GS: Support using SW renderer for texture decompression sprites

This commit is contained in:
Connor McLaughlin authored and refractionpcsx2 committed 2022-06-29 14:03:16 +01:00
1 parent 65ae3e1d8d
commit 6daeb56550
18 files changed
+767 -50

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@@ -61,6 +61,7 @@ allowed_gs_hw_fixes = [
"roundSprite",
"texturePreloading",
"deinterlace",
"cpuSpriteRenderBW",
]
gs_hw_fix_ranges = {
"mipmap": (0, 2),
@@ -70,6 +71,7 @@ gs_hw_fix_ranges = {
"halfPixelOffset": (0, 3),
"roundSprite": (0, 2),
"deinterlace": (0, 7),
"cpuSpriteRenderBW": (1, 10),
}
allowed_speed_hacks = ["mvuFlagSpeedHack", "InstantVU1SpeedHack", "MTVUSpeedHack"]
# Patches are allowed to have a 'default' key or a crc-32 key, followed by