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gsdx: be more verbose on title and bandwidth debug
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@@ -1666,7 +1666,7 @@ EXPORT_C GSReplay(char* lpszCmdLine, int renderer)
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fprintf(stderr, "Standard deviatin by frame: %fms\n", sd/(float)frame_number);
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}
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#ifdef ENABLE_OGL_DEBUG_MEM_BW
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fprintf(stderr, "memory bandwith. T: %f. V: %f\n", (float)g_texture_upload_byte/(float)frame_number/1024, (float)g_vertex_upload_byte/(float)frame_number/1024);
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fprintf(stderr, "memory bandwith. T: %f KB/f. V: %f KB/f\n", (float)g_texture_upload_byte/(float)frame_number/1024, (float)g_vertex_upload_byte/(float)frame_number/1024);
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#endif
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for(auto i = packets.begin(); i != packets.end(); i++)
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