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gsdx:gtk: Update GUI
Set slider ranges to 0-100, which matches what Windows uses. Add OSD maximum log messages option and tooltips.
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@@ -139,12 +139,12 @@ const char* dialog_message(int ID, bool* updateText) {
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return "Makes textures partially or fully transparent as required by emulation. May cause unusual slowdowns for some games.";
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case IDC_LOGZ:
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return "Treat depth as logarithmic instead of linear. Recommended setting is on unless it causes graphical glitches.";
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#endif
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case IDC_OSD_MAX_LOG_EDIT:
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case IDC_OSD_MAX_LOG:
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return "Sets the maximum number of log messages on the screen or in the buffer at the same time.\n\n"
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"The maximum number of messages visible on the screen at the same time also depends on the character size.";
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#endif
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#ifdef __linux__
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#ifdef __unix__
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case IDC_LINEAR_PRESENT:
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return "Use bilinear filtering when Upscaling/Downscaling the image to the screen. Disable it if you want a sharper/pixelated output.";
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#endif
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