mirror of
https://github.com/gopher64/gopher64.git
synced 2026-07-11 01:25:20 +02:00
finish up RA support (#745)
* finish up RA support * more * capture some corner cases * fix post data * more * more * fix range * more * more * more * more * show in-progress achievements * more * more * more * more
This commit is contained in:
@@ -7,6 +7,7 @@
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#include <string.h>
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void rust_server_call(const char *url, const char *post_data,
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const char *content_type,
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rc_client_server_callback_t callback,
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void *callback_data);
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void store_retroachievements_credentials(const char *username,
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@@ -28,7 +29,7 @@ static rc_client_leaderboard_list_t *g_leaderboard_list = NULL;
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static uint32_t read_memory(uint32_t address, uint8_t *buffer,
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uint32_t num_bytes, rc_client_t *client) {
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if (address + num_bytes >= g_dmem_size)
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if (address + num_bytes > g_dmem_size)
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memset(buffer, 0, num_bytes);
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else
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memcpy(buffer, &g_dmem[address], num_bytes);
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@@ -38,7 +39,8 @@ static uint32_t read_memory(uint32_t address, uint8_t *buffer,
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static void server_call(const rc_api_request_t *request,
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rc_client_server_callback_t callback,
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void *callback_data, rc_client_t *client) {
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rust_server_call(request->url, request->post_data, callback, callback_data);
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rust_server_call(request->url, request->post_data, request->content_type,
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callback, callback_data);
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}
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void ra_http_callback(const char *content, size_t content_size, int status_code,
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@@ -75,6 +77,8 @@ static void login_callback(int result, const char *error_message,
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"RA login failed: %s", error_message);
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store_retroachievements_credentials(NULL, NULL, userdata);
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return;
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} else {
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memset(load_game_error_message, 0, sizeof(load_game_error_message));
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}
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// Login was successful. Capture the token for future logins so we don't have
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@@ -94,6 +98,8 @@ const char *ra_get_token() { return g_token; }
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void ra_logout_user() {
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g_user_logged_in = false;
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g_username = NULL;
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g_token = NULL;
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rc_client_logout(g_client);
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}
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@@ -124,6 +130,8 @@ static void load_game_callback(int result, const char *error_message,
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"RA load failed: %s", error_message);
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notify_load_game(userdata);
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return;
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} else {
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memset(load_game_error_message, 0, sizeof(load_game_error_message));
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}
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if (!rc_client_is_processing_required(client)) {
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@@ -139,8 +147,7 @@ static void load_game_callback(int result, const char *error_message,
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void ra_welcome() {
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if (strlen(load_game_error_message) > 0) {
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rdp_onscreen_message(load_game_error_message);
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rdp_onscreen_message(load_game_error_message); // show it a bit longer
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rdp_onscreen_message(load_game_error_message, true);
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}
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if (!g_game_loaded)
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return;
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@@ -163,8 +170,7 @@ void ra_welcome() {
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snprintf(buffer + message_length, sizeof(buffer) - message_length,
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"Game has no achievements");
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}
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rdp_onscreen_message(buffer);
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rdp_onscreen_message(buffer); // show it a bit longer
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rdp_onscreen_message(buffer, true);
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}
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void ra_load_game(const uint8_t *rom, size_t rom_size, void *userdata) {
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@@ -188,14 +194,14 @@ static void leaderboard_submitted(const rc_client_leaderboard_t *leaderboard) {
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snprintf(buffer, sizeof(buffer), "Leaderboard submitted: %s - %s",
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leaderboard->title, leaderboard->tracker_value);
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rdp_onscreen_message(buffer);
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rdp_onscreen_message(buffer, false);
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}
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static void achievement_triggered(const rc_client_achievement_t *achievement) {
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char buffer[512];
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snprintf(buffer, sizeof(buffer), "Unlocked: %s", achievement->title);
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rdp_onscreen_message(buffer);
