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GSdx: When mipmapping is on, LOD is calculated per pixel, it isn't used for anything, but it's there. I cannot really measure any significant slowdown, but rest of the fun is yet to come.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4428 96395faa-99c1-11dd-bbfe-3dabce05a288
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@@ -34,6 +34,14 @@ const GSVector4i GSDrawScanlineCodeGenerator::m_test[8] =
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GSVector4i::zero(),
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};
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const GSVector4 GSDrawScanlineCodeGenerator::m_log2_coef[4] =
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{
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GSVector4(0.204446009836232697516f),
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GSVector4(-1.04913055217340124191f),
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GSVector4(2.28330284476918490682f),
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GSVector4(1.0f),
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};
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GSDrawScanlineCodeGenerator::GSDrawScanlineCodeGenerator(void* param, uint64 key, void* code, size_t maxsize)
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: GSCodeGenerator(code, maxsize)
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, m_local(*(GSScanlineLocalData*)param)
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