||||
// int steps = pixels - 8;
|
||||
|
||||
sub(ecx, edx);
|
||||
sub(ecx, 8);
|
||||
|
||||
if(m_sel.dtd)
|
||||
|
||||
Reference in new issue
Block a user