Files
gopher64/src/cheats.rs
T

190 lines
6.6 KiB
Rust

use crate::device;
use crate::ui;
#[derive(serde::Serialize, serde::Deserialize, Copy, Clone)]
pub struct DecodedCheat {
code_type: u8,
address: u32,
data: u16,
}
#[derive(serde::Serialize, serde::Deserialize)]
pub struct Cheats {
pub cheats: Vec<Vec<DecodedCheat>>,
pub boot: bool,
pub enabled: bool,
}
pub fn init(
device: &mut device::Device,
cheat_settings: std::collections::HashMap<String, Option<String>>,
) {
let cheats =
serde_json::from_slice::<ui::cheats::Cheats>(include_bytes!("../data/cheats.json"))
.unwrap()
.get(&ui::storage::get_game_crc(&device.cart.rom))
.cloned()
.unwrap_or_default();
let re = regex::Regex::new(r"\?+").unwrap();
for cheat_setting in cheat_settings.iter() {
if let Some(cheat_data) = cheats.get(cheat_setting.0) {
let mut option_value = None;
if let Some(option) = cheat_setting.1 {
if let Some(found_option_value) = cheat_data
.options
.as_ref()
.cloned()
.unwrap_or_default()
.get(option)
{
option_value = Some(found_option_value.to_string());
} else {
panic!("Cheat option: {option} not found");
}
}
println!(
"Cheat: {} Option: {}",
cheat_setting.0,
cheat_setting.1.clone().unwrap_or("none".to_string())
);
let mut decoded_cheat: Vec<DecodedCheat> = vec![];
for code in cheat_data.data.iter() {
let mut result = code.clone();
if let Some(option_value) = option_value.as_ref() {
result = re.replace_all(code, option_value).into_owned();
}
let mut split = result.split_whitespace();
let first_part = u32::from_str_radix(split.next().unwrap(), 16).unwrap();
decoded_cheat.push(DecodedCheat {
code_type: (first_part >> 24) as u8,
address: first_part & 0x00FFFFFF,
data: u16::from_str_radix(split.next().unwrap(), 16).unwrap(),
});
}
device.cheats.cheats.push(decoded_cheat);
} else {
println!("Could not find cheat: {}", cheat_setting.0);
}
}
if !device.cheats.cheats.is_empty() {
device.cheats.enabled = true;
ui::audio::play_cheat_event(&device.ui);
}
}
fn write_byte(device: &mut device::Device, cheat_line: &DecodedCheat) {
*device
.rdram
.mem
.get_mut(cheat_line.address as usize ^ device.byte_swap)
.unwrap_or(&mut 0) = cheat_line.data as u8;
}
fn write_half(device: &mut device::Device, cheat_line: &DecodedCheat) {
*device
.rdram
.mem
.get_mut(cheat_line.address as usize ^ device.byte_swap)
.unwrap_or(&mut 0) = (cheat_line.data >> 8) as u8;
*device
.rdram
.mem
.get_mut((cheat_line.address + 1) as usize ^ device.byte_swap)
.unwrap_or(&mut 0) = cheat_line.data as u8;
}
fn equal_byte(device: &mut device::Device, cheat_line: &DecodedCheat) -> bool {
let current_value = *device
.rdram
.mem
.get(cheat_line.address as usize ^ device.byte_swap)
.unwrap_or(&0);
current_value == (cheat_line.data as u8)
}
fn equal_half(device: &mut device::Device, cheat_line: &DecodedCheat) -> bool {
let current_value1 = *device
.rdram
.mem
.get(cheat_line.address as usize ^ device.byte_swap)
.unwrap_or(&0);
let current_value2 = *device
.rdram
.mem
.get((cheat_line.address + 1) as usize ^ device.byte_swap)
.unwrap_or(&0);
current_value1 == (cheat_line.data >> 8) as u8 && current_value2 == cheat_line.data as u8
}
pub fn execute_cheats(device: &mut device::Device, cheats: Vec<Vec<DecodedCheat>>) {
for cheat in cheats.iter() {
let mut valid = true;
let mut cheat_iter = cheat.iter().peekable();
while let Some(cheat_line) = cheat_iter.next() {
match cheat_line.code_type {
0x50 => {
if valid {
let mut expanded_cheat: Vec<DecodedCheat> = vec![];
let compressed_cheat = *cheat_iter.peek().unwrap();
let count = (cheat_line.address & 0xFF00) >> 8;
let offset = cheat_line.address & 0xFF;
for i in 0..count {
let line = DecodedCheat {
code_type: compressed_cheat.code_type,
address: compressed_cheat.address + (i * offset),
data: compressed_cheat.data
+ (i as i16 * cheat_line.data as i16) as u16,
};
expanded_cheat.push(line);
}
execute_cheats(device, [expanded_cheat].to_vec());
}
valid = false; // skip the next line
}
0x80 | 0xA0 => {
if valid {
write_byte(device, cheat_line);
}
valid = true;
}
0x81 | 0xA1 => {
if valid {
write_half(device, cheat_line);
}
valid = true;
}
0xF0 => {
if device.cheats.boot && valid {
write_byte(device, cheat_line);
valid = true;
}
}
0xF1 => {
if device.cheats.boot && valid {
write_half(device, cheat_line);
valid = true;
}
}
0xD0 => {
valid = equal_byte(device, cheat_line);
}
0xD1 => {
valid = equal_half(device, cheat_line);
}
0xD2 => {
valid = !equal_byte(device, cheat_line);
}
0xD3 => {
valid = !equal_half(device, cheat_line);
}
0x88 | 0x89 | 0xD8 | 0xD9 | 0xDA | 0xDB => { /* GS button not emulated */ }
_ => panic!("Unknown cheat code type: {:X}", cheat_line.code_type),
}
}
}
device.cheats.boot = false;
}