From 81faa33a38d224e593aeeb97da231ac2884fd09c Mon Sep 17 00:00:00 2001 From: Jonathan Li Date: Fri, 24 Aug 2018 21:14:27 +0100 Subject: [PATCH] debugger: Reset breakpoint skip on boot Fixes an issue where the first breakpoint after rebooting a game may be skipped if the following sequence takes place: - The first breakpoint after booting the game is triggered once. - The user hits run to resume the game - The user reboots the game without any other breakpoint being triggered. --- pcsx2/gui/AppMain.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/pcsx2/gui/AppMain.cpp b/pcsx2/gui/AppMain.cpp index 323c434516..8055f40823 100644 --- a/pcsx2/gui/AppMain.cpp +++ b/pcsx2/gui/AppMain.cpp @@ -1089,6 +1089,7 @@ protected: CoreThread.ResetQuick(); symbolMap.Clear(); + CBreakPoints::SetSkipFirst(0); CDVDsys_SetFile(CDVD_SourceType::Iso, g_Conf->CurrentIso ); if( m_UseCDVDsrc )