From 16f7bdcd3376c0dc57030101a0a3f49002ee2d67 Mon Sep 17 00:00:00 2001 From: JordanTheToaster Date: Sun, 2 Oct 2022 14:46:56 +0100 Subject: [PATCH] GameDB: Minor game fixes Undo VU clamp change for Revenge adds missing Burnout 2 entry and Killzone entry and adds half pixel offset normal to Berserk. --- bin/resources/GameIndex.yaml | 52 +++++++++++++++++++++++++++--------- 1 file changed, 39 insertions(+), 13 deletions(-) diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index 1ef8b4a00b..8c1f79f4d9 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -2176,6 +2176,13 @@ SCED-52687: SCED-52728: name: "Official PlayStation 2 Magazine Demo 49" region: "PAL-M5" +SCED-52759: + name: "Killzone [Demo]" + region: "PAL-M5" + clampModes: + vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas. + gsHWFixes: + halfPixelOffset: 2 # Fixes blurriness. SCED-52785: name: "Official PlayStation 2 Magazine Demo 50" region: "PAL-M5" @@ -2188,9 +2195,13 @@ SCED-52796: SCED-52818: name: "EyeToy - Chat [Light]" region: "PAL-M11" -SCED-52889: - name: "Killzone [Bonus Disc]" - region: "PAL-M5" +SCED-52846: + name: "Killzone [Demo]" + region: "PAL-E" + clampModes: + vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas. + gsHWFixes: + halfPixelOffset: 2 # Fixes blurriness. SCED-52932: name: "Bonus Demo 8" region: "PAL-M5" @@ -8597,7 +8608,7 @@ SLAJ-25066: name: "Burnout Revenge - Battle Racing Ignited" region: "NTSC-Unk" clampModes: - vuClampMode: 3 # Fixes buggy lighting in the garage. + vuClampMode: 0 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. autoFlush: 1 # Fixes blur. @@ -8868,6 +8879,13 @@ SLED-52890: - GIFFIFOHack # Partially fixes graphical issues also needs EE cycle rate + 3. gsHWFixes: mipmap: 1 +SLED-52899: + name: "Killzone [Bonus Disc]" + region: "PAL-M5" + clampModes: + vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas. + gsHWFixes: + halfPixelOffset: 2 # Fixes blurriness. SLED-52929: name: "Prince of Persia - Warrior Within [Demo]" region: "PAL-M5" @@ -8894,7 +8912,7 @@ SLED-53512: region: "PAL-E" compat: 5 clampModes: - vuClampMode: 3 # Fixes buggy lighting in the garage. + vuClampMode: 0 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. autoFlush: 1 # Fixes blur. @@ -16478,7 +16496,7 @@ SLES-53506: region: "PAL-M5" compat: 5 clampModes: - vuClampMode: 3 # Fixes buggy lighting in the garage. + vuClampMode: 0 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. autoFlush: 1 # Fixes blur. @@ -16495,7 +16513,7 @@ SLES-53507: region: "PAL-M3" compat: 5 clampModes: - vuClampMode: 3 # Fixes buggy lighting in the garage. + vuClampMode: 0 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. autoFlush: 1 # Fixes blur. @@ -22021,6 +22039,11 @@ SLKA-25038: alignSprite: 1 # Fixes vertical lines. roundSprite: 2 # Fixes font artifacts. mergeSprite: 1 # Fixes flame-like bleeding. +SLKA-25039: + name: "Burnout 2 - Point of Impact" + region: "NTSC-K" + roundModes: + vuRoundMode: 1 # Bright lights in cars. SLKA-25041: name: "Armored Core 3 Silent Line" region: "NTSC-K" @@ -22488,6 +22511,7 @@ SLKA-25213: compat: 5 gsHWFixes: preloadFrameData: 1 # Partially fixes HUD elements. + halfPixelOffset: 1 # Fixes misaligned blur around objects and enemies. SLKA-25214: name: "Final Fantasy X - International [PlayStation 2 - Big Hit Series]" region: "NTSC-K" @@ -22722,7 +22746,7 @@ SLKA-25304: name: "Burnout Revenge" region: "NTSC-K" clampModes: - vuClampMode: 3 # Fixes buggy lighting in the garage. + vuClampMode: 0 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. autoFlush: 1 # Fixes blur. @@ -22996,7 +23020,7 @@ SLPM-55004: name: "Burnout Revenge (EASY 1980)" region: "NTSC-J" clampModes: - vuClampMode: 3 # Fixes buggy lighting in the garage. + vuClampMode: 0 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. autoFlush: 1 # Fixes blur. @@ -28140,6 +28164,7 @@ SLPM-65686: region: "NTSC-J" gsHWFixes: preloadFrameData: 1 # Partially fixes HUD elements. + halfPixelOffset: 1 # Fixes misaligned blur around objects and enemies. SLPM-65687: name: "Star Wars - Battlefront" region: "NTSC-J" @@ -28149,6 +28174,7 @@ SLPM-65688: compat: 5 gsHWFixes: preloadFrameData: 1 # Partially fixes HUD elements. + halfPixelOffset: 1 # Fixes misaligned blur around objects and enemies. SLPM-65689: name: "Never 7 - The End of Infinity [SuperLite 2000 Series]" region: "NTSC-J" @@ -29584,7 +29610,7 @@ SLPM-66108: name: "Burnout Revenge" region: "NTSC-J" clampModes: - vuClampMode: 3 # Fixes buggy lighting in the garage. + vuClampMode: 0 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. autoFlush: 1 # Fixes blur. @@ -31539,7 +31565,7 @@ SLPM-66652: name: "Burnout Revenge [EA Best Hits]" region: "NTSC-J" clampModes: - vuClampMode: 3 # Fixes buggy lighting in the garage. + vuClampMode: 0 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. autoFlush: 1 # Fixes blur. @@ -44147,7 +44173,7 @@ SLUS-21242: region: "NTSC-U" compat: 5 clampModes: - vuClampMode: 3 # Fixes buggy lighting in the garage. + vuClampMode: 0 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. autoFlush: 1 # Fixes blur. @@ -48043,7 +48069,7 @@ SLUS-29153: name: "Burnout Revenge [Demo]" region: "NTSC-U" clampModes: - vuClampMode: 3 # Fixes buggy lighting in the garage. + vuClampMode: 0 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. autoFlush: 1 # Fixes blur.