diff --git a/plugins/spu2-x/src/spu2sys.cpp b/plugins/spu2-x/src/spu2sys.cpp index 3fad71b338..f646d028fb 100644 --- a/plugins/spu2-x/src/spu2sys.cpp +++ b/plugins/spu2-x/src/spu2sys.cpp @@ -1078,10 +1078,9 @@ static void __fastcall RegWrite_VoiceAddr(u16 value) // for example). Tests should be done to find games that write to this // reg, and see if they're buggy or not. --air - // NextA has been confirmed to not be allowed to be written to, so code has been commented out. // FlatOut & Soul Reaver 2 trigger these cases, but don't produce issues enabled or disabled. // Wallace And Gromit: Curse Of The Were-Rabbit triggers case 4 and 5 to produce proper sound, - // without it some sound effects get cut off. + // without it some sound effects get cut off so we need the two NextA cases enabled. case 4: thisvoice.NextA = ((value & 0x0F) << 16) | (thisvoice.NextA & 0xFFF8) | 1;