finish up RA support (#745)

* finish up RA support

* more

* capture some corner cases

* fix post data

* more

* more

* fix range

* more

* more

* more

* more

* show in-progress achievements

* more

* more

* more

* more
This commit is contained in:
Logan McNaughton
2026-04-15 12:57:52 +02:00
committed by GitHub
parent d12f16fe29
commit b40ec6940f
17 changed files with 155 additions and 57 deletions
+52 -12
View File
@@ -7,6 +7,7 @@
#include <string.h>
void rust_server_call(const char *url, const char *post_data,
const char *content_type,
rc_client_server_callback_t callback,
void *callback_data);
void store_retroachievements_credentials(const char *username,
@@ -28,7 +29,7 @@ static rc_client_leaderboard_list_t *g_leaderboard_list = NULL;
static uint32_t read_memory(uint32_t address, uint8_t *buffer,
uint32_t num_bytes, rc_client_t *client) {
if (address + num_bytes >= g_dmem_size)
if (address + num_bytes > g_dmem_size)
memset(buffer, 0, num_bytes);
else
memcpy(buffer, &g_dmem[address], num_bytes);
@@ -38,7 +39,8 @@ static uint32_t read_memory(uint32_t address, uint8_t *buffer,
static void server_call(const rc_api_request_t *request,
rc_client_server_callback_t callback,
void *callback_data, rc_client_t *client) {
rust_server_call(request->url, request->post_data, callback, callback_data);
rust_server_call(request->url, request->post_data, request->content_type,
callback, callback_data);
}
void ra_http_callback(const char *content, size_t content_size, int status_code,
@@ -75,6 +77,8 @@ static void login_callback(int result, const char *error_message,
"RA login failed: %s", error_message);
store_retroachievements_credentials(NULL, NULL, userdata);
return;
} else {
memset(load_game_error_message, 0, sizeof(load_game_error_message));
}
// Login was successful. Capture the token for future logins so we don't have
@@ -94,6 +98,8 @@ const char *ra_get_token() { return g_token; }
void ra_logout_user() {
g_user_logged_in = false;
g_username = NULL;
g_token = NULL;
rc_client_logout(g_client);
}
@@ -124,6 +130,8 @@ static void load_game_callback(int result, const char *error_message,
"RA load failed: %s", error_message);
notify_load_game(userdata);
return;
} else {
memset(load_game_error_message, 0, sizeof(load_game_error_message));
}
if (!rc_client_is_processing_required(client)) {
@@ -139,8 +147,7 @@ static void load_game_callback(int result, const char *error_message,
void ra_welcome() {
if (strlen(load_game_error_message) > 0) {
rdp_onscreen_message(load_game_error_message);
rdp_onscreen_message(load_game_error_message); // show it a bit longer
rdp_onscreen_message(load_game_error_message, true);
}
if (!g_game_loaded)
return;
@@ -163,8 +170,7 @@ void ra_welcome() {
snprintf(buffer + message_length, sizeof(buffer) - message_length,
"Game has no achievements");
}
rdp_onscreen_message(buffer);
rdp_onscreen_message(buffer); // show it a bit longer
rdp_onscreen_message(buffer, true);
}
void ra_load_game(const uint8_t *rom, size_t rom_size, void *userdata) {
@@ -188,14 +194,14 @@ static void leaderboard_submitted(const rc_client_leaderboard_t *leaderboard) {
snprintf(buffer, sizeof(buffer), "Leaderboard submitted: %s - %s",
leaderboard->title, leaderboard->tracker_value);
rdp_onscreen_message(buffer);
rdp_onscreen_message(buffer, false);
}
static void achievement_triggered(const rc_client_achievement_t *achievement) {
char buffer[512];
snprintf(buffer, sizeof(buffer), "Unlocked: %s", achievement->title);
rdp_onscreen_message(buffer);
rdp_onscreen_message(buffer, false);
}
static void game_completed(rc_client_t *client) {
@@ -205,7 +211,7 @@ static void game_completed(rc_client_t *client) {
snprintf(buffer, sizeof(buffer), "%s: %s",
rc_client_get_hardcore_enabled(client) ? "Mastered" : "Completed",
game->title);
rdp_onscreen_message(buffer);
rdp_onscreen_message(buffer, false);
}
static void subset_completed(const rc_client_subset_t *subset,
@@ -215,7 +221,7 @@ static void subset_completed(const rc_client_subset_t *subset,
snprintf(buffer, sizeof(buffer), "Subset %s: %s",
rc_client_get_hardcore_enabled(client) ? "mastered" : "completed",
subset->title);
rdp_onscreen_message(buffer);
rdp_onscreen_message(buffer, false);
}
static void server_error(const rc_client_server_error_t *server_error) {
@@ -223,10 +229,13 @@ static void server_error(const rc_client_server_error_t *server_error) {
snprintf(buffer, sizeof(buffer), "RA server error: %s",
server_error->error_message);
rdp_onscreen_message(buffer);
rdp_onscreen_message(buffer, false);
}
static const char *get_leaderboard_title(const char *display) {
if (g_leaderboard_list == NULL)
return NULL;
for (uint32_t i = 0; i < g_leaderboard_list->num_buckets; i++) {
for (uint32_t j = 0; j < g_leaderboard_list->buckets[i].num_leaderboards;
j++) {
@@ -314,7 +323,6 @@ void ra_init_client(bool hardcore, bool challenge, bool leaderboard) {
g_user_logged_in = false;
g_dmem = NULL;
g_dmem_size = 0;
memset(load_game_error_message, 0, sizeof(load_game_error_message));
// Provide a logging function to simplify debugging
rc_client_enable_logging(g_client, RC_CLIENT_LOG_LEVEL_WARN, log_message);
@@ -383,3 +391,35 @@ void ra_load_state(const uint8_t *state, size_t state_size) {
printf("RetroAchievements: Failed to deserialize progress\n");
}
}
void ra_display_inprogress_achievements(void *userdata) {
if (!g_game_loaded)
return;
rc_client_achievement_list_t *list = rc_client_create_achievement_list(
g_client, RC_CLIENT_ACHIEVEMENT_CATEGORY_CORE,
RC_CLIENT_ACHIEVEMENT_LIST_GROUPING_LOCK_STATE);
char buffer[1024] = {0};
size_t buffer_length = 0;
for (uint32_t i = 0; i < list->num_buckets; i++) {
if (list->buckets[i].bucket_type == RC_CLIENT_ACHIEVEMENT_BUCKET_LOCKED) {
for (uint32_t j = 0; j < list->buckets[i].num_achievements; j++) {
const rc_client_achievement_t *achievement =
list->buckets[i].achievements[j];
if (achievement->measured_percent > 0.0f) {
if (buffer_length < sizeof(buffer) - 1) {
buffer_length += snprintf(
buffer + buffer_length, sizeof(buffer) - buffer_length,
"%s: %s\n", achievement->title, achievement->measured_progress);
}
}
}
}
}
if (buffer_length > 0) {
rdp_onscreen_message(buffer, false);
}
rc_client_destroy_achievement_list(list);
}
+8
View File
@@ -22,3 +22,11 @@ const char *ra_get_token();
size_t ra_state_size();
void ra_save_state(uint8_t *state, size_t state_size);
void ra_load_state(const uint8_t *state, size_t state_size);
#ifdef __cplusplus
extern "C" {
#endif
void ra_display_inprogress_achievements(void *userdata);
#ifdef __cplusplus
}
#endif