From 99bccc6dff4846ee552ad7de8f6d67bf60dffd9c Mon Sep 17 00:00:00 2001 From: Gregory Hainaut Date: Tue, 19 Apr 2016 18:52:04 +0200 Subject: [PATCH] gsdx-ogl: remove the geometry shader blacklist for Gallium Mesa drivers --- plugins/GSdx/GLLoader.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/plugins/GSdx/GLLoader.cpp b/plugins/GSdx/GLLoader.cpp index 7d50f0ed68..05ea67d22e 100644 --- a/plugins/GSdx/GLLoader.cpp +++ b/plugins/GSdx/GLLoader.cpp @@ -231,10 +231,6 @@ namespace GLLoader { if (strstr(vendor, "VMware")) // Assume worst case because I don't know the real status mesa_amd_buggy_driver = intel_buggy_driver = true; - if (mesa_amd_buggy_driver) { - fprintf(stderr, "Buggy driver detected. Geometry shaders will be disabled\n"); - found_geometry_shader = false; - } if (theApp.GetConfig("override_geometry_shader", -1) != -1) { found_geometry_shader = !!theApp.GetConfig("override_geometry_shader", -1); fprintf(stderr, "Overriding geometry shaders detection\n");