From a8b6e448eba1e3cab901e2f03fce0fce2d5799ae Mon Sep 17 00:00:00 2001 From: Mrlinkwii Date: Mon, 23 Jun 2025 14:44:31 +0100 Subject: [PATCH] GameDB: remove reference to old GSC --- bin/resources/GameIndex.yaml | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index 0e1b71c1f1..847fd3fa61 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -21812,7 +21812,6 @@ SLES-53028: halfPixelOffset: 5 # Fixes alignment of shuffles and post-processing. autoFlush: 1 # Fixes sun intensity. textureInsideRT: 1 # Fixes post-processing. - getSkipCount: "GSC_HitmanBloodMoney" SLES-53029: name: "Hitman - Blood Money" region: "PAL-F" @@ -21823,7 +21822,6 @@ SLES-53029: halfPixelOffset: 5 # Fixes alignment of shuffles and post-processing. autoFlush: 1 # Fixes sun intensity. textureInsideRT: 1 # Fixes post-processing. - getSkipCount: "GSC_HitmanBloodMoney" SLES-53030: name: "Hitman - Blood Money" region: "PAL-G" @@ -21834,7 +21832,6 @@ SLES-53030: halfPixelOffset: 5 # Fixes alignment of shuffles and post-processing. autoFlush: 1 # Fixes sun intensity. textureInsideRT: 1 # Fixes post-processing. - getSkipCount: "GSC_HitmanBloodMoney" SLES-53031: name: "Hitman - Blood Money" region: "PAL-I" @@ -21845,7 +21842,6 @@ SLES-53031: halfPixelOffset: 5 # Fixes alignment of shuffles and post-processing. autoFlush: 1 # Fixes sun intensity. textureInsideRT: 1 # Fixes post-processing. - getSkipCount: "GSC_HitmanBloodMoney" SLES-53032: name: "Hitman - Blood Money" region: "PAL-S" @@ -21856,7 +21852,6 @@ SLES-53032: halfPixelOffset: 5 # Fixes alignment of shuffles and post-processing. autoFlush: 1 # Fixes sun intensity. textureInsideRT: 1 # Fixes post-processing. - getSkipCount: "GSC_HitmanBloodMoney" SLES-53035: name: "Masters of the Universe - He-Man - Defender of Greyskull" region: "PAL-E" @@ -68432,7 +68427,6 @@ SLUS-21108: halfPixelOffset: 5 # Fixes alignment of shuffles and post-processing. autoFlush: 1 # Fixes sun intensity. textureInsideRT: 1 # Fixes post-processing. - getSkipCount: "GSC_HitmanBloodMoney" SLUS-21109: name: "Drive to Survive" region: "NTSC-U" @@ -74353,8 +74347,8 @@ SLUS-29191: vuClampMode: 0 # Fixes bump mapping issues gsHWFixes: textureInsideRT: 1 # Fixes post-processing. + autoFlush: 1 # Fixes sun intensity in Hitman. halfPixelOffset: 5 # Fixes alignment of shuffles and post-processing in Hitman. - getSkipCount: "GSC_HitmanBloodMoney" SLUS-29192: name: "Test Drive Unlimited [Public Beta Vol.1.0]" region: "NTSC-U"