From 2fada14a65cc83bfbbb865f6931f58b46c0ef396 Mon Sep 17 00:00:00 2001 From: TellowKrinkle Date: Thu, 11 Nov 2021 21:37:07 -0600 Subject: [PATCH] GS: Fix Half Pixel Offset and Half Screen Fix config swap --- pcsx2/GS/Window/GSwxDialog.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/pcsx2/GS/Window/GSwxDialog.cpp b/pcsx2/GS/Window/GSwxDialog.cpp index 96f9e58017..00dd39c083 100644 --- a/pcsx2/GS/Window/GSwxDialog.cpp +++ b/pcsx2/GS/Window/GSwxDialog.cpp @@ -371,8 +371,8 @@ HacksTab::HacksTab(wxWindow* parent) upscale_hack_choice_grid->AddGrowableCol(1); // Renderer Hacks: - m_ui.addComboBoxAndLabel(rend_hack_choice_grid, "Half Screen Fix:", "UserHacks_HalfPixelOffset", &theApp.m_gs_generic_list, IDC_HALF_SCREEN_TS, hacks_check); - m_ui.addComboBoxAndLabel(rend_hack_choice_grid, "Trilinear Filtering:", "UserHacks_TriFilter", &theApp.m_gs_trifilter, IDC_TRI_FILTER, hacks_check); + m_ui.addComboBoxAndLabel(rend_hack_choice_grid, "Half Screen Fix:", "UserHacks_Half_Bottom_Override", &theApp.m_gs_generic_list, IDC_HALF_SCREEN_TS, hacks_check); + m_ui.addComboBoxAndLabel(rend_hack_choice_grid, "Trilinear Filtering:", "UserHacks_TriFilter", &theApp.m_gs_trifilter, IDC_TRI_FILTER, hacks_check); // Skipdraw Range add_label(this, rend_hack_choice_grid, "Skipdraw Range:", IDC_SKIPDRAWHACK); @@ -383,8 +383,8 @@ HacksTab::HacksTab(wxWindow* parent) rend_hack_choice_grid->Add(skip_box, wxSizerFlags().Expand()); // Upscale Hacks: - m_ui.addComboBoxAndLabel(upscale_hack_choice_grid, "Half-Pixel Offset:", "UserHacks_Half_Bottom_Override", &theApp.m_gs_offset_hack, IDC_OFFSETHACK, upscale_hacks_prereq); - m_ui.addComboBoxAndLabel(upscale_hack_choice_grid, "Round Sprite:", "UserHacks_round_sprite_offset", &theApp.m_gs_hack, IDC_ROUND_SPRITE, upscale_hacks_prereq); + m_ui.addComboBoxAndLabel(upscale_hack_choice_grid, "Half-Pixel Offset:", "UserHacks_HalfPixelOffset", &theApp.m_gs_offset_hack, IDC_OFFSETHACK, upscale_hacks_prereq); + m_ui.addComboBoxAndLabel(upscale_hack_choice_grid, "Round Sprite:", "UserHacks_round_sprite_offset", &theApp.m_gs_hack, IDC_ROUND_SPRITE, upscale_hacks_prereq); // Texture Offsets add_label(this, upscale_hack_choice_grid, "Texture Offsets:", IDC_TCOFFSETX);