diff --git a/pcsx2/windows/WinMain.cpp b/pcsx2/windows/WinMain.cpp index cfb888291b..abc4e55cae 100644 --- a/pcsx2/windows/WinMain.cpp +++ b/pcsx2/windows/WinMain.cpp @@ -526,18 +526,16 @@ BOOL APIENTRY GameFixes(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_INITDIALOG: - if(Config.GameFixes & 0x1) CheckDlgButton(hDlg, IDC_GAMEFIX1, TRUE); - if(Config.GameFixes & 0x2) CheckDlgButton(hDlg, IDC_GAMEFIX2, TRUE); - if(Config.GameFixes & 0x4) CheckDlgButton(hDlg, IDC_GAMEFIX3, TRUE); - if(Config.GameFixes & 0x8) CheckDlgButton(hDlg, IDC_GAMEFIX7, TRUE); + if(Config.GameFixes & 0x1) CheckDlgButton(hDlg, IDC_GAMEFIX2, TRUE);//Tri-Ace fix + if(Config.GameFixes & 0x4) CheckDlgButton(hDlg, IDC_GAMEFIX3, TRUE);//Tekken 5 fix + if(Config.GameFixes & 0x8) CheckDlgButton(hDlg, IDC_GAMEFIX7, TRUE);//ICO fix return TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK) { uint newfixes = 0; - newfixes |= IsDlgButtonChecked(hDlg, IDC_GAMEFIX1) ? 0x1 : 0; - newfixes |= IsDlgButtonChecked(hDlg, IDC_GAMEFIX2) ? 0x2 : 0; + newfixes |= IsDlgButtonChecked(hDlg, IDC_GAMEFIX2) ? 0x1 : 0; newfixes |= IsDlgButtonChecked(hDlg, IDC_GAMEFIX3) ? 0x4 : 0; newfixes |= IsDlgButtonChecked(hDlg, IDC_GAMEFIX7) ? 0x8 : 0;