From 5f9ddd2f83a316db002a37fb9bb3e07d80a4d2b7 Mon Sep 17 00:00:00 2001 From: lightningterror Date: Mon, 15 Oct 2018 15:16:12 +0200 Subject: [PATCH] SPU2-X: Adjust NextA case comments a bit. --- plugins/spu2-x/src/spu2sys.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/plugins/spu2-x/src/spu2sys.cpp b/plugins/spu2-x/src/spu2sys.cpp index 3fad71b338..f646d028fb 100644 --- a/plugins/spu2-x/src/spu2sys.cpp +++ b/plugins/spu2-x/src/spu2sys.cpp @@ -1078,10 +1078,9 @@ static void __fastcall RegWrite_VoiceAddr(u16 value) // for example). Tests should be done to find games that write to this // reg, and see if they're buggy or not. --air - // NextA has been confirmed to not be allowed to be written to, so code has been commented out. // FlatOut & Soul Reaver 2 trigger these cases, but don't produce issues enabled or disabled. // Wallace And Gromit: Curse Of The Were-Rabbit triggers case 4 and 5 to produce proper sound, - // without it some sound effects get cut off. + // without it some sound effects get cut off so we need the two NextA cases enabled. case 4: thisvoice.NextA = ((value & 0x0F) << 16) | (thisvoice.NextA & 0xFFF8) | 1;