mirror of
https://github.com/gopher64/gopher64.git
synced 2026-07-24 07:44:51 +02:00
Add option for CRT shader (#314)
* add CRT shader * more * more * update type * more * more * more * more
This commit is contained in:
+59
-25
@@ -3,6 +3,7 @@
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#include "rdp_device.hpp"
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#include "interface.hpp"
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#include "spirv.hpp"
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#include "spirv_crt.hpp"
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#include <SDL3/SDL_vulkan.h>
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using namespace Vulkan;
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@@ -51,8 +52,6 @@ enum vi_registers
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VI_REGS_COUNT
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};
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static bool fullscreen;
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static bool integer_scaling;
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static SDL_Window *window;
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static RDP::CommandProcessor *processor;
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static SDL_WSIPlatform *wsi_platform;
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@@ -64,6 +63,8 @@ static CALL_BACK callback;
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static GFX_INFO gfx_info;
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static uint32_t region;
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static bool crop_letterbox;
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static const uint32_t *fragment_spirv;
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static size_t fragment_size;
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typedef struct
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{
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@@ -77,6 +78,12 @@ typedef struct
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uint8_t depthbuffer_enabled;
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} FrameBufferInfo;
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typedef struct
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{
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float SourceSize[4];
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float OutputSize[4];
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} Push;
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static uint8_t *rdram_dirty;
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static uint64_t sync_signal;
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static FrameBufferInfo frame_buffer_info;
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@@ -165,8 +172,8 @@ bool sdl_event_filter(void *userdata, SDL_Event *event)
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case SDL_SCANCODE_RETURN:
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if (event->key.mod & SDL_KMOD_ALT)
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{
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fullscreen = !fullscreen;
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SDL_SetWindowFullscreen(window, fullscreen);
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gfx_info.fullscreen = !gfx_info.fullscreen;
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SDL_SetWindowFullscreen(window, gfx_info.fullscreen);
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}
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break;
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case SDL_SCANCODE_F:
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@@ -176,7 +183,7 @@ bool sdl_event_filter(void *userdata, SDL_Event *event)
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}
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break;
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case SDL_SCANCODE_ESCAPE:
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if (fullscreen)
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if (gfx_info.fullscreen)
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callback.emu_running = false;
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break;
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case SDL_SCANCODE_F4:
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@@ -196,7 +203,7 @@ bool sdl_event_filter(void *userdata, SDL_Event *event)
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return 0;
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}
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void rdp_new_processor(GFX_INFO _gfx_info, uint32_t upscale)
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void rdp_new_processor(GFX_INFO _gfx_info)
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{
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memset(&frame_buffer_info, 0, sizeof(FrameBufferInfo));
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sync_signal = 0;
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@@ -209,12 +216,12 @@ void rdp_new_processor(GFX_INFO _gfx_info, uint32_t upscale)
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}
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RDP::CommandProcessorFlags flags = 0;
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if (upscale == 2)
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if (gfx_info.upscale == 2)
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{
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flags |= RDP::COMMAND_PROCESSOR_FLAG_SUPER_SAMPLED_DITHER_BIT;
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flags |= RDP::COMMAND_PROCESSOR_FLAG_UPSCALING_2X_BIT;
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}
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else if (upscale == 4)
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else if (gfx_info.upscale == 4)
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{
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flags |= RDP::COMMAND_PROCESSOR_FLAG_SUPER_SAMPLED_DITHER_BIT;
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flags |= RDP::COMMAND_PROCESSOR_FLAG_UPSCALING_4X_BIT;
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@@ -223,7 +230,7 @@ void rdp_new_processor(GFX_INFO _gfx_info, uint32_t upscale)
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processor = new RDP::CommandProcessor(wsi->get_device(), gfx_info.RDRAM, 0, gfx_info.RDRAM_SIZE, gfx_info.RDRAM_SIZE / 2, flags);
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}
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void rdp_init(void *_window, GFX_INFO _gfx_info, uint32_t _upscale, bool _integer_scaling, bool _fullscreen)
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void rdp_init(void *_window, GFX_INFO _gfx_info)
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{
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window = (SDL_Window *)_window;
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bool result = SDL_AddEventWatch(sdl_event_filter, nullptr);
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@@ -234,8 +241,18 @@ void rdp_init(void *_window, GFX_INFO _gfx_info, uint32_t _upscale, bool _intege
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}
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gfx_info = _gfx_info;
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fullscreen = _fullscreen;
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integer_scaling = _integer_scaling;
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if (gfx_info.crt)
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{
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fragment_spirv = crt_fragment_spirv;
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fragment_size = sizeof(crt_fragment_spirv);
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}
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else
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{
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fragment_spirv = plain_fragment_spirv;