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rdp_onscreen_message(buffer, false);
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}
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static void game_completed(rc_client_t *client) {
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@@ -205,7 +211,7 @@ static void game_completed(rc_client_t *client) {
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snprintf(buffer, sizeof(buffer), "%s: %s",
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rc_client_get_hardcore_enabled(client) ? "Mastered" : "Completed",
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game->title);
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rdp_onscreen_message(buffer);
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rdp_onscreen_message(buffer, false);
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}
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static void subset_completed(const rc_client_subset_t *subset,
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@@ -215,7 +221,7 @@ static void subset_completed(const rc_client_subset_t *subset,
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snprintf(buffer, sizeof(buffer), "Subset %s: %s",
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rc_client_get_hardcore_enabled(client) ? "mastered" : "completed",
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subset->title);
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rdp_onscreen_message(buffer);
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rdp_onscreen_message(buffer, false);
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}
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static void server_error(const rc_client_server_error_t *server_error) {
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@@ -223,10 +229,13 @@ static void server_error(const rc_client_server_error_t *server_error) {
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snprintf(buffer, sizeof(buffer), "RA server error: %s",
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server_error->error_message);
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rdp_onscreen_message(buffer);
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rdp_onscreen_message(buffer, false);
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}
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static const char *get_leaderboard_title(const char *display) {
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if (g_leaderboard_list == NULL)
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return NULL;
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for (uint32_t i = 0; i < g_leaderboard_list->num_buckets; i++) {
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for (uint32_t j = 0; j < g_leaderboard_list->buckets[i].num_leaderboards;
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j++) {
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@@ -314,7 +323,6 @@ void ra_init_client(bool hardcore, bool challenge, bool leaderboard) {
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g_user_logged_in = false;
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g_dmem = NULL;
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g_dmem_size = 0;
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memset(load_game_error_message, 0, sizeof(load_game_error_message));
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// Provide a logging function to simplify debugging
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rc_client_enable_logging(g_client, RC_CLIENT_LOG_LEVEL_WARN, log_message);
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@@ -383,3 +391,35 @@ void ra_load_state(const uint8_t *state, size_t state_size) {
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printf("RetroAchievements: Failed to deserialize progress\n");
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}
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}
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void ra_display_inprogress_achievements(void *userdata) {
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if (!g_game_loaded)
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return;
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rc_client_achievement_list_t *list = rc_client_create_achievement_list(
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g_client, RC_CLIENT_ACHIEVEMENT_CATEGORY_CORE,
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RC_CLIENT_ACHIEVEMENT_LIST_GROUPING_LOCK_STATE);
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char buffer[1024] = {0};
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size_t buffer_length = 0;
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for (uint32_t i = 0; i < list->num_buckets; i++) {
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if (list->buckets[i].bucket_type == RC_CLIENT_ACHIEVEMENT_BUCKET_LOCKED) {
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for (uint32_t j = 0; j < list->buckets[i].num_achievements; j++) {
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const rc_client_achievement_t *achievement =
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list->buckets[i].achievements[j];
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if (achievement->measured_percent > 0.0f) {
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if (buffer_length < sizeof(buffer) - 1) {
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buffer_length += snprintf(
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buffer + buffer_length, sizeof(buffer) - buffer_length,
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"%s: %s\n", achievement->title, achievement->measured_progress);
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}
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}
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}
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}
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}
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if (buffer_length > 0) {
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rdp_onscreen_message(buffer, false);
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}
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rc_client_destroy_achievement_list(list);
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}
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@@ -22,3 +22,11 @@ const char *ra_get_token();
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size_t ra_state_size();
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void ra_save_state(uint8_t *state, size_t state_size);
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void ra_load_state(const uint8_t *state, size_t state_size);
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#ifdef __cplusplus
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extern "C" {
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#endif
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void ra_display_inprogress_achievements(void *userdata);
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#ifdef __cplusplus
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}
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#endif
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