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gsdx-ogl-wnd: * add a preliminary context and wgl management
Note: don't expect to compile/work yet git-svn-id: http://pcsx2.googlecode.com/svn/branches/gsdx-ogl-wnd@5502 96395faa-99c1-11dd-bbfe-3dabce05a288
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@@ -33,6 +33,7 @@
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#include "GSDevice9.h"
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#include "GSDevice11.h"
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#include "GSWndDX.h"
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#include "GSWndWGL.h"
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#include "GSRendererCS.h"
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#include "GSSettingsDlg.h"
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@@ -270,15 +271,14 @@ static int _GSopen(void** dsp, char* title, int renderer, int threads = -1)
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if (s_gs->m_wnd == NULL)
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{
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switch(renderer / 3)
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{
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default:
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#ifdef _WINDOWS
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s_gs->m_wnd = new GSWndDX(); break;
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#else
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case 4: s_gs->m_wnd = new GSWndOGL(); break;
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#endif
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}
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#ifdef _WINDOWS
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if (renderer / 3 == 4)
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s_gs->m_wnd = new GSWndWGL();
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else
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s_gs->m_wnd = new GSWndDX();
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#else
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s_gs->m_wnd = new GSWndOGL();
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#endif
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}
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}
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catch(std::exception& ex)
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