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fragment_size = sizeof(plain_fragment_spirv);
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}
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bool window_vsync = 0;
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wsi = new WSI;
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wsi_platform = new SDL_WSIPlatform;
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@@ -254,7 +271,7 @@ void rdp_init(void *_window, GFX_INFO _gfx_info, uint32_t _upscale, bool _intege
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}
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rdram_dirty = (uint8_t *)malloc(gfx_info.RDRAM_SIZE / 8);
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rdp_new_processor(gfx_info, _upscale);
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rdp_new_processor(gfx_info);
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if (!processor->device_is_supported())
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{
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@@ -297,15 +314,14 @@ void rdp_close()
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}
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}
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static void calculate_viewport(float *x, float *y, float *width, float *height)
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static void calculate_viewport(float *x, float *y, float *width, float *height, uint32_t display_height)
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{
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const int32_t display_width = gfx_info.widescreen ? (gfx_info.PAL ? 512 : 426) : (gfx_info.PAL ? 384 : 320);
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const int32_t display_height = gfx_info.PAL ? 288 : 240;
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uint32_t display_width = gfx_info.widescreen ? display_height * 16 / 9 : display_height * 4 / 3;
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int w, h;
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SDL_GetWindowSize(window, &w, &h);
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if (integer_scaling)
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if (gfx_info.integer_scaling)
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{
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// Integer scaling path
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int scale_x = w / display_width;
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@@ -320,6 +336,13 @@ static void calculate_viewport(float *x, float *y, float *width, float *height)
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*width = scaled_width;
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*height = scaled_height;
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// Center the viewport
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int integer_x = (w - *width) / 2.0f;
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int integer_y = (h - *height) / 2.0f;
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*x = integer_x;
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*y = integer_y;
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}
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else
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{
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@@ -330,11 +353,11 @@ static void calculate_viewport(float *x, float *y, float *width, float *height)
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*width = display_width * scale;
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*height = display_height * scale;
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}
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// Center the viewport
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*x = (w - *width) / 2.0f;
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*y = (h - *height) / 2.0f;
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// Center the viewport
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*x = (w - *width) / 2.0f;
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*y = (h - *height) / 2.0f;
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}
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}
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static void render_frame(Vulkan::Device &device)
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@@ -361,15 +384,16 @@ static void render_frame(Vulkan::Device &device)
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Vulkan::ImageHandle image = processor->scanout(options);
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// Normally reflection is automated.
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Vulkan::ResourceLayout vertex_layout = {};
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Vulkan::ResourceLayout fragment_layout = {};
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fragment_layout.output_mask = 1 << 0;
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fragment_layout.sets[0].sampled_image_mask = 1 << 0;
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if (gfx_info.crt)
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fragment_layout.push_constant_size = sizeof(Push);
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// This request is cached.
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auto *program = device.request_program(vertex_spirv, sizeof(vertex_spirv),
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fragment_spirv, sizeof(fragment_spirv),
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fragment_spirv, fragment_size,
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&vertex_layout,
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&fragment_layout);
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@@ -379,9 +403,6 @@ static void render_frame(Vulkan::Device &device)
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auto rp = device.get_swapchain_render_pass(Vulkan::SwapchainRenderPass::ColorOnly);
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cmd->begin_render_pass(rp);
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VkViewport vp = cmd->get_viewport();
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calculate_viewport(&vp.x, &vp.y, &vp.width, &vp.height);
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cmd->set_program(program);
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// Basic default render state.
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@@ -392,6 +413,19 @@ static void render_frame(Vulkan::Device &device)
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// If we don't have an image, we just get a cleared screen in the render pass.
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if (image)
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{
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VkViewport vp = cmd->get_viewport();
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calculate_viewport(&vp.x, &vp.y, &vp.width, &vp.height, image->get_height());
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if (gfx_info.crt)
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{
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// Set shader parameters
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Push push = {
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{float(image->get_width()), float(image->get_height()), 1.0f / float(image->get_width()), 1.0f / float(image->get_height())},
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{vp.width, vp.height, 1.0f / vp.width, 1.0f / vp.height},
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};
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cmd->push_constants(&push, 0, sizeof(push));
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}
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cmd->set_texture(0, 0, image->get_view(), Vulkan::StockSampler::LinearClamp);
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cmd->set_viewport(vp);
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// The vertices are constants in the shader.
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