newHostVM:

* Applied the new RecompiledCodeReserve to the VIF recompilers (saves another 4-8mb of memory, depending on game).
 * Fixed a bug in pxsFmt / FastFormatUnicode (string formatting).
 * Final round of error handling cleanups.

(branch is basically ready for re-integration -- needs some testin for obvious/show stopping bugs, thanks!)

git-svn-id: http://pcsx2.googlecode.com/svn/branches/newHostVM@4025 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
Jake.Stine
2010-11-16 15:58:42 +00:00
parent 127ca00492
commit 63b254c8bd
17 changed files with 161 additions and 210 deletions
+2 -2
View File
@@ -174,7 +174,7 @@ static __ri void format_that_ascii_mess( CharBufferType& buffer, uint writepos,
len += writepos;
if (len < size) break;
buffer.Alloc( len + 128 );
buffer.Resize( len + 128 );
};
// performing an assertion or log of a truncated string is unsafe, so let's not; even
@@ -205,7 +205,7 @@ static __ri uint format_that_unicode_mess( CharBufferType& buffer, uint writepos
len += writepos;
if (len < size) return len;
buffer.Alloc( (len + 128) * sizeof(wxChar) );
buffer.Resize( (len + 128) * sizeof(wxChar) );
};
// performing an assertion or log of a truncated string is unsafe, so let's not; even