From 002398a79899ff2c34e192bf7241eca4e59b40a7 Mon Sep 17 00:00:00 2001 From: "gregory.hainaut@gmail.com" Date: Sun, 23 Jan 2011 18:02:17 +0000 Subject: [PATCH] pcsx2 gui: restore the "folders" panel in Appearance menu git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4256 96395faa-99c1-11dd-bbfe-3dabce05a288 --- pcsx2/gui/Dialogs/SysConfigDialog.cpp | 3 ++- pcsx2/gui/MainFrame.cpp | 7 ++----- 2 files changed, 4 insertions(+), 6 deletions(-) diff --git a/pcsx2/gui/Dialogs/SysConfigDialog.cpp b/pcsx2/gui/Dialogs/SysConfigDialog.cpp index b796c5d01c..8ffd9baf47 100644 --- a/pcsx2/gui/Dialogs/SysConfigDialog.cpp +++ b/pcsx2/gui/Dialogs/SysConfigDialog.cpp @@ -281,7 +281,8 @@ Dialogs::InterfaceConfigDialog::InterfaceConfigDialog(wxWindow *parent) CreateListbook( wxGetApp().GetImgList_Config() ); const AppImageIds::ConfigIds& cfgid( wxGetApp().GetImgId().Config ); - AddPage ( pxL("Appearance"), cfgid.Appearance ); + // The panel is empty. Only create it in debug mode --greg + if (IsDebugBuild) AddPage ( pxL("Appearance"), cfgid.Appearance ); AddPage ( pxL("Folders"), cfgid.Paths ); AddListbook(); diff --git a/pcsx2/gui/MainFrame.cpp b/pcsx2/gui/MainFrame.cpp index 1cb58d2c1f..6f52ab7099 100644 --- a/pcsx2/gui/MainFrame.cpp +++ b/pcsx2/gui/MainFrame.cpp @@ -442,11 +442,8 @@ MainEmuFrame::MainEmuFrame(wxWindow* parent, const wxString& title) m_menuConfig.Append(MenuId_Config_SysSettings, _("Emulation &Settings") ); m_menuConfig.Append(MenuId_Config_McdSettings, _("&Memory cards") ); m_menuConfig.Append(MenuId_Config_BIOS, _("&Plugin/BIOS Selector") ); - if (IsDebugBuild) - { - m_menuConfig.Append(MenuId_Config_GameDatabase, _("Game Database Editor") ); - m_menuConfig.Append(MenuId_Config_Language, _("Appearance...") ); - } + if (IsDebugBuild) m_menuConfig.Append(MenuId_Config_GameDatabase, _("Game Database Editor") ); + m_menuConfig.Append(MenuId_Config_Language, _("Appearance...") ); m_menuConfig.AppendSeparator();