diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index 832db10475..80611a09fe 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -27980,6 +27980,10 @@ SLES-54996: name: "The Golden Compass" name-sort: "Golden Compass, The" region: "PAL-M5" + gsHWFixes: + halfPixelOffset: 4 # Aligns post processing. + autoFlush: 1 # Fixes light penetrating objects and intensity. + nativeScaling: 2 # Aligns post processing. SLES-54997: name: "Mercenaries 2 - World in Flames" region: "PAL-E" @@ -28187,7 +28191,11 @@ SLES-55011: SLES-55012: name: "The Golden Compass" name-sort: "Golden Compass, The" - region: "PAL-M5" + region: "PAL-SC" + gsHWFixes: + halfPixelOffset: 4 # Aligns post processing. + autoFlush: 1 # Fixes light penetrating objects and intensity. + nativeScaling: 2 # Aligns post processing. SLES-55013: name: "Iridium Runners" region: "PAL-M5" @@ -71945,6 +71953,10 @@ SLUS-21677: name-sort: "Golden Compass, The" region: "NTSC-U" compat: 5 + gsHWFixes: + halfPixelOffset: 4 # Aligns post processing. + autoFlush: 1 # Fixes light penetrating objects and intensity. + nativeScaling: 2 # Aligns post processing. SLUS-21678: name: "Dragon Ball Z - Budokai Tenkaichi 3" region: "NTSC-U"