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GSdx:
- The earlier FFX fix killed fmv in Xenosaga 2. Hacked up a bit more now! :p - Few more CRC (Note: I will look at GoW 2 once I have time and dumps, not before!) git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2660 96395faa-99c1-11dd-bbfe-3dabce05a288
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@@ -444,8 +444,11 @@ void GSTextureCache::InvalidateLocalMem(const GSOffset* o, const GSVector4i& r)
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}
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}
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if(GSUtil::HasSharedBits(psm, t->m_TEX0.PSM) && bp > t->m_TEX0.TBP0)
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// Grandia3, FFX, FFX-2 pause menus. t->m_TEX0.TBP0 magic number checks because otherwise kills xs2 videos
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if( (GSUtil::HasSharedBits(psm, t->m_TEX0.PSM) && (bp > t->m_TEX0.TBP0) )
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&& ((t->m_TEX0.TBP0 == 0) || (t->m_TEX0.TBP0==3328) || (t->m_TEX0.TBP0==3584) ))
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{
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//printf("first : %d-%d child : %d-%d\n", psm, bp, t->m_TEX0.PSM, t->m_TEX0.TBP0);
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uint32 rowsize = bw * 8192;
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uint32 offset = (uint32)((bp - t->m_TEX0.TBP0) * 256);
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