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use weave deinterlacing (#135)
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@@ -264,6 +264,9 @@ static void calculate_viewport(float *x, float *y, float *width, float *height)
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static void render_frame(Vulkan::Device &device)
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{
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RDP::ScanoutOptions options = {};
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options.persist_frame_on_invalid_input = true;
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options.blend_previous_frame = true;
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options.upscale_deinterlacing = false;
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Vulkan::ImageHandle image = processor->scanout(options);
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// Normally reflection is automated.
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