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Don't reload RDP processor (#968)
* change rdram pointer * more * more * more * more * more * more * more
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@@ -58,11 +58,10 @@ void rdp_render_frame();
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CALL_BACK rdp_check_callback();
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uint64_t rdp_process_commands();
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void rdp_onscreen_message(const char *message, MESSAGE_LENGTH milliseconds);
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void rdp_new_processor(GFX_INFO _gfx_info);
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void rdp_check_framebuffers(uint32_t address, uint32_t length);
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size_t rdp_state_size();
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void rdp_save_state(uint8_t *state);
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void rdp_load_state(const uint8_t *state);
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void rdp_load_state(GFX_INFO _gfx_info, const uint8_t *state);
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void rdp_set_fps(uint32_t fps, uint32_t vis);
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JoystickEvent get_joystick_event();
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