diff --git a/pcsx2/GS/Renderers/DX11/GSRendererDX11.cpp b/pcsx2/GS/Renderers/DX11/GSRendererDX11.cpp index 8a56fe22f1..768a4aea75 100644 --- a/pcsx2/GS/Renderers/DX11/GSRendererDX11.cpp +++ b/pcsx2/GS/Renderers/DX11/GSRendererDX11.cpp @@ -441,14 +441,13 @@ void GSRendererDX11::EmulateChannelShuffle(GSTexture** rt, const GSTextureCache: void GSRendererDX11::EmulateBlending() { // Partial port of OGL SW blending. Currently only works for accumulation and non recursive blend. - const GIFRegALPHA& ALPHA = m_context->ALPHA; - bool sw_blending = false; // No blending so early exit if (!(PRIM->ABE || m_env.PABE.PABE)) return; m_om_bsel.abe = 1; + const GIFRegALPHA& ALPHA = m_context->ALPHA; m_om_bsel.blend_index = u8(((ALPHA.A * 3 + ALPHA.B) * 3 + ALPHA.C) * 3 + ALPHA.D); const int blend_flag = m_dev->GetBlendFlags(m_om_bsel.blend_index); @@ -458,6 +457,7 @@ void GSRendererDX11::EmulateBlending() // Blending doesn't require sampling of the rt const bool blend_non_recursive = !!(blend_flag & BLEND_NO_REC); + bool sw_blending = false; switch (m_sw_blending) { case ACC_BLEND_HIGH_D3D11: diff --git a/pcsx2/GS/Renderers/OpenGL/GSRendererOGL.cpp b/pcsx2/GS/Renderers/OpenGL/GSRendererOGL.cpp index 6750c8c5b2..0ca565100c 100644 --- a/pcsx2/GS/Renderers/OpenGL/GSRendererOGL.cpp +++ b/pcsx2/GS/Renderers/OpenGL/GSRendererOGL.cpp @@ -463,8 +463,6 @@ void GSRendererOGL::EmulateChannelShuffle(GSTexture** rt, const GSTextureCache:: void GSRendererOGL::EmulateBlending(bool& DATE_GL42, bool& DATE_GL45) { GSDeviceOGL* dev = (GSDeviceOGL*)m_dev; - const GIFRegALPHA& ALPHA = m_context->ALPHA; - bool sw_blending = false; // No blending so early exit if (!(PRIM->ABE || m_env.PABE.PABE)) @@ -474,6 +472,7 @@ void GSRendererOGL::EmulateBlending(bool& DATE_GL42, bool& DATE_GL45) } // Compute the blending equation to detect special case + const GIFRegALPHA& ALPHA = m_context->ALPHA; const u8 blend_index = u8(((ALPHA.A * 3 + ALPHA.B) * 3 + ALPHA.C) * 3 + ALPHA.D); const int blend_flag = m_dev->GetBlendFlags(blend_index); @@ -490,6 +489,7 @@ void GSRendererOGL::EmulateBlending(bool& DATE_GL42, bool& DATE_GL45) // Warning no break on purpose // Note: the [[fallthrough]] attribute tell compilers not to complain about not having breaks. + bool sw_blending = false; switch (m_sw_blending) { case ACC_BLEND_ULTRA: